CubeX
A modern in-game menu for PEAK with player tools, visuals, host controls, and quality-of-life features.Cube-X Changelog
Version 3.3.1
- Updated Cube-X for PEAK v2.1.a
New
- Late Join Anti Fling (Host > Scouts > Late Join) — caps a joining scout's ragdoll speed, with an adjustable limit.
- Item Uses — held item stats show remaining and total uses.
Improved
- Ghost Ping — pings made while dead or downed are tagged GHOST / DOWNED.
- Cursed Skull — shows its heal and the Petrify it costs.
- Timed Effects — Sunscreen, No Hunger, Low Gravity, Climb and more now show a duration.
Fixed
- Backpack Wheel — backpacks and jetpacks no longer inherit the rocketpack's slices.
- Item Stats — status rows no longer vanish while you are a skeleton.
- Item Stats — the shield no longer draws as a long yellow bar.
- Item Stats — weight is no longer rounded.
- Tick Attach — rebuilt for PEAK 2.0's new attach path.
Version 3.3.0
- Updated Cube-X for PEAK v2.0.a
New
- Infinite Jetpack Fuel — keeps equipped and carried jetpacks full.
- Rocketpack — fire/stop, infinite flight, survive impacts, infinite pack, wheel controls, and HUD.
- Throw Preview — landing and activation preview for beans, dynamite, and beehives.
- Campfire Food — configurable scaling for larger parties.
- Affliction Charge Rates — global or per-affliction charge/drain speeds.
- Recent Players: Copy — copy IDs, lobby details, join links, or all saved data.
- Player Tags — FRIEND, BLACKLIST, MODDER, and client tags in PEAK notifications.
- Host Change Notification — host migration alerts.
- Scout Count Toggle — optionally hide the HUD scout count.
- Late Join — moved to its own submenu.
Improved
- Notifications — frame-rate-independent stacking and animations.
- Item Cache — uses PEAK's
ItemDatabaseand works from the main menu. - RPC Protections — signatures and validation updated for PEAK 2.0.
- Revive / Kill / Climbing / Ragdoll — updated for PEAK 2.0 RPCs.
- Inventory & Backpack — new item slots, backpack types, and wheel handling.
- Afflictions — added Arrow, Petrify, and FlyTrap.
- Achievements — PEAK 2.0 achievement system and ascent badges.
- Ascent — maximum raised from 7 to 9.
- Icicles — Shake and Drop work again.
- HUD / Scout Count — restored after PEAK removed
VersionString.Update. - Item Fuel — jetpacks are recognized and refilled.
- Steam Lobby Join — clearer failure reasons, faster connection detection.
- Networking — lobby state clears properly after kicks, timeouts, and disconnects.
- Memory — Steam caches are now bounded.
- Search — finds dynamic entries, protections, and player directories.
- More Scouts — better mid-run hosting and mini-run behavior.
- Host Only Kiosk — unauthorized starts are silently ignored.
- Player Info / Footer / Cache Alert — UI and readability.
Fixed
- Jetpack RPC — normal jetpack use no longer trips RPC spam protection.
- Infinite Rocket Flight — the pack stays on until the flight ends, so the wheel and Stop stay usable.
- Petrify — Add and Remove now stack instead of setting or wiping the value.
- Cooked Items — held item stats now reflect cooking.
- Cure-Alls — Cure-All and Faerie Lantern list every status they treat.
- Negative Weight — balloons show their negative weight.
- Sleepy & Heat — these stat rows now appear.
- Grow Bean — restored after PEAK RPC changes.
- Magic Bean — non-host planting errors.
- More Scouts — campfire food persistence, placement, and player count.
- Item Spawning — duplicated items from non-host players.
- Text Chat —
/opens,Entersends,Esccancels. - Cache Alert — long messages wrap correctly.
Version 2.2.3
- Updated Cube-X for PEAK v1.65a
New
- Cache Alert (Visuals > HUD) — warns when the spawn cache must be rebuilt after a game update.
Improved
- Lobby Joining — proper checks before attempting a join.
- Voice Status — moved to the side panel.
Fixed
- Unity 6 — resolved
Scene.get_handle()error. - RPC Attribution — better sender detection across game updates.
- Unwanted Carry — no longer let other mods carry you while alive.
Version 2.2.2
New
- Free Cam — fly freely with configurable speed, smoothing, and sensitivity.
- Voice Status — live per-player Speaking / Connected / Mic Idle / No Voice.
- Accurate Carry Weight — carried players contribute their real inventory weight.
- Dismount Carry — end a piggyback manually, or by jumping, crouching, or dropping.
- Protections > RPC > Unwanted Carry — blocks being carried while alive.
