Weapon Skill Keys
Adds 2 keybinds: one for a mainhand and one for an off-hand weapon specific attack skill.
Each keybind uses a skill depending on the currently equipped weapon.
Note: The mod does not add any new quick slots, the keybinds trigger the skills on their own.
It's strongly recommended to use Outward Config Manager to set HUD element position.
Weapon skills
Main hand weapon skills
- One-Handed Axe: Talus Cleaver
- Two-Handed Axe: Execution
- Bow: Evasion Shot
- One-Handed Mace: Mace Infusion
- Two-Handed Mace: Juggernaut
- Polearm: Moon Swipe
- Spear: Simeon's Gambit
- One-Handed Sword: Puncture
- Two-Handed Sword: Pommel Counter
- Gauntlet: Prismatic Flurry
Off-hand weapon skills
- Chakram: Chakram Pierce
- Dagger: Dagger Slash
- Pistol: Fire / Reload
- Shield: Shield Charge
Using the off-hand skill button with a Lexicon or Lantern equipped has no effect.
Note: You still have to learn the skill before you can use it.
Planned Features
- Hold off-hand button to reload pistol (to prevent accidental reload in the middle of combat)
- Potentially include Weapon Master skills
- Drag-and-drop HUD element repositioning
- Controller support
- Split screen support
Changelog
1.2.0
- Ability to reposition the HUD elements
1.1.1
- Fixed endless loading screen when starting a new game
1.1.0
- Show current weapon skills and their cooldowns on the HUD
1.0.0