All mods
A host-only PEAK rising-fog mod with synced multiplayer fog, separate fog-cold and night-cold control, optional compass support, and localized config files.
Last updated: 15 hours ago
Spawn controllable computer zombies that follow the latest player ping to reach destinations. Press J to spawn and K to delete the nearest zombie.简单说就是能生成可控制的电脑僵尸哦!
Last updated: 3 days ago
Binding between RunConfigAPI and remote server to provide configurations for players
Last updated: 3 days ago
Player volume sliders now affect the volume of their bugles.
Last updated: 3 days ago
Zombie survival mode for PEAK - spawns mushroom zombies near players periodically with modified bite mechanics.
Last updated: a week ago
Performs per-player voice volume autoleveling to ensure all players sound perceptually identical. Recommended master voices volume at 0.5 for an ideal experience, but you can increase or decrease it as necessary.
Last updated: a week ago
Admin menu for PEAK with host controls, player management, and self cheats.
Last updated: 2 weeks ago
Adds player ropes with tension, suspension, and optional debug overlay.
Last updated: 2 weeks ago
Lantern as survival core: configurable fuel, warmth restore from actions, cold resistance, dynamic drain, HUD panel, auto-upgrade system, and multiplayer sync. Bilingual (CN/EN).
Last updated: 3 days ago
Players are connected together with chain. Host has to press f10.
Last updated: 2 weeks ago
Checks that players joining your room have the same mods installed as the host, and syncs host mod configurations in-memory for a consistent multiplayer experience.
Last updated: 2 weeks ago
Host-synced meteor showers for PEAK with fiery falling meteors, 3D rumble and impact sounds, and explosive strikes that line up for every player.
Last updated: 3 weeks ago
A simple plugin that brings back the April 1st joke of kicking other players in a normal game. Usage: Q + RMB
Last updated: 3 weeks ago
Removes campfire restriction and prevents previous biome deletion after lighting the campfire so that then, players do not need to wait for those that are behind.
Last updated: 5 days ago
Tracks how many times you've climbed together with each player.
Last updated: a month ago
Visual explosion radius indicator for deaf and hard-of-hearing players.
Last updated: a month ago
Adds a button to attach to another player with a chain
Last updated: a month ago
Prevents players from using the flare at the Peak before a certain percentage of other players have made it.
Last updated: a month ago
Plays Taco Bell sound when any player dies.
Last updated: a month ago
Plays a sound effect when a player takes fall damage.
Last updated: a month ago
Plays a sound effect when any player crouches.
Last updated: a month ago
Turns the PEAK blowgun into a configurable zombie-survival weapon system with selectable gun models, lobby weapon grants, an in-game config panel, and host-synced multiplayer settings.
Last updated: 2 hours ago
Fixes late-join player revive/death-state issues by warping and reviving new players near the current run and clearing stuck dead/passed out flags.
Last updated: a month ago
Prevents you from picking up players with cannibalism disabled.
Last updated: 2 months ago