
ElementalArmory
Expands options for weapons that deal elemental damage across all weapon types, especially for the early game.
By feykat
Last updated | a month ago |
Total downloads | 1756 |
Total rating | 2 |
Categories | Items |
Dependency string | feykat-ElementalArmory-1.0.6 |
Dependants | 2 other packages depend on this package |
This mod requires the following mods to function



feykat-CraftingMaterials
Adds new crafting materials for modders to use in item recipes.
Preferred version: 1.0.0README
Elemental Armory
Adds versions of iron tier (or rough equivalent) weapons, including offhands, that deal between 50% and 75% elemental damage.
Recipes
---Alchemy---
(These tems have been moved to new Crafting Materials dependency mod. I'm leaving their recipes listed here in addition to in the description of Crafting Materials for convenience.)
Tainted Stone: Mana Stone + Grilled Crabeye Seed
Charged Stone (x2): Mana Stone + Larva Egg
---Survival Crafting---
All elemental weapons are crafted via a similar recipe:
Iron Weapon/Troglodyte Staff/Simple Bow/Rondel Dagger/Round Shield/Flintlock Pistol/Chakram + 2x Mana/Cold/Fire/Tainted/Charged Stone + Crystal Powder
All weapons upgraded via a similar recipe:
Elemental Weapon + Elemental Shards of matching element (custom materials hidden in specific locations) + Purifying Quartz + Elemental Particle of matching element
All Staff weapons act as Lexicons.
In addition, there are two weak but fast knuckle weapons that mimic fighting unarmed:
Empty Hands (1 Linen Cloth) and Magic Hands (Empty Hands + Lexicon, acts as a Lexicon).
Changelog
1.0.6 - Moved Tainted Stone, Charged Stone, and Elemental Shards to new Crafting Materials mod. Added Crafting Materials as a dependency.
1.0.5 - Added descriptions to elemental shards, because apparently I had forgotten to do that, and swapped the icons for Decay Shards and Electric Shards, which I had apparently gotten reversed when I made them.
1.0.4 - Corrected Simple Bow not being listed as an option for crafting on this readme.
1.0.3 - All icons and textures completed. Some additional texture tweaks and added weapon features (status buildup, etc.) may occur in future.
1.0.2 - "Ugly But Functional Update": Upgraded weapons created, craftable, and functional. Custom elemental crafting materials created and hidden in world. Upgrade weapon and material icons still WIP. Some additional texture tweaking likely to occur in future.
1.0.1 - "Things Actually Work Now Update": Fixed Attack Data
1.0.0 - Initial Release