Updated icon/thumbnail art for the BlueSage release.
Reworked the README into a clearer game-community guide: who should use the mod, who should not, how hosts use it, and what players should do if they see NickName1.
Clarified host-only usage: only the lobby host needs BlueSage PlayerLimitLift.
Added the unofficial Blue's OnTogether Discord invite to the README and Thunderstore website URL.
Cleaned up general package info, usage notes, troubleshooting flow, and credits.
Corrected Thunderstore/user guidance: only the lobby host needs BlueSagePatched PlayerLimitLift.
Clarified that regular players do not need this patched mod unless they also host lobbies.
Added troubleshooting note: if a player sees the NickName1 visual chat bug, they likely still have the old officerballs PlayerLimitLift installed/enabled and should remove or disable it.
Expanded ELI5 usage docs for first-launch config generation, DefaultLobbySize, MaxLobbySize, ShiftSkipRate, and shift+click lobby-size changes.
Updated package icon/thumbnail art and tightened the "Should I use this mod?" README flow for host-only large-lobby use.
Added the unofficial Blue's OnTogether Discord invite to the README and Thunderstore website URL.
1.0.9
Rebuilt as BlueSagePatched_PlayerLimitLift.dll with a unique BepInEx plugin GUID.
Updated the chat relay patch for the June 2026 PurrNet RPC signature change.
Fixed Harmony patch failure caused by the removed BitPacker stream parameter on TextChannelManager.OnReceivedRpc.
Preserved large-lobby chat identity for players above the vanilla 16-player limit while clamping only the UI color index to the vanilla palette.
Added MaxLobbySize, DefaultLobbySize, ShiftSkipRate, and EnableChatRelayPatch configuration.
Added Harmony cleanup in OnDestroy for BepInEx development/reload hygiene.
1.0.8
Upstream maintenance patch from officerballs.PlayerLimitLift.
Enforced modded tag always instead of only above 16 players.
Earlier Upstream History
1.0.7: updated to current game version to apply modded tag rather than adding [MODDED] to server name.
1.0.6: fixed size selector number wrapping.
1.0.5: added player counts to tab, config, default lobby size, and shift-click increment.