
You are viewing a potentially older version of this package. View Latest Version
SpawnKit
[ALPHA] Runtime enemy spawner for Outward: spawn any donor-scene creature beside the player as a real vanilla hostile, with full AI, aggro, combat, and vanilla death/loot. Co-op supported. Early software — see README for known issues.Required mods (5)
This package requires the following packages to work.Persistent-creature companion mechanics for Outward mods: clone/brain-strip body factory, navmesh follower, invisible combat anchor, manual combat. Donor-scene harvesting and template caching moved to DonorKit; aggro control to AggroKit.
Version:0.4.0
The donor-scene harvest engine for Outward BepInEx mods: additively load any area, clone a live creature into a dormant template, and unload cleanly. Library dependency, installed automatically when another mod (SpawnKit, CompanionKit) needs it.
Version:0.1.0
Dependency-free dev-tooling for Outward BepInEx mods: file-driven dev command loop, self-test harness, on-screen toasts, player-ready lifecycle wait, embedded/override table loaders, and a shared dev-verb pack (movement/combat/skill/status probes).
Version:0.3.0
Shared Photon co-op transport layer for Outward BepInEx mods: channels over one relay, a hello/peer ledger, per-channel counters/heartbeat, PUN diagnostics, and a replicated-record store for consumer state mirroring.
Version:0.2.0