RunicBladeLongerDuration
Extends Runic Blade and Great Runic Blade summon duration, and lets Runic Blade count as a Lexicon for rune casting.
By MEROFOS
| Date uploaded | 3 weeks ago |
| Version | 1.2.1 |
| Download link | MEROFOS-RunicBladeLongerDuration-1.2.1.zip |
| Downloads | 14 |
| Dependency string | MEROFOS-RunicBladeLongerDuration-1.2.1 |
This mod requires the following mods to function
README
Runic Blade Longer Duration
Small BepInEx + SideLoader mod for Outward Definitive Edition.
What It Does
It changes the summon duration used by RunicBlade from the vanilla 180 seconds to 604800 seconds by default, which is 7 days of unpaused play time.
It also adds the Lexicon tag to the one-handed Runic Blade through SideLoader, matching the mechanism used by other working lexicon-weapon mods.
Affected items:
- Runic Blade, Object ID
2000100 - Great Runic Blade, Object ID
2100999
Install
Mod Manager
Install with r2modman or Thunderstore Mod Manager. Dependencies should be installed automatically.
Manual
- Install BepInEx and SideLoader for Outward Definitive Edition.
- Copy
RunicBladeLongerDuration.dllinto:Outward\Outward_Defed\BepInEx\plugins\RunicBladeLongerDuration\ - Start the game once.
The mod creates RunicBladeLongerDuration.cfg next to the DLL.
Config
Default config:
DurationSeconds=604800
Useful values:
3600= 1 hour86400= 1 day604800= 7 days
The mod clamps the value to at least the vanilla 180 seconds.
Compatibility
This mod edits runtime behavior only. It does not include or redistribute game files.
Credits
Created with assistance from OpenAI Codex.
Thanks to craigerade's StavesAreLexicons for confirming that the Lexicon tag is the correct mechanism for lexicon-like weapons in Outward.
CHANGELOG
Changelog
1.3.1
- Removes periodic world-wide object scans that could cause micro-stutters during gameplay.
- Applies summon duration through Harmony patches when Runic Blade is cast or refreshed.
- Keeps config-change scans only as a rare one-time update path.
- Sorry guys, the micro-stutters were caused by my mod. :)
1.3.0
- Adds
RunicBladeCountsAsLexiconconfig option to fully disable one-handed Runic Blade lexicon behavior. - Adds
RequireArcaneSyntaxForRunicBladeLexiconconfig option. - Moves settings to standard BepInEx config entries, so Outward Config Manager can edit them in game when installed.
- Keeps the default behavior unchanged: one-handed Runic Blade always counts as a
Lexicon. - When enabled, the one-handed Runic Blade counts as a
Lexicononly if the owner knowsArcane Syntax.
1.2.2
- Updates the package icon with a purple runic blade inspired by the in-game Runic Blade inventory icon.
1.2.1
- Adds a fallback
Item.HasTagpatch so the one-handed Runic Blade reliably counts as aLexicon. - Keeps the SideLoader
Lexicontag injection for compatibility with the same mechanism used by lexicon-weapon mods.
1.2.0
- Adds the
Lexicontag to the one-handed Runic Blade through SideLoader.
1.1.2
- Attempts a low-level equipment check fallback for Lexicon requirements.
1.1.1
- Attempts to add Runic Blade to rune skill compatible trinkets.
1.1.0
- Adds first experimental support for treating one-handed Runic Blade as a Lexicon.
1.0.0
- Extends Runic Blade and Great Runic Blade summon duration from 180 seconds to a configurable value.
- Default duration is 604800 seconds.