Mods that depend on Trainworks Reloaded
A mod for Monster Train 2 that adds 52 new upgrade options for cards.
Last updated: a week ago
Brings back several of the relics from the original Monster Train to Monster Train 2.
Last updated: 2 weeks ago
The sweetkins are back on track, this time in heaven! Mod remake
Last updated: 2 weeks ago
A mod for Monster Train 2 that adds an equipment grafting service to most merchants.
Last updated: 2 weeks ago
Central library of reusable custom effects, status effects, and keywords to make modding Monster Train 2 safer and easier, used as a dependency for other mods.
Last updated: 3 weeks ago
A mod for Monster Train 2 that replaces the starter and random cards at the start of the run with several card drafts.
Last updated: 3 weeks ago
Shows all undiscovered cards, relics, champion paths
Last updated: 3 weeks ago
Mod that allows one to edit many aspects of the game (starting gold, max upgrade limits, max units per floor, experience gained, starting/max hand size, starting/max ember, and more!).
Last updated: 3 weeks ago
A mod for Monster Train 2 that adds a relic draft after each battle.
Last updated: a month ago
A mod for Monster Train 2 that allows unlimited purchases and rerolls at merchants.
Last updated: a month ago
A mod for Monster Train 2 that lets you upgrade champion cards just like other unit cards.
Last updated: a month ago
A mod for Monster Train 2 that lets you use both champions of the main clan and the allied clan.
Last updated: a month ago
Allows you to play with the same clan as primary and allied
Last updated: a month ago
Retouched versions of the overly simple MT1 clans' logos to match the MT2 clans' in style.
Last updated: a month ago