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Artifacts Reworked - Weapon Balance Patch Module

This is one of the modules from Weapon Balance Patch mod, made as a separate file for your convenience

DO NOT INSTALL BOTH

Table of contents:

  • Assasin Sword and Claymore: have 1.1 speed and apply "Crippled" instead of "Slow Down"

  • Bone Pistol: can be enchanted with "Spectre's Wail"

  • Brand: has a 15% chance to critical strike for 100 Raw, does 26 Physical 14 Frost and no longer inflicts "Chill" and "Pain"

  • Butcher Cleaver: 20 Physical 20 Ethereal, gives "Craze" on kill

  • Cerulean Saber: has 1.1 speed

  • Crescent Scythe and Axe: can be enchanted with "Spectre's Wail"

  • Dragon Shield: new Legacy Item: Awakened Dragon Shield. Better stats, 7% fire damage bonus and breathes fire on successful charge

  • Fabulous Palladium Shield: Inflicts all elemental Hexes instead of "Elemental Vulnerability". Praise me, hex mages

  • Giantkind axe: can be enchanted with "War Memento"

  • Giantkind halberd: does 25 Physical 10 Lightning, can be enchanted with "Priest's Prayers"

  • Gold-Lich Weapons (except Shield): can be enchanted with "Flux"

  • Golem Rapier: has 1.2 speed and a bit lower impact

  • Jade Lich Scimitar: 16 Physical 16 Decay, no mana cost reduction, corrupts the wielder with every swing (around 3 hits for 1%)

  • Jade-Lich Mace: has 7% mana cost reduction and applies another 15% for 40 seconds after a few hits.

  • Livingwood axe: 16 Physical 6 Ethereal, inflicts "Aetherbomb" with low buildup

  • Manticore Greatmace and Dagger: can be enchanted with "Instinct"

  • Mantis Greatpick: can be enchanted with "Weightless"

  • Mysterious (pizza) Chakram: can be enchanted with "Abundance". Actively regen your food with pot helmet, don't let anyone in slums starve!

  • Old Legion Gladius: has a 4% chance to critical strike for 100 Raw

  • Ornate Bone Shield: inflicts "Elemental Vulnerability" and "Haunted"

  • Palladium Knuckles: no longer apply "Elemental Vulnerability"

  • Pathfinder Claymore: Physical and Decay damage values swapped, 1.0 speed, does not apply "Elemental Vulnerablity". Inflicts "Status Build up Resistance Down" both on player and enemy, inflicts "Curse" and "Extreme Poison"

  • Phytosaur Spear: 34 Physical damage, can be enchanted with "Abomination"

  • Porcelain fists: apply "Calcification" status effect that stuns enemies for a couple of seconds. Works best if target is full or 0 stability

  • Pyrite Greathammer: can be enchanted with "Forge Fire"

  • Royal-Great Khopesh and Desert Khopesh: can be enchanted with "Desert's Sun"

  • Sandrose Axe: also inflicts "Scorched"

  • Starchild Claymore: applies "Divine Light Imbue" with small buildup. No more cheesy strategies with Wind imbue

  • Thorn Chakram: small lifesteal

  • Thorny Claymore and Spear: Different recipe, 22 Physical 22 Ethereal, inflicts "Elemental Vulnerability"

  • Thrice-Wrought Halberd: deals 11 Fire, 11 Frost and 11 Ethereal damage

  • Werlig Spear: deals 30 Physical, but has a Chain Lightning effect, dealing 16 Lightning damage to maximum of 4 targets nearby

  • Withering Trog Mace: has 200 more durability and 1.0 speed

  • Worldedge Greataxe: applies "Dark Imbue" with small buildup. Restored to it's former glory

  • Zagis' Saw: also inflicts "Extreme Bleeding", 0.9 speed instead of 0.8

New enchantments and changes

  • Calygrey's Valor - Trog Pole Mace, Withering Pole Mace, Calygrey Mace, Ancient Calygrey Mace - +0.1 speed and 20 "Rage" buildup on player

  • Castigation and Humiliation - Prayer and Sinner Claymores, Ornate Chakram - also applies "Barrier +6" with Castigation and "Protection +6" with Humiliations on player respectively, no longer enchanted on Palladium set

  • Castle Wall - Tower Shield and Marble Shield - "Impact Resistance Up" buildup on player on block

  • Catharsis - Zhorn's Demon Shield - applies "Panic" on player and gives him "Blood Imbue" for 35 seconds

  • Golem's Effectiveness - Golem Rapier, Beast Golem weapons - +0.1 speed and "Pain" buildup, making those 3 the fastest weapons in the game

  • Inferno - no longer inflicts "Blaze", Converts 70% of Physical damage to Fire instead

  • Innate Fury - Crimson Shield - "Rage" buildup on player on block

  • Jade Mirror - Jade-Lich Staff - 100% status resistance to all poisons (including marsh water) and "Plague"

  • Mantle - Wolf Shield - "Force Bubble" on successful shield charge

  • Monk Training - Quarterstaff and Gold Quearterstaff - sets damage to 45 Physical and +5% movement speed. Enchanting Guild recipe, requires "Diamond Dust".

  • Overcharge - Gold-Lich Shield - Lightning explosion on blocked hits, but causes "Drawback" buildup. No explosions while "Drawback" is active.

  • Razor of Woe - Rondel and Shiv daggerss - adds a 2% chance to instantly kill a target. Enchanting Guild recipe, requires "Dweller's Brain".

  • Redemption - Palladium set - also gives 5 flat Lightning damage, no longer inflicts Doomed and can't be enchanted on Prayer or Sinner Claymores

  • Roaring Sun - Palladium Shield - "Immolation" on successful shield charge

  • Sharpened Edge - any Chakram - adds 7 Physical damage

  • The Good Moon - Wolf set - does 15% mana steal instead of 20%, no longer enchanted on Rondel and Shiv daggers

  • Whiplash - adds 20% Imapact instead of 10% Physical damage

  • Iron Wristbands can be crafted with 3 Iron Scraps and Linen Cloth

  • Palladium Wristbands can be crafted with 3 Palladium Scraps and Scaled Leather

  • Iron Knuckles recipe changed to have Iron Spikes instead of Boozu Hide

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