|This mod changes all items involving the playable troglodytes, anything doing the same thing will conflict.|
[Armor Changes]
Troglodyte Shaman
Resist: 10 Barrier, %25 Physical, Ethereal, Impact, %15 Lightning
Bonus: %50 Mana Cost Reduction, %25 Cooldown Reduction, .1 MP/s
Troglodyte Soldier
Resist: 14 Protection, %50 Physical, %65 Impact, -%15 Lightning
Bonus: .25 HP/s
Troglodyte Grenadier
Resist: %60 Decay, %25 Impact
Bonus: %100 Decay, 25 Pouch
Troglodyte Knight
Resist: 5 Protection/Barrier, %35 Physical, Impact, %25 Status, -%25 Lightning
Bonus: %60 Damage, %25 Impact, %20 Stamina
Troglodyte Archmage
Resist: %30 Ethereal, -%25 Lightning
Bonus: %50 Ethereal, %50 Mana Cost Reduction, %25 Cooldown Reduction, .25 MP/s
Troglodyte Wayfarer
Resist: %25 Corruption, %15 Physical, Impact, %10 Fire/Ice, 10 Hot/Cold
Bonus: 25 Pouch, %25 Stamina Cost Reduction
[Skill Changes]
Garg (Otherwise Unchanged)
Description: Throw a bomb dealing Decay damage.
Inflicts Poisoned.
Requires: Thick Oil.
Damage: 15 Decay, 30 Impact (Unchanged)
Cooldown: 6 (Unchanged)
Stamina Cost: 10 (Unchanged)
Gurg
Description: Conjure six homing projectiles to fly towards enemies and inflict Ethereal damage.
Damage: 10 Ethereal, 15 Impact
Cooldown: 60 (1/4th of original value)
Mana Cost: 20 (+5 original value)
Grog
Description: Conjures up to six projectiles healing and buffing allies.
Grants Discipline and Rage.
Conjure up to six projectiles healing and buffing allies.
Grants Discipline and Rage.
Healing: 30 Health (Unchanged)
Cooldown: 75 (1/4th of original value)
Mana Cost: 25 (Unchanged)