- Protections > RPC > Crab Affliction — strips the unused Crab status from affliction syncs.
- RPC Sender Attribution — accurate per-player tracking and authorization for sensitive RPCs.
Improved
- Network > Players — shows every Photon player, including loading and un-spawned ones.
- Player Names — sanitized, with actor numbers shown.
- Piggyback Carry — rebuilt with strict validation and recovery after death, disconnects, and host migration.
Version 2.1.0
New
- Four-slot inventory strip in Player Information.
Improved
- Live Player Information character preview.
- Protections > Modded Events > Explosive Spam.
Changed
- Spam Timeout is now opt-in and off by default; old settings are migrated.
- Spam Timeout now needs 30+ confirmed detections before applying the 30-second block.
Version 2.0.2
Fixed
- Item Spawning protection flagging legitimate pickups and equips.
- Backpack duplication and dropped carried players when equipping a backpack mid-carry.
- Blocked rescue-claw pulls leaving drag, fall, rope, and target state behind.
- Stale temporary hand-slot items and locally disappearing pickups.
- Cursor flashing while Cube-X owns the mouse.
- Stale Alpine wind/snow when a client misses the host's wind-off RPC.
- Frozen and orphaned mushroom zombies after the owner disconnects.
Improved
- README documents the current protection suite.
Version 2.0.0
Introduces the Click GUI.
New
- Click GUI — a second click-style window interface for the whole menu, toggled in Settings > Appearance.
- Host > Ascent — apply an ascent difficulty mid-expedition to every scout.
- Host > Biome > PEAK Map Picker — daily, random, or direct selection from a cached catalog.
- Host > Biome > Terrain Customizer — filter the map catalog by per-segment biome.
- First-Time Tutorial — pick an interface on first launch; replayable from Settings.
- Protections > Modded Events > Item Spawning — remote item spawns run through notify/log/block.
- Protections > Host > Ascent Change — blocks non-host ascent changes and re-syncs the correct one.
- Protections > Crash Events > Spam Timeout — 30-second per-player block for persistent spammers.
Improved
- Redesigned notifications with scale-aware layout and smoother animations.
- Host/master detection resolved live against the room, with migration fallbacks.
- Menu input capture and cursor handling across prompts, editors, and the Click GUI.
Fixed
- Fog desync for joining, reconnecting, and mini-run scouts.
- Revive Late Join Players spawning on dead players or invalid positions.
- Destroy protection treating a player's own cleanup as an attack.
- Spectate > Picture in Picture previews for dead players.
Version 1.5.0
Focused on Protections and QOL.
New
- JSON spawn item cache keyed to the game version, rebuilt automatically after updates.
- Self > Miscellaneous > Aura Farm.
- Search for Friends, Blacklist, and Recent Players.
- Inventory > Slot 4 / Backpack — Assign Backpack, plus contents with per-item cook levels.
- Inventory > Extra Slot for PEAK's temporary slot
250. - Self > Entity Control — Become Scoutmaster and Become Zombie.
- Network > Voice Chat > Text Chat — PeakTextChat-compatible.
- Network > Voice Chat > Hear Passed Out Players.
- Reorganized Self > Protections into Crash Events, Modded Events, RPC, Host, and Cheaters, with per-entry options, Enable/Disable All, Learn Mode, and a log file.
- Protection entries for Known Cheaters, Identity Spoof, Destroy Others, and Attack Others.
- Host kick notice replacing the native leave message.
- Spectate > Picture in Picture.
- Network > Connection — Current Lobby Info panel and Copy Join Link.
- Steam friend lobby details, and player notes for Recent Players, Blacklist, and Friends.
- Clamp Remote Ragdoll Velocity.
- Fire Smoke PTFX Player.
Improved
- Cook level range is now
0-4, with one shared cooking flow. - Wider Incoming RPC Guard coverage for forced afflictions, death, inventory, spawn spam, and host abuse.
- Honest protection scope labels — local blocks are labeled as such.
- Ownership-theft protection covers remote character views.
- Host blacklist kicks and blocks rejoin; non-host stays passive.
- Large false-positive reduction pass across join, revive, inventory, and physics RPCs.
- Better protection notifications and logs, with post-block state resync.
- Config Save/Load notifications, and a taller Text Chat panel.
Fixed
- Force Win only affecting the local client.
- False positives for Force Unstick / UnHang and Force End Screen Done.
- Top-right HUD ascent alignment, and the disappearing scouts counter.
- Carry and backpack equip conflicts.
- Fog not syncing for joining players.
- Ownership request false positives on join/spawn.
- Dynamite, beehive, and blowdart use treated as spawn spam.
