Muck
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Latest version
0.2.1
Last Updated
First Uploaded
Downloads
22
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0
Size
60KB
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Changelog

0.2.1

  • The drop is an original three-dagger mesh instead of a borrowed Blue powerup.

0.2.0

  • Each bleed now runs out on its own after 3 seconds. Overlapping procs no longer extend each other, so every proc deals exactly 240% and long fights no longer snowball.
  • Bleed damage is now 240% of your weapon's base damage (held weapon attack, or bow attack times arrow attack, times Dumbbell and Berserk strength), not 240% of the hit. Crits, Sniper Scope, Crowbar, Pen Nib and backstabs no longer multiply the bleed.
  • New config keys BaseDamageFractionPerTick and ProcBleedSeconds replace TickDamageFraction and BleedSeconds, because their meaning changed. Old values are ignored. Defaults are 0.2 and 3.
  • If another mod already registered a powerup named "Tri-Tip Dagger", this mod logs an error and adds nothing to the Blue pool, instead of adding an entry that dropped the wrong item.
  • If the hit patch fails, the item is no longer added to the drop pool.

0.1.0

  • First release. Tri-Tip Dagger is a Blue powerup. A hit can bleed the enemy for 240% of that hit over 3 seconds. A leftover under 1 damage is not paid. The icon is original.
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