All mods
A general use library to replace sounds in Unity games.
Last updated: a month ago
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Last updated: 6 hours ago
HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.
Last updated: 6 hours ago
Core module of the PEAKLib community API.
Last updated: 6 months ago
Universal Custom Prefabs API For Unity Games, Modified For Peak
Last updated: 7 months ago
UI module of the PEAKLib community API.
Last updated: 8 months ago
Items module of the PEAKLib community API.
Last updated: 8 months ago
Network library for PEAK using Steam instead of PUN.
Last updated: a month ago
Adds further progression to PEAK with an experience system!
Last updated: 2 months ago
Provides an efficient allocation free async/await integration for Unity.
Last updated: 11 months ago
Enables YouTube playback for sPEAKer mod
Last updated: 3 weeks ago
Replaces BingBong with a visible Miku plushie model, custom audio responses.
Last updated: a month ago
Replaces BingBong with the FUFU plushie model,custom audio responses.
Last updated: 2 months ago
Replaces BingBong with a visible Fufu plushie model,custom audio responses.
Last updated: 2 months ago
A Unified AI Services Framework
Last updated: 3 months ago
Stats module of the PEAKLib community API.
Last updated: 5 months ago
A simple framework to add custom voice lines to BingBongs responses or translate them into your native language without any code.
Last updated: 7 months ago
Adds a cauldron to brew potions in PEAK
Last updated: 7 months ago
An API for adding custom emotes to the game PEAK
Last updated: 7 months ago
Adds challenges (separate to ascents) to PEAK!
Last updated: 8 months ago
A relativistic squash-and-stretch jigglebone physics solution for characters in Unity.
Last updated: 10 months ago
self provided voice pack for my pals
Last updated: 4 months ago
Replaces Mandrake screaming
Last updated: 7 months ago