MycopunkRebalance
*WARNING* (This is a cheat mod) This mod modifies multiple aspects of Mycopunk gameplay to adjust balance, including movement abilities, weapon effectiveness, and equipment behavior.
CHANGELOG
Changelog
1.0.0 (2025-12-24)
- Added Default Cloud Skip: Enables cloud skipping by allowing air jumps and adjusting jump speed
- Added Core Protection Rework: Modifies enemy core protection mechanics, affecting how shells and damage are handled
- Added Auto Cannon Nerf: Reduces the effectiveness of the autocannon weapon
- Added Amalgamation Flamethrower Nerf: Reduces the effectiveness of the flamethrower weapon
- Added Atmospheric Energizers Rework: Updates the swarm gun or atmospheric energizers functionality
- Added Default Magboots: Enables magnetic boots and wallrunning by default
- Added Default Migration: Applies fire constraints to weapons
- Added Default Structural Survey: Automatically highlights low-health enemy parts
- Added Enhanced Aiming: Improves aiming mechanics for guns
- Added Enhanced Strafing: Enhances strafing capabilities in the wingsuit
- Added Sprint to Fire Fix: Removes delay on firing from sprinting.
1.0.0 (2025-10-07)
- Enhanced comprehensive movement system
- Patched core Player movement methods (UpdateMovement, HandleJump, SetMoveInput, ApplyGravity)
- Refined movement calculations and physics interactions
- Improved responsiveness and fluidity of player motion
- Comprehensive movement behavior modifications
1.0.0 (2025-10-07)
- tap fire fix removed (it wasnt fixed)
1.0.0 (2025-10-07)
Tech
- Add MinVer
- Add thunderstore.toml for tcli
- Add LICENSE and CHANGELOG.md