- Protection log and chat spam while joining lobbies.
- Blacklist adds are now opt-in per protection.
- Harmful non-host blacklist behavior.
- PUN events, and submenu highlight smoothing.
Removed
- All harmful and abusive features from the Players and All Players submenus.
Version 1.4.3
Improved
- Join-time status sync validation accepts legitimate owner updates.
- Revive Late Join Players waits for PEAK to fully register a joining scout.
Fixed
- Lobby joins getting stuck when status sync arrived before ownership settled.
- Late-join revive acting on a half-created scout.
Version 1.4.2
New
- Auto Revive All — revives dead players every 5 seconds, with lava rescue and selectable targets.
- Delete Gun (Spawn > Guns) — raycast deletion of items and world objects, with protected players excluded.
- Pull Distance targeting visuals — target ring, guide line, and distance label.
- Altitude (Visuals > HUD > Numerical HUD).
- Disable Bugle SFX — locally mute regular and magic bugles.
- Rejoin Lobby — leave and rejoin the current Steam lobby.
- Expanded Steam lobby tools — lobby links, host details, tags, biome, level, and ascent metadata.
- Copy Lobby ID, Open Steam Profile, and Return Ownership Player.
- One-time Player Identified notifications for known mod clients.
Improved
- Reorganized Self page categories and renamed several submenus.
- Teleport and revive actions place players beside you and clear velocity.
- Scan throttling across player, character, and visual features.
- Infinite Rescue Hook Range patched continuously across all hook paths.
Fixed
- Steam lobby link text overlapping menu rows.
- Mod Reason showing the generic prefix instead of the reason.
- Steam join links with query strings, fragments, or whitespace.
- Blacklist not blocking blacklisted players from joining.
- Legitimate owner and recent-join revive RPCs being blocked.
- Carry Player and Carry Me failing for non-host carriers.
- Forced carry being visible only locally, and carry backpack swaps.
- Slot-4 input and carried-player jump/drop input not releasing a forced carry.
Version 1.4.1
New
- Alt-Tab FPS Recovery — reapplies fullscreen and frame pacing after regaining focus.
- Separate Player ESP colors for food, items, luggage, ghosts, and hazards.
- Reset Color (Network > Profile).
- Open Menu On Launch (Settings > Keybinds).
Improved
- Feature ticking and menu refreshes synced to the game frame.
- Duplicate-hotkey confirmation prompt.
- Prompts, keybind capture, color picker, and editors keep the cursor visible and block gameplay input.
- Spectate follows a dead player's ghost when available.
- Remove Item Restrictions only inspects your held item.
- Optimized Freeze/Spin All Items, Reach Distance, and Deaggro Bees.
- Unified Steam lobby join tracking across links, friends, and saved lobbies.
Fixed
- Blocked high-impact RPCs leaving ownership or inventory state stale.
- Reset Color and Reset Name staging white instead of the default nickname color.
- Hotkeys on generated affliction Add/Remove rows not firing.
- Input leaking through while a prompt or editor is active.
- Modal cursor restore using stale focus state.
- Non-host Clear Player Object causing local-only desync.
- Set Username and Reset Name respawning a dead or ghost character.
Version 1.4.0
New
- Mod Reason row on player information cards.
- Selected-player buttons for revive, down, teleport-to-me, and Scoutmaster spawning.
- Revive on Player — revive yourself at that player's position.
- Aimbot (Spawn > Guns) — adjustable FOV circle and lock marker.
- Disable Airport Mirror, Disable Collision With Players, and Reset Name.
- Visuals > Projectiles — Projectile Path and Item Trail.
- Revive Late Join Players (Host > Scouts) with selectable revive targets.
- Cube-X Identification — opt-in User and Dev tags.
- Self > Afflictions — full affliction list with per-affliction add/remove.
Improved
- Reset to Defaults now covers toggles, values, text, colors, and UI customization.
- Remove Item Restrictions is now a toggle that restores original flags.
- Light Nearby Campfire teleports players to you first.
- More Scouts refreshes campfire food as the scout count grows.
- Aimbot supports charged throws and thrown-item RPCs.
- Teleport to Spawn resolves the scene's real spawn point.
- Pull Distance extended from 4m to 10m using the game's own spring force — no teleporting.
- Fly follows the camera look direction; controller descend moved to right-stick press.
- Consolidated duplicate all-player and selected-player actions.
- Reduced per-frame allocations in the stamina bar, affliction HUD, and player info panel.
Fixed
- Feeding items to other players while Instant Item Use was enabled.
- Modded hosts forcing fall, kill, pass out, teleport, or end-game on you.
- Duplicate action implementations across player menus.
