feykat-ElementalArmoryStormcancerAddon icon

ElementalArmoryStormcancerAddon

Adds weapon options from Stormcancer's Weaponry and Enchantments Addtions, Classfix and Knives Master mods to Elemental Armory.

By feykat
Last updated 3 weeks ago
Total downloads 548
Total rating 1 
Categories Items
Dependency string feykat-ElementalArmoryStormcancerAddon-1.0.5
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_Outward-5.4.19 icon
BepInEx-BepInExPack_Outward

BepInEx pack for Outward.

Preferred version: 5.4.19
sinai-dev-SideLoader-3.8.4 icon
sinai-dev-SideLoader

API and Mod Development Toolkit for Outward.

Preferred version: 3.8.4
feykat-ElementalArmory-1.0.0 icon
feykat-ElementalArmory

Expands options for weapons that deal elemental damage across all weapon types, especially for the early game.

Preferred version: 1.0.0
stormcancer-Classfixes_Part_1-3.3.6 icon
stormcancer-Classfixes_Part_1

This mod series overhauls Base Vanilla skilltrees by adding new skills, editing existing skills and changing their layouts. Also adds muskets and handguns for mainhand and instruments for offhand!

Preferred version: 3.3.6
stormcancer-Knives_Master-4.0.6 icon
stormcancer-Knives_Master

Daggers for mainhand(Knives), Totally New Custom Daggers, Big Dagger Overhaul, new trainer with new skill tree (Shadow Assassin)

Preferred version: 4.0.6
stormcancer-Weaponry_and_Enchantments_Additions-1.3.8 icon
stormcancer-Weaponry_and_Enchantments_Additions

This mod adds extra weapons, legacy weapons and enchantments! Also makes all legacy weapon sets craftable!

Preferred version: 1.3.8

README

Elemental Armory Stormcancer Compatibility Addon

Adds weapon types added by Stormcancer's Weaponry and Enchantments Additions, Classfix, and Knives Master mods to Elemental Armory.

Recipes

Elemental Muskets: Flintlock Musket + 2 Mana/Cold/Fire/Tainted/Charged Stones + Crystal Powder.

Musket Upgrades: Elemental Musket + Elemental Shards of matching element (custom materials hidden in specific locations) + Purifying Quartz + Elemental Particle of matching element.

All handguns and knives follow Storm's standard "dagger/pistol + thick oil = knife/handgun" and "knife/handgun + linen cloth = dagger/pistol" format.

Crafting Magic Hands with an elemental lexicon upgrades them to an elemental version that can be used like the lexicon they were crafted with.

Changelog

1.0.5 - Fixed typos in initial muskets that were making them not work.

1.0.4 - Corrected upgraded musket models, completed textures and icons.

1.0.3 - Fixed Seismic Hands having the wrong texture.

1.0.2 - "Ugly But Functional Update": Upgraded weapons created, craftable, and functional. Custom elemental crafting materials created and placed in world. Upgrade weapon and material icons still WIP. Some additional texture tweaking likely to occur in future.

1.0.1 - "Things Actually Work Now Update": Fixed Attack Data

1.0.0: Initial Release