using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Pigeon.Math;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("GreenPrismFix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.0.0.0")]
[assembly: AssemblyInformationalVersion("0.0.0-alpha.0")]
[assembly: AssemblyProduct("GreenPrismFix")]
[assembly: AssemblyTitle("GreenPrismFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace GreenPrismFix
{
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "GreenPrismFix";
public const string PLUGIN_NAME = "GreenPrismFix";
public const string PLUGIN_VERSION = "0.0.0";
}
}
namespace MycopunkModTemplate
{
[BepInPlugin("yourname.mycopunk.greenprismfix", "GreenPrismFix", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Logger;
private void Awake()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Expected O, but got Unknown
Harmony val = new Harmony("yourname.mycopunk.greenprismfix");
val.PatchAll();
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogInfo((object)("Plugin " + val.Id + " is loaded!"));
}
}
[HarmonyPatch]
public class MiniCannonPrismPatch
{
private static MethodInfo TargetMethod()
{
return AccessTools.Method(typeof(UpgradeProperty_MiniCannon_Prism), "Apply", new Type[3]
{
typeof(IGear),
typeof(UpgradeInstance),
typeof(Random).MakeByRefType()
}, (Type[])null);
}
private static bool Prefix(UpgradeProperty_MiniCannon_Prism __instance, IGear gear, UpgradeInstance upgrade, ref Random rand)
{
//IL_011e: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0142: Unknown result type (might be due to invalid IL or missing references)
//IL_0158: Expected I4, but got Unknown
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_0183: Unknown result type (might be due to invalid IL or missing references)
//IL_018a: Unknown result type (might be due to invalid IL or missing references)
//IL_018f: Unknown result type (might be due to invalid IL or missing references)
MiniCannon val = (MiniCannon)(object)((gear is MiniCannon) ? gear : null);
if ((Object)(object)val == (Object)null)
{
return true;
}
Rarity val2 = (Rarity)AccessTools.Field(typeof(UpgradeProperty_MiniCannon_Prism), "rarity").GetValue(__instance);
int num = (int)AccessTools.Method(typeof(UpgradeProperty_MiniCannon_Prism), "GetConnectedPrismCountRecursive", new Type[2]
{
typeof(IGear),
typeof(UpgradeInstance)
}, (Type[])null).Invoke(__instance, new object[2] { gear, upgrade });
float num2;
try
{
num2 = (float)AccessTools.Method(((object)upgrade).GetType(), "GetValue", new Type[1] { typeof(Random).MakeByRefType() }, (Type[])null).Invoke(upgrade, new object[1] { rand });
}
catch
{
object value = AccessTools.Field(typeof(UpgradeProperty_MiniCannon_Prism), "value").GetValue(__instance);
num2 = (float)AccessTools.Method(value.GetType(), "GetValue", new Type[1] { typeof(Random).MakeByRefType() }, (Type[])null).Invoke(value, new object[1] { rand });
}
float num3 = 1f + (float)num * num2;
switch ((int)val2)
{
case 0:
((Gun)val).GunData.rangeData.maxDamageRange *= num3;
break;
case 1:
{
ref Vector2 spreadSize = ref ((Gun)val).GunData.spreadData.spreadSize;
spreadSize *= num3;
break;
}
case 2:
((Gun)val).GunData.fireInterval *= 1f / num3;
break;
case 3:
((Gun)val).GunData.damage *= num3;
break;
}
return false;
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}