All mods
A general use library to replace sounds in Unity games.
Last updated: 5 months ago
Advanced translator plugin
Last updated: 6 months ago
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Last updated: a day ago
HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.
Last updated: a day ago
Core module of the PEAKLib community API.
Last updated: a month ago
Universal Custom Prefabs API For Unity Games, Modified For Peak
Last updated: 3 weeks ago
UI module of the PEAKLib community API.
Last updated: a month ago
Items module of the PEAKLib community API.
Last updated: 2 months ago
Network library for PEAK using Steam instead of PUN.
Last updated: 2 weeks ago
Provides an efficient allocation free async/await integration for Unity.
Last updated: 5 months ago
Adds a cauldron to brew potions in PEAK
Last updated: a month ago
An API for adding custom emotes to the game PEAK
Last updated: a month ago
Adds challenges (separate to ascents) to PEAK!
Last updated: 2 months ago
Stats module of the PEAKLib community API.
Last updated: 2 months ago
A relativistic squash-and-stretch jigglebone physics solution for characters in Unity.
Last updated: 4 months ago
Adds further progression to PEAK!
Last updated: 17 hours ago
A simple framework to add custom voice lines to BingBongs responses or translate them into your native language without any code.
Last updated: 3 weeks ago
Replaces Mandrake screaming
Last updated: 3 weeks ago
TRICK OR TREAT!
Last updated: a month ago
Replaces tornado sounds with Coconut Mall from Mario Kart Wii.
Last updated: 3 months ago
Mod specifically linked to PEAKLevelLoader. (This is not a map, only a mod you can use to test, if PEAKLevelLoader functions)
Last updated: 3 months ago
Custom level & segment loader for PEAK.
Last updated: 3 months ago
A small framework that lets modders add pages to the game's settings menu to edit mod settings in-game.
Last updated: 4 months ago