CubeX
A modern in-game menu for PEAK with player tools, visuals, host controls, and quality-of-life features.Version 3.3.7
Compatibility: Updated for PEAK v2.4.c.
New
- Quicksave Error Log Patch — prevents PEAK from attempting to read a non-existent quicksave file on startup.
- Infinite Glider —
Self > Glider— Prevents stamina drain while gliding. (Includes RGB Looping Trail Color) - Glider Drag Multiplier —
Self > Glider > Drag Multiplier— (Max 1.2x to avoid physics issues) | Sweet spot: 1.15x
Improved
- Display Full Body — now includes skeleton body.
- General Codebase Cleanup — removed unused code, improved performance, and reduced memory allocations.
Fixed
- Clear Self Afflictions — properly removes all afflictions including curse and petrify.
Version 3.3.6
New
- Crossplay Network Fix — reduces crossplay-related issues; enabled by default under
Misc > Network. - Infinite Emote —
Self > Body Part Actions > Infinite Emote— Plays the selected emote indefinitely until you start moving.
Fixed
- Pause Menu Player List — now properly aligns with the pause menu.
Version 3.3.5
Improved
- Disable Player Collision — nearby-player checks, cached colliders, and automatic safety restoration reduce lag.
- Noclip — cached body colliders and safer restoration during death, carry, and character changes.
Fixed
- Pause Menu Player List — bounded layout, visible scrollbar, and controller scrolling keep players on-screen.
- Redundant Physics Filter — preserves small, valid movement and damping changes.
- Collision Feature Conflicts — noclip, Big Ghost, and dead-scout physics no longer undo each other's collider settings.
- Entity Control Conflicts — prevents overlapping Big Ghost, Scoutmaster, and Zombie control modes.
Removed
- Item Spawning Protection — causes false positives for legitimate item pickups and equips. will be reworked in a future update.
Version 3.3.4
Added
- Player List Controls —
Network > Playersnow includes selectable info-panel modes and alphabetical or actor-ID sorting. The default panel mode is Info + Visual. - Player Color Indicators — Live player rows now show a colored circle matching each scout's in-game color.
- Pause Menu Player List Toggle —
Home > Misc > Interfacecan enable or restore Cube-X's compact, scrollable pause-menu player list. It is enabled by default.
Improved
- Protection Log — repeated entries are rate-limited and buffered on a background thread to prevent file writes from interrupting gameplay.
Fixed
- Fog Sync Protection — continuous
RPCA_SyncFogupdates are accepted only from the actual room host/master. - Lobby Property Events — valid Photon property changes are no longer blocked as event spam while joining.
- Player Property Updates — Cube-X refreshes player state only when relevant identity or mod fields change.
- Display Full Body — equipped backpacks are no longer toggled every frame, and stored-item renderers are cached.
- Late Join Stability — mismatched reconnect and achievement records are repaired before player registration.
- Cube-X Join Hitches — graceful handling of join-related hitches.
- Remote Ragdolls — removed obsolete material work while preserving condor carry animation and velocity behavior.
Version 3.3.3
Compatibility: Updated for PEAK v2.4.b.
Added
- "Set Menu Key" option on the first time launch.
- Backpack Type Assignment in Items > Slot 4 now lets you select and assign a Backpack, Fannypack, Jetpack, or Rocketpack.
Improved
- Display Full Body now shows the equipped Backpack, Fannypack, Jetpack, or Rocketpack in first person, including the pack's visible stored items.
Fixed
- Updated world player-name labels for PEAK's (Update 2.4.b) asynchronous
UIPlayerNames.Initcallback.
Version 3.3.2
Compatibility: Updated for PEAK v2.2.a and v2.3.a.
Added
- Full Body — see your body in first person, with a small FPS boost.
- World Atmosphere Controls — customize the sky, weather, fog, sun, and moon.
- Become Big Ghost — fly around as a giant ghost.
- Profile Name Colors — use presets or custom colors for each letter.
- Teleport Return Point — jump back to where you were before teleporting.
- Performance Page — includes crowd optimization, grass rendering, ragdoll, physics, and frame-rate controls.
Improved
- Held-item details are more accurate, including Mandrake, Book of Bones, and Energy Drink effects.
- Teleport and ESP menus are cleaner, and campfire targets refresh automatically.
- Event notifications show who died, revived, knocked out, or attacked whom.
- (WIP) Item-spawn protection now names the player and catches inaccessible/debug items.
- Better crowd and remote-ragdoll performance.
- Deaggro Bees now instantly clears only swarms targeting you through the host instead of dispersing them.
- Bee swarm RPC protection avoiding hive-break false positives.
- Disable Player Collision now tracks collider pairs efficiently and restores only the collisions it changed after players join, leave, or respawn.
Fixed
- Coordinate and spawn teleports now handle invalid or overlapping destinations safely.
- Name rendering, Unicode names, and the one-letter username bug.
- Unwanted Carry now protects only your living character and never changes anyone else's carry state.
- Disable Voice Chat Filter no longer causes the ringing sound in Alpine.
Version 3.3.1
Compatibility: Updated for PEAK v2.1.a.
Added
- Late Join Anti Fling —
Host > More Scouts > Late Join— Caps a joining scout's ragdoll speed with an adjustable safety limit. - Item Uses —
Items > Held Item Stats— Displays the held item's remaining and total uses.
Improved
- Ghost Ping — pings made while dead or downed are tagged GHOST / DOWNED.
