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Release 1.1.1 Version
Fixed
- Fixed an issue where the loading screen could get stuck when the game tried to load an added season.
- Fixed an issue where additional seasons were duplicated on the first game load.
- Fixed an issue where additional seasons were not being added on scene changes.
- Improved the readability and clarity of the README documentation.
Release 1.1.0 Version
Added
- Added pictures and video to readme
- Added skill learn on kill
- Added additional seasons
- Added events and their state serialization
- Added AI Effects
- Added Sideloader classes
- Added enemy wave manager
- Added war, ambush, wanderer event scenarios
- Added skills to AI
- Added dynamic debugger(only if built as DEBUG)
- Added many more settings...
Release 1.0.1 Version
Fixed
- Updated version of Outward.ModsCommunicator dependency
- Fixed logging prefix with double square brackets [[]]
- Changed data passed variables for events by making sure it's less misinterpretable (updated to match mod pack template)
- Changed enchantment notification messages by making them feel less robust?
- Updated pictures with new text
Release 1.0.0 Version
Added
- Added Outward.ModsCommunicator dependency
- Registered events:
EnchantmentMenu@TryEnchant, EnchantmentTable@DoneEnchanting_Fail, EnchantmentTable@DoneEnchanting_Fail
- Published events for other mods to listen
Fixed
- Fixed enchantment notification messages by providing greater detail
Release 0.0.1 Version