BetterSpawn
A breather after every mimic kill: cooldown tuned by dungeon difficulty, plus a mimic quota that scales with lobby size. Host-side only, fully configurable in game.Changelog
1.0.1
- Rewrote the description page in the layout people actually read here: what it does, who has to install it, a quick start, then the settings. No code left.
1.0.0
First release — published as BetterSpawn (the mod was previously uploaded as RationalSpawn; same code, new name).
- Kill cooldown. After a mimic dies or leaves, the next spawn is held back for a while. Five per-difficulty defaults, 150 / 130 / 110 / 90 / 70 seconds, each adjustable.
- Party scaling. The mimic quota is multiplied by a factor based on player count, with adjustable reference size, per-player step and ceiling.
- Only ever pushes the next spawn later, so it never fights the game's own timer or undoes a shorter wait.
- Everything can be tuned in game, and either half can be switched off on its own.
