Mods uploaded by Sparroh

 1267
0 
EnhancedUpgradeMenu
A comprehensive mod that massively enhances the upgrade management experience with powerful new functionality and improved usability.
Last updated: 3 months ago
 931
0 
ExpandedHUD
ExpandedHUD adds various HUD elements to improve gameplay awareness in Mycopunk.
Last updated: 3 months ago
 745
0 
ModSettingsMenu
Adapted from ToeKneeRED's 'MycoModList'. Allows editing of mod config files within the game.
Last updated: 3 months ago
 146
0 
MycopunkRebalance
*WARNING* (This is a cheat mod) This mod modifies multiple aspects of Mycopunk gameplay to adjust balance, including movement abilities, weapon effectiveness, and equipment behavior.
Last updated: 3 months ago
 385
0 
UnofficialPatch
This mod applies various fixes to address bugs in MycoPunk. All fixes are individually toggleable via the BepInEx configuration file.
Last updated: 3 months ago
 969
0 
EnhancedSettings
A mod that combines multiple gameplay enhancement features into a single, configurable package.
Last updated: 3 months ago
 890
0 
PerformanceEnhancedMenu
Performance-enhancing mod that caches gear upgrade calculations and sets an inventory limit to eliminate menu lag for upgrades.
Last updated: 3 months ago
 910
0 
CraniusHunt
Adds a standalone mission for Cranius within the Mission Selection Window.
Last updated: 3 months ago
 211
0 
EnhancedCooldowns
Enhances cooldown mechanics for throwables and wingsuit salvo with configurable activation modes.
Last updated: 4 months ago
 847
0 
CheatMenu
A successor to Slidedrum's MenuMod2. A comprehensive cheat menu mod for MycoPunk that provides various cheats, utilities, and quality-of-life improvements for gameplay.
Last updated: 4 months ago
 148
0 
PreselectBacklog
A BepInEx mod for MycoPunk that adds automation to the game's directive/backlog system, allowing players to preselect a sequence of directives and automatically progress through them.
Last updated: 4 months ago
 345
0 
DescriptionOverride
This is a mod utility to allow me to use the description field within the upgrade asset file.
Last updated: 6 months ago