- Anti-cheat false positives and Fly null reference edge cases.
Version 1.3.2
New
- Player Status HUD with nearby player stamina and affliction bars, plus count and range controls.
- Selected-player material preview panel.
- Controller navigation — D-pad,
Aselect,Bback,D-pad Right + RBopen/close.
Improved
- Profile-card stamina bars use game-style stamina, extra stamina, and affliction segments.
- Affliction badges use PEAK's colors, full names, and percentages.
- Menu search refreshes live while typing.
- Fly controller support, and one shared player roster across HUDs and visuals.
- Blacklist enforcement split between host kicks and non-host cleanup.
Fixed
- Ascent achievement unlocks.
- Config text fields rebuilding while typing.
- Pull Distance ignoring the configured distance.
- Duplicate HUD stamina rows after joins and leaves.
- Player trails drawn on ghosts and dead players.
Version 1.3.1
New
- FPS performance controls — center-of-mass updates, remote ragdoll throttling, and wind-force skipping.
- Configurable ragdoll update rates and distance thresholds.
- Profile Cards Display Stamina Bars.
- Custom Saves config manager with names, notes, timestamps, and load/override/rename/delete.
Improved
- Config saves persist text options, toggles, numbers, colors, and layout state.
- Reorganized Visuals > Performance into Preset, Rendering, World Entities, Characters, and Wind.
- Replaced selected-only filters with Exclude Self toggles.
- Held Item Stats, and Numerical HUD reduction timers.
- Day/night indicator moved to top center; version and scout text moved to top-right.
Fixed
- Magic Bean vine growth for non-host players.
- Invalid RPC payloads for revive, stop-climbing, and end-screen actions.
- Statue revive handling and local ownership re-sync.
- Anti-modder false positives for self revive, effigy revive, bee swarms, campfire burnout, scout cannon, fog, and end-game flow.
- Legitimate item drops and stale drop relays.
- Player Inventory clear-slot and all-slot actions targeting the wrong slot.
- Play Dead sending the flex emote.
- Host Only Kiosk enforcement outside of hosting.
- Description word wrapping and submenu back navigation.
- Infinite Item Charge with the Friendship Bugle and rope spools.
- Infinite Rope consuming the item and ignoring the 10m cap.
Version 1.3.0
New
- Modder player tags for suspicious clients.
- Host-only More Scouts with a 1-30 scout cap and extra campfire food.
- Host-only Steam lobby locking, airport loading, and end-screen skipping.
- Dead-scout ragdoll collider optimization for large lobbies.
- Pull Distance up to 50m, and Reach Distance raised to 50m.
Improved
- Expanded anti-modder detections across scout, swarm, campfire, flare, fog, bridge, rope, and network events.
- Client UI handling for large lobbies — sliders, nametags, cutscene seats, and end-screen entries.
- Reduced Photon instability during large revive waves.
- Airport kiosk locked to the host by default.
- Campfire tools affect only the nearest campfire within 10m.
- Item recharge refills to natural full values instead of oversized ones.
- Sticky Fingers folded into Infinite Item Charge.
- Reworked Infinite Rescue Hook Range to avoid scene-wide scans.
- Hardened remote destroy protection with post-block room resync.
- Steam joins leave the current room first.
- Renamed Peak Kick Drop Mode to Kick Animation.
- Modded hosts are no longer trusted for protected master-client RPCs.
Removed
- Biome warp and broad scene-changing controls.
- The broken custom rope length option.
Version 1.2.0
New
- Cheap World Item Rendering performance mode.
- Anti-modder detection for remote Photon destroy events targeting you.
Improved
- Tags anchored to the right of the submenu.
- Fewer anti-modder false positives.
- Steam friends card shows the game name instead of the app ID.
- Cached player, character, and luggage lookups.
- Bulk luggage actions batched over time instead of one frame.
Fixed
- Tags not displaying.
- Player actions targeting stale or missing players.
- Luggage menu and teleport errors from invalid renderer bounds.
- All-player actions failing to collect characters.
- The player invite button not sending Steam invites.
Version 1.1.1
- Proper package upload to Thunderstore.
Version 1.1.0
Improved
- App data moved to
%APPDATA%\CubeX\Peak. - Disable Client Timeout keeps send/receive processing active.
- Skip Intro on Startup patches the startup wait instead of the update loop.
- Cached achievement metadata and unlock lookups.
- Combined distant mob culling into one toggleable option.
- Username color changes staged until Set Username is pressed.
- On-screen notifications capped at 10; performance target FPS range 30-600.
Fixed
- Idle notification spam from Use Everyone's Ping Pointer.
Version 1.0.0
- Initial release of Cube-X.
