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FullAuto
Makes any semi-auto weapon fire full-auto. Rebindable toggle key (Backslash by default), per-weapon memory, on-screen popup. Configurable in BepInEx config.Full-Auto
Forces semi-automatic weapons to fire full-auto while the fire button is held.
Installation
Thunderstore
- Install BepInExPack_Mycopunk v5.4.2403.
- Install this mod through your mod manager.
- Launch the game.
Manual
- Install BepInExPack_Mycopunk as above.
- Extract
FullAutoMod.dllintoBepInEx/plugins/in your Mycopunk directory. - Launch the game.
Usage
The toggle key defaults to Backslash and can be rebound in the config file.
| Input | Action |
|---|---|
| Quick press | Toggles the held weapon between Default and Full-Auto |
| Hold (~1 second) | Shows the current fire mode for the held weapon without toggling |
- Full-Auto sets
isFireInputHeldto true while the fire button is held, overriding semi-auto, burst, and charge fire modes. - Fire mode is stored per weapon. Switching weapons keeps each one's setting.
- A popup shows the current mode when toggling or previewing.
Configuration
Edit BepInEx/config/fullautomod.mycopunk.cfg after launching the game once:
| Setting | Default | Description |
|---|---|---|
ToggleKey |
Backslash |
Key binding for the toggle action |
PopupYOffset |
60 |
Vertical offset of the mode popup from center screen (-200 to 200) |
Changes to either setting require a game restart.
Requirements
- Mycopunk, obviously
- BepInExPack_Mycopunk, made for v5.4.2403
Changelog
See CHANGELOG.md.
Credits
Icon: Infinity Burn upgrade from Mycopunk.