using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Pigeon.Math;
using Pigeon.Movement;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("DisableAimFov")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.0.0.0")]
[assembly: AssemblyInformationalVersion("0.0.0-alpha.0")]
[assembly: AssemblyProduct("DisableAimFov")]
[assembly: AssemblyTitle("DisableAimFov")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
[BepInPlugin("com.yourname.mycopunk.disableaimfov", "DisableAimFov", "1.0.0")]
[MycoMod(/*Could not decode attribute arguments.*/)]
public class DisableAimFOVPlugin : BaseUnityPlugin
{
internal static ConfigEntry<bool> disableFOVChange;
private void Awake()
{
//IL_0103: Unknown result type (might be due to invalid IL or missing references)
//IL_0109: Expected O, but got Unknown
//IL_0156: Unknown result type (might be due to invalid IL or missing references)
//IL_0164: Expected O, but got Unknown
//IL_0198: Unknown result type (might be due to invalid IL or missing references)
//IL_01a5: Expected O, but got Unknown
disableFOVChange = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "DisableFOVChange", true, "If true, disables FOV zoom changes when aiming.");
AimPatches.defaultFOVGetter = AccessTools.PropertyGetter(typeof(PlayerLook), "DefaultFOV");
_ = AimPatches.defaultFOVGetter == null;
AimPatches.isAimingPLField = AccessTools.Field(typeof(PlayerLook), "isAiming");
_ = AimPatches.isAimingPLField == null;
AimPatches.fovField = AccessTools.Field(typeof(PlayerLook), "_fov");
_ = AimPatches.fovField == null;
AimPatches.aimFOVPLField = AccessTools.Field(typeof(PlayerLook), "aimFOV");
_ = AimPatches.aimFOVPLField == null;
AimPatches.aimDurationPLField = AccessTools.Field(typeof(PlayerLook), "aimDuration");
_ = AimPatches.aimDurationPLField == null;
AimPatches.aimStateChangeTimeField = AccessTools.Field(typeof(PlayerLook), "aimStateChangeTime");
_ = AimPatches.aimStateChangeTimeField == null;
Harmony val = new Harmony("com.yourname.mycopunk.disableaimfov");
((BaseUnityPlugin)this).Logger.LogInfo((object)(val.Id + " loaded!"));
MethodInfo methodInfo = AccessTools.Method(typeof(PlayerLook), "UpdateAiming", (Type[])null, (Type[])null);
if (methodInfo != null)
{
val.Patch((MethodBase)methodInfo, new HarmonyMethod(typeof(AimPatches), "UpdateAimingPrefix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
}
MethodInfo methodInfo2 = AccessTools.Method(typeof(PlayerLook), "UpdateCameraFOV", (Type[])null, (Type[])null);
if (methodInfo2 != null)
{
val.Patch((MethodBase)methodInfo2, (HarmonyMethod)null, new HarmonyMethod(typeof(AimPatches), "UpdateCameraFOVPostfix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
}
}
}
internal class AimPatches
{
internal static MethodInfo defaultFOVGetter;
internal static FieldInfo isAimingPLField;
internal static FieldInfo fovField;
internal static FieldInfo aimFOVPLField;
internal static FieldInfo aimDurationPLField;
internal static FieldInfo aimStateChangeTimeField;
public static bool UpdateAimingPrefix(PlayerLook __instance)
{
Logger.CreateLogSource("DisableAimFOV");
if (DisableAimFOVPlugin.disableFOVChange.Value && isAimingPLField != null && aimStateChangeTimeField != null && aimDurationPLField != null && aimFOVPLField != null && defaultFOVGetter != null && fovField != null)
{
if ((bool)isAimingPLField.GetValue(__instance))
{
float num = (float)aimStateChangeTimeField.GetValue(__instance);
num = Mathf.Min(num + Time.deltaTime / (float)aimDurationPLField.GetValue(__instance), 1f);
aimStateChangeTimeField.SetValue(__instance, num);
float num2 = (float)defaultFOVGetter.Invoke(__instance, null);
aimFOVPLField.SetValue(__instance, num2);
fovField.SetValue(__instance, Mathf.LerpUnclamped(num2, num2, EaseFunctions.EaseInOutCubic(num)));
}
else if ((float)aimStateChangeTimeField.GetValue(__instance) > 0f)
{
float num3 = (float)aimStateChangeTimeField.GetValue(__instance);
num3 = Mathf.Max(num3 - Time.deltaTime / (float)aimDurationPLField.GetValue(__instance), 0f);
aimStateChangeTimeField.SetValue(__instance, num3);
float num4 = (float)defaultFOVGetter.Invoke(__instance, null);
aimFOVPLField.SetValue(__instance, num4);
fovField.SetValue(__instance, Mathf.LerpUnclamped(num4, num4, EaseFunctions.EaseInOutCubic(num3)));
}
return false;
}
return true;
}
public static void UpdateCameraFOVPostfix(PlayerLook __instance)
{
Logger.CreateLogSource("DisableAimFOV");
if (DisableAimFOVPlugin.disableFOVChange.Value && isAimingPLField != null && fovField != null && defaultFOVGetter != null)
{
object value = isAimingPLField.GetValue(__instance);
bool flag = default(bool);
int num;
if (value is bool)
{
flag = (bool)value;
num = 1;
}
else
{
num = 0;
}
if (((uint)num & (flag ? 1u : 0u)) != 0)
{
fovField.SetValue(__instance, defaultFOVGetter.Invoke(__instance, null));
}
}
}
}
namespace DisableAimFov
{
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "DisableAimFov";
public const string PLUGIN_NAME = "DisableAimFov";
public const string PLUGIN_VERSION = "0.0.0";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}