Lets On-Together lobbies go above the normal 16-player limit and fixes the big-lobby chat issue from the June 2026 game update.
Use this mod if:
officerballs PlayerLimitLift before.NickName1.This is a replacement for the old PlayerLimitLift mod.
Do not run both at the same time.
If you use a mod manager:
officerballs PlayerLimitLift mod.If you install manually:
officerballs.PlayerLimitLift.dll if you already have it.BlueSagePatched_PlayerLimitLift.dll in your BepInEx/plugins folder.After launching once, the config file will appear here:
BepInEx/config/com.bluesage.ontogether.playerlimitlift.cfg
DefaultLobbySize
The lobby size shown when you open the game. Default: 16.
MaxLobbySize
The highest lobby size this mod allows. Default: 128.
ShiftSkipRate
How much the number changes when you shift-click the lobby size button. Default: 16.
EnableChatRelayPatch
Keeps big-lobby chat working. Leave this on unless you are testing. Default: true.
Check these first:
BlueSagePatched PlayerLimitLift 1.0.9 loaded
The June 2026 On-Together update changed how the game sends chat messages internally.
The old mod looked for the old chat format, so one of its patches stopped loading. That broke the extra chat handling needed when a lobby has more than 16 players.
This version uses the new chat format and keeps the big-lobby chat path working.
Based on the public officerballs PlayerLimitLift mod behavior.
Original large-lobby chat fixes were credited to Arashi_Lei. This BlueSage-patched version updates the mod for the June 2026 game networking change and adds a cleaner BepInEx plugin lifecycle.