
Mycopunk
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1-20 of 90 results
Strip random employee upgrade bonus stats and allocate per-gear level points into base weapon, grenade, and employee stats.
Tightens mission icon clusters on the 3D select map and keeps panel-only specials off the globe.
Syncs weekly overtime, incursion, amalgamation, and cranius timers onto the same Mycopunk week clock.
Configurable hold/toggle activation macros for incendiary, voltaic, and acid grenades.
Mark upgrades for trash, batch-scrap marked or non-favorite upgrades, true instant scrap, and undo last scrap (5 deep).
Shows map waypoints for undiscovered data logs, pumpkins, bears, upgrade crates, and other punch collectables so you can track them more easily.
Allows firing weapons while sprinting/sliding, with a sprint-to-fire fix for immediate fire and sprint resume.
In-game mod config editor plus click-and-drag HUD reposition mode for compatible mods.
Full heavy package: loadout heavy, damage-to-ammo regen, Focus support, and scrollable heavy crate UI when many heavies unlock.
Anti-Material Rifle — a heavy kinetic bolt-action sniper for Mycopunk. High single-shot damage, low capacity, single-round reload.
Backlog QoL: preselect directive paths, free next pages, and reroll directives for gats.
Randomly equips your favorited character, drop pod, and weapon skins (including gun crabs and constellations) when a mission starts.
Cold War Zombies-style controller aim assist: slowdown, rotational magnetism (strafing/ADS), and a fast snap. Activates when enemies are near your crosshair — no reticle-on-target required. Gamepad only. Configurable in ModSettingsMenu.
Warframe-style fresnel rim glow on enemies, with configurable colors and intensity. Client-side. Depth-tested (not a wallhack). Also recolors the aimed-part overlay.
Hotkeys and status HUD for Personal Access Token, Premium Loot License, Bootleg Replicator, and Clearance Certificate. Hotkeys are blocked in chat, menus, and known mod UIs.
Fixes the Heavy upgrade fire-rate roll range flipping between different brackets depending on equip/stack context.
1-20 of 90 results