
You are viewing a potentially older version of this package. View Latest Version
PingDistance
Shows the distance in metres under pings and objective markers.Ping Distance
Shows how far away each on-screen ping is. A distance like 123m appears under your pings, your teammates' pings, pins placed on the map, and objective markers.
Features
- Distance in metres under every on-screen ping, measured from your camera.
- Works for your own and teammates' pings, pins placed on the map, and the objective markers in first-person view.
- White text by default, which reads better on most ground than the ping colour; optionally in the ping's colour.
- The distance fades with the ping, and is hidden when the ping is very close.
Requirements
- BepInExPack_Mycopunk
- Macaron Core (installed automatically as a dependency)
Settings
The config file is BepInEx/config/t4t5u0.mycopunk.pingdistance.cfg. Settings marked * can also be changed in game under Settings → MODS (the MODS tab is provided by Macaron Core) and take effect at once.
| Setting | Default | What it does |
|---|---|---|
Pings.ShowDistance * |
true | Show the distance under every on-screen ping |
Pings.MinDistance |
3 | Hide the distance when the ping is closer than this many metres |
Pings.FontSize |
18 | Font size of the distance text, in HUD units |
Style.UsePingColor * |
false | Draw the distance in the ping's colour instead of white |
Multiplayer
Client-side only. It only adds text to your own screen, so other players don't need it.
Notes
- Markers that only appear on the map (with no on-screen marker in first-person view) don't get a distance.
- It doesn't touch your save or the game's settings file.
Source: https://github.com/doku-macaron/mycopunk-mods-public Author: t4t5u0 Not affiliated with Pigeons at Play or Devolver Digital.