RunicBladeLongerDuration
Extends Runic Blade and Great Runic Blade summon duration, with optional configurable Lexicon behavior for Runic Blade and support for Outward Config Manager.
By MEROFOS
CHANGELOG
Changelog
1.3.1
- Removes periodic world-wide object scans that could cause micro-stutters during gameplay.
- Applies summon duration through Harmony patches when Runic Blade is cast or refreshed.
- Keeps config-change scans only as a rare one-time update path.
- Sorry guys, the micro-stutters were caused by my mod. :)
1.3.0
- Adds
RunicBladeCountsAsLexiconconfig option to fully disable one-handed Runic Blade lexicon behavior. - Adds
RequireArcaneSyntaxForRunicBladeLexiconconfig option. - Moves settings to standard BepInEx config entries, so Outward Config Manager can edit them in game when installed.
- Keeps the default behavior unchanged: one-handed Runic Blade always counts as a
Lexicon. - When enabled, the one-handed Runic Blade counts as a
Lexicononly if the owner knowsArcane Syntax.
1.2.2
- Updates the package icon with a purple runic blade inspired by the in-game Runic Blade inventory icon.
1.2.1
- Adds a fallback
Item.HasTagpatch so the one-handed Runic Blade reliably counts as aLexicon. - Keeps the SideLoader
Lexicontag injection for compatibility with the same mechanism used by lexicon-weapon mods.
1.2.0
- Adds the
Lexicontag to the one-handed Runic Blade through SideLoader.
1.1.2
- Attempts a low-level equipment check fallback for Lexicon requirements.
1.1.1
- Attempts to add Runic Blade to rune skill compatible trinkets.
1.1.0
- Adds first experimental support for treating one-handed Runic Blade as a Lexicon.
1.0.0
- Extends Runic Blade and Great Runic Blade summon duration from 180 seconds to a configurable value.
- Default duration is 604800 seconds.