Mycopunk
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Health Regen Timer

Shows how long it will be until your health starts regenerating, as a small timer above your health bar (for example 6.5 s). It uses the game's own regeneration delay, including temporary effects that change it, so you know exactly when it is safe to wait for health to come back.

Features

  • Seconds until automatic health regeneration begins, above your health bar, in the game's HUD font.
  • Shown only while you are waiting for regeneration to start.
  • Hidden when your health is full, while it is already regenerating, while you are dead, while the health bar is hidden, and on the mission results screen.

Requirements

Settings

The config file is BepInEx/config/f1w3.mycopunk.healthregentimer.cfg. Settings marked * can also be changed in game under Settings → MODS (the MODS tab is provided by Mod Kit) and take effect at once.

Setting Default What it does
General.Enabled * true Show the time until health regeneration begins above your health bar

Multiplayer

Client-side only. It only adds text to your own HUD, so other players don't need it.

Notes

  • If a game update changes the code the timer reads, the timer turns itself off and logs a warning; the game keeps working.

Source: https://github.com/doku-macaron/mycopunk-mods-public Author: f1w3 Not affiliated with Pigeons at Play or Devolver Digital.

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