Last updated 5 months ago
Total downloads 3338
Total rating 3 
Categories Server-side Language: EN
Dependency string VoyageDB_Modding_Home-Nessie_Temp_Fix-1.3.16
Dependants 0 other packages depend on this package

This mod requires the following mods to function

northstar-Northstar-1.20.0 icon
northstar-Northstar

Titanfall 2 modding and custom server framework.

Preferred version: 1.20.0

README

Server Temp Fix

Adds game logic fixes

NOTE: Conflicts with most gamemode override mods, recommand only on vanilla-like servers

May cause new bugs after some fix. Please let me know if there're any problem

Aims on re-implement some vanilla behavior to Northstar

Not all fixes are listed here. There have been some fixes I made way too long time ago that I can't remember correctly

  • General BUGs:

    • Fix titans can only get half of normal core meters from kills
    • Fix loadout selection time not ending after firing weapon
    • Fix weapon can drop from executions even when weapon drops are disabled
    • Fix pilot earnmeter/titan coremeter values and pilot overdrive decay
    • Fix pilot players lose their boosts forever if their auto titan died without being embarked
  • Boosts:

    • Amped Weapons: Fix weird duration when picking up from ground. Fix it removes weapon's silencer forever
    • Phase Rewind: Fix usable while in evac dropship. Fix sometimes player can clip into map
    • Radar Jammer: Fix missing multiple pulses
    • Ticks: Fix player only get 1 tick when earning ticks from Dice Roll or already having 4 ticks
  • Gamemodes:

    • Attrition: Fix npc weapons, spawn waves and enemy search logic( actual behavior depending on map's navmesh )
    • Bounty Hunt: Fix npc weapons and wave transition
    • Titan Brawl: Fix titan core earning and damage display on scoreboard
    • Marked for Death: Fix client-side crash when mark is killed by environment damage. Fix dialogue and medal events
    • Live Fire: Fix intro duration. Fix player objectives
    • Last Titan Standing: Fix 30s highlight method and intro. Fix titan selection menu duration
  • Game Misc Stuffs

    • Fix grunt dialogue can play on titans
    • Grunt dialogue about their squad and friendly units
    • Fix dropship intro and wargames intro
    • Fix projectile Kill Replay
    • Fix spectator mode toggle and callsign display
    • Titans always do warpfall in roof covered maps( such as boomtown )
    • Fix epilogue logic and evacing player killed score
    • Fix Kill replay playing during match summary
    • Fix "Skip Replay" button
    • Fix Kill replay won't play if attacker player disconnects or npc dies
    • Fix Round-Based gamemode replay and round transition
    • Enable loadout selection in featured modes
    • Sound fadeout on switching sides and match summary
    • Infantry with AT weapon don't flee from titans
    • Fix score event display value and override settings
    • Fix titan featured modes gives player two electric smoke on start when they equipped OverCore
    • Add custom air acceleration compatibility with titan eject
    • Add invulnerability while respawning as titan

Change Logs

v1.3.16

  • Fix Round-Based elimination gamemodes never end after "v1.3.4: Fix Round-Based gamemode replay and round transition"

  • Fix FFA gamemodes might crush on player first spawn

v1.3.15

  • Add invulnerability while respawning as titan, prevent it sometimes failsafe and make player unable to call in titan in the rest of match

  • Fix an issue where picking up batteries only adds battery counter but won't carry it on back

  • Fix player's boost gets reset to start if they changed it during intro and dying as titan

  • Add Northstar v1.20.0 compatibility

v1.3.14

  • Fix a crash that happens when player "Out of sync with server"

v1.3.13

  • Fix Earnmeter overdrive can drop down under 0 on player death

  • Revert "v1.3.12: Fix Attrition spectres can be hacked multiple time"... it is vanilla behavior! Kinda funny one

  • Fix npc friendly highlights

  • Add custom air acceleration compatibility with titan eject

  • Add compatibility with Northstar v1.19.10

v1.3.12

  • Again, fix score event value and decay( re-adjusted from vanilla )

  • Add compatibility with Northstar v1.19.9

  • Fix Attrition spectres can be hacked multiple time

v1.3.11

  • Fix two-team gamemodes always tie on timer end

  • Fix titan featured modes gives player two electric smoke on start when they equipped OverCore

  • Fix gibbed player can drop two weapons on death

v1.3.10

  • Fix killing hacked spectres in Attrition will give score

  • Fix spectator crash that may happen during epilogue

v1.3.9

  • Fix score event display value and override settings

v1.3.8

  • Sound fadeout on switching sides and match summary

  • Fix titan self damage triggering "Titan Assist"

  • Infantry with AT weapon don't flee from titans

v1.3.7

  • Fix Attrition spawn wave bugged after intro crash fix in v1.3.2

v1.3.6

  • Enable loadout selection in featured modes

  • Fix Last Titan Standing titan selection menu duration

v1.3.5

  • Update README

v1.3.4

  • Fix Kill replay won't play if attacker player disconnects or npc dies

  • Fix Round-Based gamemode replay and round transition

  • Fix Pilot EarnMeter overdrive decay speed

  • Fix pilot lost their boosts forever if their auto titan died without being embarked

v1.3.3

  • Fix epilogue logic. Fix evacing player killed score

  • Use better screen fades on epilogue/match end to match vanilla

  • Fix Titan Brawl player can earn coremeter from Titan Assist

  • Fix Attrition and Bounty Hunt npc weapons

v1.3.2

  • Fix incorrect kill replay callsign display when killed by a npc

  • Add better cleanup for match end and epilogue end

  • Fix Kill replay playing during match summary

  • Fix "Skip Replay" button

  • Fix a crash that may happen during Attrition intro spawn

v1.3.1

  • Add compatibility with PR#701

v1.3.0

  • Remove spawn.nut to avoid conflict with PR#512

  • Add compatibility with PR#655

  • Fix Last Titan Standing 30s highlight method and intro

  • Fix Attrition and Bounty Hunt npc spawn waves

v1.2.2

  • Fix FW to avoid conflict with PR#579

v1.2.1

  • Remove ns_forced_respawn to avoid conflict with PR#554

v1.2.0

  • Titans always do warpfall in roof covered maps( such as boomtown )

  • Fix Attrition intro spawn

v1.1.0

  • Fix weapon can drop from executions even when weapon drops are disabled