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Expand Outward Definitive Edition with new classes, quests, weapons, magic, crafting and quality-of-life mods. Revised selection with Aetherial Endeavors Fixes included. Experimental update; read the README for known issues.
[ALPHA] Wandering encounters for Outward: out in an overworld region, 1-3 hostiles native to that region turn up out of sight, 40-200m away, and walk in. Vanilla loot, never in a town or dungeon. Toast + compass blips. Co-op is not yet verified.
Tame wild creatures of Aurai and keep them as real, persistent companions: feed and bond with them, fight alongside them with Hunt as One and For the Kill, manage their comfort and temperature, and grow a lasting bond across saves.
Makes the Soroborean Caravaneer's fast travel smoother without making travel by foot obsolete.
Adds extreme ragdolling to characters when they die. Allows the player to configure the amount of ragdolling.
Changes Ark of the Exile Rotations, Breath of Darkness, Calygrey Arena Rewards, Lightweight kits, Expeditions, Quest Rewards, Shortcuts, Stashes. All additions/changes are configurable.
Food never rots. Updated rewrite of Jeremiah's StopFoodDecay for the current game version - strips decay from items on spawn and from everything already in the scene.
Runes without the wait: no rune cooldowns and configurable cast animation speed. Rune Sage at the speed of thought.
A banking service for Aurai: deposit silver in one city, withdraw in another. Interest, fees, a judgmental banker. Silver has weight - plan accordingly.
Leave an item in any legacy chest and it transmutes into its legacy version after 24 in-game hours. No heir character required.
Soroborean Caravanners offer travel to every standing city, from anywhere. Configurable & story-aware. For Definitive Edition.
(German Version) Did you ever felt like your Assasin, Mage or Meele build needs like that one skill Tree complimenting it? Here You go, everything inspired by Aang the last Airbender.
This mod revamps the trainers' skill trees, making them more specialized and geared toward challenging cooperative gameplay, while also introducing players to new game mechanics to enhance their Outward gaming experience.
Extends Runic Blade and Great Runic Blade summon duration, with optional configurable Lexicon behavior for Runic Blade and support for Outward Config Manager.
Allows customizing durability loss for weapons, armor and lanterns. Also lets you adjust lantern light intensity, range and color.
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