


Warning — use at your own risk. Mods change how the game runs; things can break. Only download MelonLoader from melonwiki.xyz. If you do not trust a pre-built DLL, build from source on GitHub.
Alpha — under heavy development. This plugin is not finished and things may not work as expected. Please report bugs and share feedback via GitHub issues.
One plugin for MIMESIS multiplayer: more players, more mimic voices, voice persistence, join-anytime (letting friends join an active lobby - they wait in the tram until the current run ends), statistics, spawn/loot/money scaling, dungeon tweaks, mimic possession tuning, a web dashboard, and more — with a single config file instead of juggling separate mods.
Tested with MIMESIS 0.3.0 and MelonLoader 0.7.3.
Install through r2modman, Gale, or another Thunderstore client. The MelonLoader dependency is pulled in automatically.
MimesisPlayerEnhancement.dll and the MimesisPlayerEnhancement/ folder into <MIMESIS>/Mods/.Remove older separate mods (MorePlayers, More Voices, MimesisPersistence, JoinAnytime, MoreMimics) if you still have them — this mod replaces them.
| Feature | What it does | Everyone needs the mod? |
|---|---|---|
| More Players | Raise the 4-player cap (default: 32) | No — host only |
| More Voices | Record more mimic voice lines per context | No — host only |
| Persistence | Keep mimic voices after save/load | No — host only |
| Join Anytime | Let friends join an active lobby; they wait in the tram until the current dungeon ends | No — host only |
| Statistics | Session stats and leaderboard per save slot | No — host only |
| Web Dashboard | Browser UI with live config, stats, minimap, and host moderation | No — host only |
| Player Announcements | Toasts for dungeon settings, boss spawns, death stats | No — host only |
| Spawn Scaling | Scale mimic/monster spawn budgets by type and player count | No — host only |
| Loot Multiplicator | Scale loot quantity by source and item type | No — host only |
| Money Multiplier | Scale startup money, goals, scrap, shop prices, and more | No — host only |
| Dungeon Time | Extend shift length for larger lobbies | No — host only |
| Mimic Tuning | Randomize mimic possession speak duration and scale possession cooldown | No — host only |
| Player Tuning | Scale move speed, stamina, and carry weight | No — host only |
| Dungeon Randomizer | Randomize tram pick, layout, map variant, and seed | No — host only |
Inspired by community mods like MorePlayers from NeoMimicry, MoreVoices from Risikus, MimesisPersistence from JoanR, and MimesisJoinAnytime from Shlygly. Thanks for your ideas and initial work :)
While the game is running, the mod serves a browser dashboard by default — a companion web UI so you do not have to dig through config files for every tweak. Open http://127.0.0.1:8001/ (default address and port). Set EnableWebDashboard = false in config to disable it.
The dashboard is not only for admin actions. From the same interface you can:
UserData/MimesisPlayerEnhancement.cfg.MimesisData/Slot{N}/MimesisPlayerEnhancement.overrides.cfg; values that match global are removed automatically.By default the dashboard listens on loopback only (127.0.0.1). See the GitHub README for LAN binding and security notes.
After the first launch:
<MIMESIS>/UserData/MimesisPlayerEnhancement.cfg
Edit anytime; most changes apply fully after a restart. Each feature has its own TOML section and master toggle.
Full config reference, build instructions, and contribution guide: GitHub README.
This mod is not a quick patch — it merges several community mods into one maintained package and adds a lot of original work on top: Harmony patches across the game, a web dashboard, session statistics, spawn/loot/money scaling, dungeon tweaks, and ongoing compatibility testing with new MIMESIS releases. That takes a lot of dedicated time to build, debug, and keep working.
If you enjoy playing with it and want to say thanks, a small donation is genuinely appreciated (but never required):
The mod stays free and open source either way.