Mods that depend on BepInExPack Mycopunk
Adds a standalone mission for Cranius within the 'Replay Missions' menu.
Last updated: 3 weeks ago
Adds protection to the core while all metal shells are alive.
Last updated: 3 weeks ago
Press 'C' on an upgrade to lock for compare, press 'C' again on the same upgrade to unlock.
Last updated: 3 weeks ago
Changes Atmospheric Energizers from refilling the Magazine, to refilling the Reserves.
Last updated: 3 weeks ago
Reformats the stats displayed on upgrades consistently to: 'Damage: +30%'
Last updated: 2 months ago
Pauses the gamestate when opening the menu while in mission. This should only work while solo. Current Bug: cannot abort mission as it is tied to the gamestate, must exit to main menu.
Last updated: 2 months ago
Removes UI bloom and distortion
Last updated: 3 months ago
No more hovering over hoverable elements while the game is not focused
Last updated: 3 months ago
Turn Mycopunk into a roguelike with brutal difficulty
Last updated: 3 months ago
Create builds with duplicate copies of upgrades. Multi element setups are currently not supported
Last updated: 3 months ago
Allows you to get an upgrade that copies other upgrades
Last updated: 4 months ago