


NOTE: Conflicts with most gamemode override mods, recommand only on vanilla-like servers
May cause new bugs after some fix. Please let me know if there're any problem
Aims on re-implement some vanilla behavior to Northstar
Not all fixes are listed here. There have been some fixes I made way too long time ago that I can't remember correctly
General BUGs:
Boosts:
Gamemodes:
Game Misc Stuffs
v1.3.13
Fix Earnmeter overdrive can drop down under 0 on player death
Revert "Fix Attrition spectres can be hacked multiple time"... it is vanilla behavior! Kinda funny one
Fix npc friendly highlights
Add custom air acceleration compatibility with titan eject
Add compatibility with Northstar v1.19.10
v1.3.12
Again, fix score event value and decay( re-adjusted from vanilla )
Add compatibility with Northstar v1.19.9
Fix Attrition spectres can be hacked multiple time
v1.3.11
Fix two-team gamemodes always tie on timer end
Fix titan featured modes gives player two electric smoke on start when they equipped OverCore
Fix gibbed player can drop two weapons on death
v1.3.10
Fix killing hacked spectres in Attrition will give score
Fix spectator crash that may happen during epilogue
v1.3.9
v1.3.8
Sound fadeout on switching sides and match summary
Fix titan self damage triggering "Titan Assist"
Infantry with AT weapon don't flee from titans
v1.3.7
v1.3.6
Enable loadout selection in featured modes
Fix Last Titan Standing titan selection menu duration
v1.3.5
v1.3.4
Fix Kill replay won't play if attacker player disconnects or npc dies
Fix Round-Based gamemode replay and round transition
Fix Pilot EarnMeter overdrive decay speed
Fix pilot lost their boosts forever if their auto titan died without being embarked
v1.3.3
Fix epilogue logic. Fix evacing player killed score
Use better screen fades on epilogue/match end to match vanilla
Fix Titan Brawl player can earn coremeter from Titan Assist
Fix Attrition and Bounty Hunt npc weapons
v1.3.2
Fix incorrect kill replay callsign display when killed by a npc
Add better cleanup for match end and epilogue end
Fix Kill replay playing during match summary
Fix "Skip Replay" button
Fix a crash that may happen during Attrition intro spawn
v1.3.1
v1.3.0
Remove spawn.nut to avoid conflict with PR#512
Add compatibility with PR#655
Fix Last Titan Standing 30s highlight method and intro
Fix Attrition and Bounty Hunt npc spawn waves
v1.2.2
v1.2.1
ns_forced_respawn to avoid conflict with PR#554v1.2.0
Titans always do warpfall in roof covered maps( such as boomtown )
Fix Attrition intro spawn
v1.1.0