Mycopunk
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Ping Distance

Shows how far away each on-screen ping is. A distance like 123m appears under your pings, your teammates' pings, pins placed on the map, and objective markers.

Features

  • Distance in metres under every on-screen ping, measured from your camera.
  • Works for your own and teammates' pings, pins placed on the map, and the objective markers in first-person view.
  • White text by default, which reads better on most ground than the ping colour; optionally in the ping's colour.
  • The distance fades with the ping, and is hidden when the ping is very close.

Requirements

Settings

The config file is BepInEx/config/t4t5u0.mycopunk.pingdistance.cfg. Settings marked * can also be changed in game under Settings → MODS (the MODS tab is provided by Mod Kit) and take effect at once.

Setting Default What it does
Pings.ShowDistance * true Show the distance under every on-screen ping
Pings.MinDistance 3 Hide the distance when the ping is closer than this many metres
Pings.FontSize 18 Font size of the distance text, in HUD units
Style.UsePingColor * false Draw the distance in the ping's colour instead of white

Multiplayer

Client-side only. It only adds text to your own screen, so other players don't need it.

Notes

  • Markers that only appear on the map (with no on-screen marker in first-person view) don't get a distance.
  • It doesn't touch your save or the game's settings file.

Source: https://github.com/doku-macaron/mycopunk-mods-public Author: t4t5u0 Not affiliated with Pigeons at Play or Devolver Digital.

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