NoNameNoProblem-Flagellant_Trainer icon

Flagellant Trainer

Skill trainer with a focus on becoming stronger when receiving damage or hexes in combat.

Last updated 8 months ago
Total downloads 2126
Total rating 1 
Categories Skills
Dependency string NoNameNoProblem-Flagellant_Trainer-1.1.0
Dependants 1 other package depends on this package

This mod requires the following mods to function

BepInEx-BepInExPack_Outward-5.4.19 icon
BepInEx-BepInExPack_Outward

BepInEx pack for Outward.

Preferred version: 5.4.19
sinai-dev-SideLoader-3.8.4 icon
sinai-dev-SideLoader

API and Mod Development Toolkit for Outward.

Preferred version: 3.8.4

README

This Skill tree have a focus on gaining bonus from received damage and hexes, this will mean the first three hexes will be mitigated then for four or more hex the player will receive boost in bonus damages and resistance alongside accumulating hex to be consumed by some skill in the tree.

The trainer Gregory is located on the same platform with Galira (Warrior Monk) and Alemmon (Philosopher) in Monsoon, just a bit further under the canopy next to the bulleyes.

Here a quick skills' overview: T1: Sokushinbutsu: Lower status resistances by 50% when Hungry and by 90% when Very Hungry.

Hit Self: Hit your own head to astound from taken damage gaining a bit back alongside Confusion. Mutually exclusive Bite Self: Bite yourself, stimulating adrenaline release to regain Stamina and Mana, but being affected by Pain and Health loss.

T2 Breakthrough skill Rapturous: Obtain 10 Bonus Damage and 8 Resistance in every Physical and Elemental Damages for every Hex afflicting you.

T3: On My Own Skin:Hurt yourself with you own weapons losing Health and inflicting the weapon Status Effect.

Not Enough: Status Effect Build Up of Hexes on received elemental damage.

Leash: Required: Any Melee Weapon, Hexes. Attack all enemies within a close distance blast for each Hex. Using the skill consumes the Hexes. Mutually exclusive Share One's Pain: Grab the enemy to twist your weapon in his wound. Gain the same enemy Hexes.

One skill animation (Leash) is from Mixamo, the others made by me with Blender/Cascadeur.

A huge thanks to the Outward modding community for the tutorials, tools and help they give to us.