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Extra Statuses
Vanilla-style buffs and debuffs for modders: apply them from XML with Extra Statuses as a dependency.Overview
More ways to shape a fight. Extra Statuses brings new buffs and debuffs in Outward's own style, ready for any mod to apply from XML.
Statuses
Buffs
| Status | Effect |
|---|---|
| Grants extra max health, status resistance and immunity to Terror |
Debuffs
| Status | Effect |
|---|---|
| Makes a character's next blow miss | |
| Slows movement and attacks with a chance to stagger | |
| Makes a character flee for a short time |
Courage
- Type: Buff
- Max Health +25% and Status Resistance +25% for 60 seconds
- Immune to Terror: clears it at once and keeps it off while Courage lasts
- Amber wisps rise from the heart one after another, drift away and fade
- Works on players and enemies
- Apply it by its identifier
Courage(status ID -88103)
Blinded
- Type: Debuff
- The next blow that would land within 20 seconds misses entirely: no damage, no knockback, no statuses and nothing to block
- The missed blow wears down neither the attacker's weapon nor the target's armour
- A white-grey cloud wraps the body; it bursts with a short sound when the blow misses, or fades if no blow comes
- Works on players and enemies; status resistances apply, as with any debuff
- Apply it by its identifier
Blinded(status ID -88100) - For a blind with other rules, such as every blow missing for a while, build your own status around Custom Effects'
SL_Blind
Disoriented
- Type: Debuff
- Movement Speed -40% and Attack Speed -25% for 8 seconds
- Each step may stagger: 3% walking, 5% sprinting, never into a knockdown
- Gold stars circle the body
- Works on players and enemies; status resistances apply, as with any debuff
- Apply it by its identifier
Disoriented(status ID -88101)
Terror
- Type: Debuff
- An enemy flees from its target for 4 seconds, without attacking, blocking or using skills
- A player's character flees by itself for 2 seconds, without attacking, blocking or using skills
- Status resistances apply, as with any debuff
- Bosses, unique enemies and the creatures fighting beside them are never affected
- Courage clears it and keeps it off
- Apply it by its identifier
Terror(status ID -88102) - For fear with other rules, such as a longer flight or cowering in place, build your own status around Custom Effects'
SL_Fear
Compatibility
- Requires SideLoader and Custom Effects
- Tested in single player and in co-op; in co-op every player needs the mod installed
Thanks and credit
- Thanks to my dear friend Rogismund, who sits through the most tedious co-op sessions hunting online bugs with me
- Thanks to Sinai for SideLoader and for all their incredible work
- Thanks to Joh-Benji and Proboina for all the help they have given me!
- Thanks to the entire modding community that has tirelessly made (and is making!) my favourite game go from epic to legendary
Contacts
- Join our Outward modding community Discord server
- If you have any bugs to report or want to give feedback, here's my Discord workshop channel