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Replaces the Ouroboros shop with Floppy, which exchanges a module for a random one of the same rarity.
Toggle full-auto fire on any semi-auto weapon. Rebindable toggle key (Backslash by default), per-weapon memory, on-screen popup. Configurable in BepInEx config.
Live DPS meter HUD overlay using SparrohUILib. Shows current 1s DPS, average DPS, and peak DPS. Configurable colors, position, and hot-reloadable via ModSettingsMenu.
Inverts sprint behavior so you sprint by default and walk when pressing the sprint button. Also fixes broken controller sprint in the base game.
Lobby ban management. Block unwanted players from joining with a simple UI. Banned players get disconnected when they try to connect.
Adjust weapon recoil intensity from 0% (no recoil) to 200% (double recoil). Configured via ModSettingsMenu (F10) — changes apply instantly.
A racetrack woven through the hub: ride the light tube's walls, grab power-ups, and race friends with real start lights.
Strip random employee upgrade bonus stats and allocate per-gear level points into base weapon, grenade, and employee stats.
Mark upgrades for trash, batch-scrap marked or non-favorite upgrades, true instant scrap, and undo last scrap (5 deep).
Allows firing weapons while sprinting/sliding, with a sprint-to-fire fix for immediate fire and sprint resume.
Full heavy package: loadout heavy, damage-to-ammo regen, Focus support, and scrollable heavy crate UI when many heavies unlock.
Fixes the Heavy upgrade fire-rate roll range flipping between different brackets depending on equip/stack context.
Re-enables the disabled Split Personality and Butter Fingers mission modifiers (randomize employee and weapons on revive).