
Quads Mission Haul
Mission haul: see each resource's new total on the mission reward screen (+40 -> 1226) and what you've earned this session across missions: resources, upgrades by rarity, XP. Client only.๐ฆ Quad's Mission Haul
Count your loot: on the mission reward screen, each resource you earned shows its new total ("+40 โ 1226"), and from your second mission on, a panel adds up what all your missions this session have paid out.
Source code ยท Report a bug ยท Discord
โจ Features
The game's reward screen tells you what a mission paid ("+40"). This mod adds where that leaves you, and how your whole session is going.
How it works
- Your new totals. Under each resource you earned, a smaller grey line shows how much you have now: +98 โ 1284.
- All your missions this session. From your second mission on, a panel below the rewards and upgrades adds up every mission since you started the game, under ALL 5 MISSIONS THIS SESSION: how many didn't go to plan, every resource earned, upgrades found by rarity (and skins), and character and gear XP. It's a running total, not another reward: after your first mission it would only repeat the rewards above, so it waits for the second.
- A session is one sitting. It starts when you start the game and keeps counting until you quit.
- Nothing changes in your game. It only reads the rewards the game already gives you.
๐ธ Screenshots
The reward screen: each resource's new total under it, and all the session's missions added up below the upgrades (the mod's test screen, with sample rewards: a real total is never lower than what you just earned)
๐ฅ Multiplayer
Who needs it: Only you. It counts your own rewards and only changes what your screen shows.
โ๏ธ Settings
In BepInEx\config\quadslab.mycopunk.missionhaul.cfg, made the first time the game runs with the mod. r2modman and Gale edit it under Config editor.
General
| Setting | Default | What it does |
|---|---|---|
ShowTotals |
true |
Show each resource's new total under what you earned. |
ShowSession |
true |
From your second mission on, show all this session's missions added up below the mission's rewards. |
Debug
| Setting | Default | What it does |
|---|---|---|
TestKey |
false |
F8 in the hub opens the reward screen with sample rewards, to look at it without playing a mission (never counted in your session; only in the hub). |
LogLayout |
false |
Write where the reward screen's parts are to the BepInEx log. |
Lots of upgrades in one mission, or something overlapping? Tell us with a screenshot.
๐ค Made with AI
Made with the help of Claude (Anthropic), with Claude Code: designed, written and checked together, and tried in the game. Its cover and icon were made with AI image generation; the screenshot is from the game (the mod's test screen, with sample rewards).
๐ฌ Join us on Discord
Come hang out with the people who make and play these mods. In the Quads Lab Discord you can:
- ๐ ๏ธ Get help and report bugs straight to us
- ๐ See new mods first, and help test them before they're released
- ๐ณ๏ธ Suggest ideas and vote on what we make next
- ๐ฎ Find people to play with, and share your adventures
- ๐ค Talk AI coding and vibe coding with people building things with AI, the way these mods are made
Join the Quads Lab Discord โ
๐งช About Quads Lab
Quads Lab is where Quad H (HardHeadHackerHead) builds software with AI, of every kind: these Mycopunk mods are one of its projects. Each mod is designed by a player, written with Claude Code and tested in the game.
- ๐ quadslab.io
- ๐งฐ All my Mycopunk mods
- ๐ฌ Discord
- โ Buy me a coffee
- ๐ Found a bug? Open an issue on GitHub
โ Support my mods
Every Quads Lab mod is free, and it stays that way. If one of them made your game better and you'd like to say thanks, a coffee helps me make new mods and keep improving the ones you already play. It's 100% optional, and always appreciated!
๐ Recent changes
- 0.1.0 First release: each resource's new total on the mission reward screen, and from your second mission on, all this session's missions added up below it.
Unofficial fan mod, not affiliated with Pigeons at Play. License: source-available (see LICENSE.md).

