Outward
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Date Uploaded
last week
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Aetherial Endeavors Fixes

Bug fixes for the Aetherial Endeavors modpack for Outward Definitive Edition.

This mod is already included in the pack. Update it through r2modman and launch the game normally. There are no settings to change. For co-op, everyone should use the same version.

What it fixes

  • Trainer dialogue and animation problems, including Leo, and conflicting interactions between modded trainers.
  • Banker conversations starting too early or restarting, and missing collision on the banker.
  • Errors when loading areas, viewing enchantments and picking up certain weapons.
  • Damage and impact preview errors, including Fulmination and Molepig Sigh descriptions.
  • Broken skills, status effects and cures across several of the pack's mods.
  • Problems with runic weapons, travel potions, item labels and some item appearances.
  • Conflicts between Champions of Elatt and NPC Weapons that prevent certain weapon appearances from loading.
  • Some shadow and sound errors while Champions of Elatt loads areas, with support for versions 1.0.5 and 1.1.0.
  • Shader warnings caused by unused images in Champions equipment folders.
  • A missing corruption visual used by Champions of Elatt.
  • A lantern error when leaving an area or returning to the menu.

Each update includes the earlier fixes. See the changelog for what's new.

Experimental

Version 0.1.13 has passed automated checks but still needs testing in-game. Some visual, sound and enemy-placement warnings are still being investigated. This does not fix every issue in the pack yet.

The patch repairs bugs without rebalancing the pack. It does not edit your saves or change your settings.

Supported files are backed up before being repaired. If you remove this patch and want to undo its repairs, disable it first, then reinstall the affected mods through r2modman.

Thanks to the original mod authors for the content that makes the pack possible.

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