CraftableLegacyItems
This mod allows you to craft all legacy items in one playthrough
| Last updated | 15 hours ago |
| Total downloads | 389 |
| Total rating | 0 |
| Categories | Utility |
| Dependency string | lmike7509-CraftableLegacyItems-1.0.4 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
SLExtendedEffects-SideLoader_ExtendedEffects
Adds a collection of custom SL_Effect behaviours for use with SideLoader.
Preferred version: 1.3.2README
Craftable Legacy Items
This mod brings recipes for every existed legacy item in the game. You can get everything!
I'm tryied to balance recipes. If item is weak - it is easy to craft and recipe is cheap. If it is strong - then it is more difficult :) AND YES! InsectHusk, calcedony, borey tusk, myrmitaur tornque, gargolue urn shard, ammolite and others unpopular items is used more often. Store some of them in stash!
Recipe example: GoldClub = BrutalClub + PredatorBones + InsectHusk + LineCloth
I'm don't understood this legacy system at all - game contains more than 100 unique items which is almost unaccessible for player. Especially most of legacy items are weak relatively to other options. They have no sence for late game too
Installation
1 - Check you are using Otward Definitive edition [default-mono] version. I'm using from steam one 2 - Check You are installed r2modman with SideLoader and BepInPack_Outward mods already 3 - You are have correct path configurations in r2modman's settings 4 - Download my mode and make sure it placed correctly - For example in my system recipe for gold club is placed here: "C:\Users<<WINDOWS_USER_NAME>>\AppData\Roaming\r2modmanPlus-local\OutwardDe\profiles<<R2ModmanProfileName>>\BepInEx\plugins\lmike7509-CraftableLegacyItems\SideLoader\Items-8739002_GoldClubRecipeItem.html" 5 - Run game from r2modman with "Start modded" button
*Don't forget unpack lmike7509-CraftableLegacyItems arcive if you downloaded it is arcive
I hope you had no troubles with installation and I with you fun playing Outward again :)
Changelog
v1.0.0 Initial release
v1.0.1 Created some missed recipes.
Created droptables for new recipes.
Added new recipes in stock for in game merchants. Recipes stock is random, stock count 0 or 1, rolled 1 time with merchant stock refresh.
Berg - Mathias_1 Source
Berg - Mathias_2 Source
Berg - Vay the Alchemist Source
Blacksmith orig zone Source
Cierzo - Fishmonger Karl Source
Cierzo - Shopkeeper Doran Source
Giants' Village - Iron Sides Source
Harmattan - Bradley Auteil, Armory_1 Source
Harmattan - Bradley Auteil, Armory_2 Source
Harmattan - Cera Carillion, Weaponsmith_1 source
Harmattan - Cera Carillion, Weaponsmith_2 source
Harmattan - Robyn Garnet, Alchemist Source
Levant - Master-Smith Tokuga Source
Levant - Smooth the Tailor_1 Source
Levant - Smooth the Tailor_2 Source
Levant - Soroborean Caravanner Source
Levant - Tamara the Smuggler Source
New Sirocco - Soroborean Caravanner Source
Ritualist's hut - Apprentice Ritualist Source
Silkworm's Refuge - Silver Tooth Source
You also can try to brutforce recipe for legacy item or chenk exact recipe in mod files ....{MOD_NAME}/SideLoader/Recipes/{LEGACY_ITEM_NAME}Recipe
v1.0.2 Minor changes to recipes. Added missing ones
v1.0.3 Fixing mod directory structure for correct installation