MimesisPlayerEnhancement
One MIMESIS mod for hosts: more players, voices, persistence, join anytime, spawn/loot/money scaling, dungeon randomizer, player and mimic tuning, session stats, and a better savegame UI. Includes a local web dashboard for lobby moderation and settings.Mimesis Player Enhancement
AI-made extras. Sounds, images, and screens in this mod were made with AI. They are not part of the base game. You can turn them off in the web dashboard.
Not a game bug? Uninstall this mod (and other plugins), then test again before reporting to the developers. If the problem disappears, it was a mod.
Mod bugs? Tell me: GitHub issues.
Use at your own risk. I am not responsible for damage, data loss, bans, or other problems. Only download MelonLoader from trusted links.
Host-side toolkit for Mimesis. Friends join as usual — only the host needs the mod.
Bigger lobbies (past 4 players), join between dungeon runs, and more mimic voices that persist across saves. Scale enemies, loot, money, and dungeon time with lobby size. Tune mimic replay/inventory/possession and player speed, stamina, and carry weight. Randomize dungeons, control weather, and start new saves with chosen cash, zone, and tram upgrades. Per-save stats and leaderboards. Optional privacy blocks for telemetry, replays, and crash reports.
On your PC: a savegame menu with up to 99 savegames, extra HUD (spectator list, damage numbers, FPS vitals), plus custom tram disco-ball music and dungeon landing sounds.
Settings live in the web dashboard (game must be running): http://127.0.0.1:8001
Lobby, live minimap, leaderboards, kick/ban, and every feature toggle — per save or globally. You can also edit the config file; most people never need to.
Features
| Feature | In short | Who? |
|---|---|---|
| More Players | Raise the 4-player cap (e.g. 32) | Host |
| More Voices | Mimics keep many more copied player lines | Host |
| Persistence | Those recordings survive quit/reload | Host |
| Join Anytime | Friends can join between dungeon runs | Host |
| User Interface | Savegame menu with up to 99 savegames, extra HUD | Your PC |
| Custom Assets | Tram disco-ball music and dungeon landing sounds | Your PC |
| Savegame Preparation | Starting cash, zone, and tram upgrades on new saves | Host |
| Privacy | Block telemetry, replays, crash reports (off by default) | Your PC |
| Statistics | Deaths, kills, play time, leaderboards per save | Host |
| Web Dashboard | Browser UI for players, map, stats, and settings | Host |
| Spawn Scaling | More/fewer enemies and traps | Host |
| Loot Multiplicator | Scale map loot and enemy drops | Host |
| Economy | Starting cash, quota, scrap value, shop prices | Host |
| Dungeon Time | Extra clock time when the lobby is large | Host |
| Mimic Tuning | Voice replay, decoy inventory, possession timing | Host |
| Player Tuning | Speed, stamina, carry weight for the whole lobby | Host |
| Dungeon Randomizer | Random dungeon, layout, variant, and seed | Host |
| Weather | Fixed, cycling, or vanilla; set start hour | Host |
Host — only the host needs the mod; joiners get the effect. Your PC — local client only.
Inspired by community mods like MorePlayers from NeoMimicry, MoreVoices from Risikus, MimesisPersistence from JoanR, and MimesisJoinAnytime from Shlygly. Thanks for your ideas and initial work :)
Screenshot(s)
More Players

Intuitive savegame UI

Player Management (Webinterface)

Escape Menu Player Management

Advanced Spectator Death View