- Cursed Skull — shows its heal and the Petrify it costs.
- Timed Effects — Sunscreen, No Hunger, Low Gravity, Climb and more now show a duration.
Fixed
- Backpack Wheel — backpacks and jetpacks no longer inherit the rocketpack's slices.
- Item Stats — status rows no longer vanish while you are a skeleton.
- Item Stats — the shield no longer draws as a long yellow bar.
- Item Stats — weight is no longer rounded.
- Tick Attach — rebuilt for PEAK 2.0's new attach path.
Version 3.3.0
Compatibility: Updated for PEAK v2.0.a.
Added
- Infinite Jetpack Fuel —
Self > Items > Charges— Keeps equipped and carried jetpacks fully fueled. - Rocketpack Controls —
Self > Rocketpack— Adds fire and stop actions, infinite flight, impact protection, unlimited pack use, wheel controls, and a dedicated HUD. - Throw Preview —
ESP > Projectiles > Throw Preview— Previews landing and activation areas for beans, dynamite, and beehives. - Campfire Food Scaling —
Host > More Scouts > Campfire Food— Configures food-per-scout and spare food bundles for larger parties. - Affliction Charge Rates —
Self > Afflictions > Charge— Adjusts global or per-affliction charge and drain speeds. - Recent Players: Copy —
Network > Recent Players > [Player] > Copy— Copies player IDs, lobby details, join links, or the complete saved record. - Player Tags —
Network > Players / Recent Players / Blacklist / Friends— Adds FRIEND, BLACKLIST, MODDER, and detected-client labels to player entries and related notifications. - Host Change Notifications —
Misc > Notifications— Displays an alert whenever lobby host authority migrates. - Scout Count Toggle —
Settings > HUD & UI— Shows or hides the HUD scout counter. - Late Join Submenu —
Host > More Scouts > Late Join— Groups late-join revival and anti-fling controls in one location.
Improved
- Notifications — frame-rate-independent stacking and animations.
- Item Cache — uses PEAK's
ItemDatabaseand works from the main menu. - RPC Protections — signatures and validation updated for PEAK 2.0.
- Revive / Kill / Climbing / Ragdoll — updated for PEAK 2.0 RPCs.
- Inventory & Backpack — new item slots, backpack types, and wheel handling.
- Afflictions — added Arrow, Petrify, and FlyTrap.
- Achievements — PEAK 2.0 achievement system and ascent badges.
- Ascent — maximum raised from 7 to 9.
- Icicles — Shake and Drop work again.
- HUD / Scout Count — restored after PEAK removed
VersionString.Update. - Item Fuel — jetpacks are recognized and refilled.
- Steam Lobby Join — clearer failure reasons, faster connection detection.
- Networking — lobby state clears properly after kicks, timeouts, and disconnects.
- Memory — Steam caches are now bounded.
- Search — finds dynamic entries, protections, and player directories.
- More Scouts — better mid-run hosting and mini-run behavior.
- Host Only Kiosk — unauthorized starts are silently ignored.
- Player Info / Footer / Cache Alert — UI and readability.
Fixed
- Jetpack RPC — normal jetpack use no longer trips RPC spam protection.
- Infinite Rocket Flight — the pack stays on until the flight ends, so the wheel and Stop stay usable.
- Petrify — Add and Remove now stack instead of setting or wiping the value.
- Cooked Items — held item stats now reflect cooking.
- Cure-Alls — Cure-All and Faerie Lantern list every status they treat.
- Negative Weight — balloons show their negative weight.
- Sleepy & Heat — these stat rows now appear.
- Grow Bean — restored after PEAK RPC changes.
- Magic Bean — non-host planting errors.
- More Scouts — campfire food persistence, placement, and player count.
- Item Spawning — duplicated items from non-host players.
- Text Chat —
/opens,Entersends,Esccancels. - Cache Alert — long messages wrap correctly.
Version 2.2.3
Compatibility: Updated for PEAK v1.65a.
Added
- Cache Alert —
Settings > HUD & UI— Warns when the spawn item cache must be rebuilt after a PEAK update.
Improved
- Lobby Joining — proper checks before attempting a join.
- Voice Status — moved to the side panel.
Fixed
- Unity 6 — resolved
Scene.get_handle()error. - RPC Attribution — better sender detection across game updates.
- Unwanted Carry — no longer let other mods carry you while alive.
Version 2.2.2
Added
- Free Cam —
Self > Free Cam— Provides unrestricted camera flight with configurable speed, sprint multiplier, smoothing, and sensitivity. - Voice Status —
Network > Voice Chat— Shows each player's live Speaking, Connected, Mic Idle, or No Voice state. - Accurate Carry Weight —
Network > Players > [Player] > Movement— Makes carried players contribute their actual inventory weight. - Dismount Carry —
Network > Players > [Player] > Movement— Ends a piggyback manually or through jump, crouch, and drop inputs; it can also be assigned to a keybind. - Unwanted Carry Protection —
Self > Protections > RPC— Blocks another player from forcing you into a carry while you are alive. - Crab Affliction Protection —
Self > Protections > RPC— Removes the unused Crab status from incoming affliction synchronization. - RPC Sender Attribution — Automatic / background — Tracks the true sender of sensitive RPCs so authorization and protection decisions target the correct player.
Improved
- Network > Players — shows every Photon player, including loading and un-spawned ones.
- Player Names — sanitized, with actor numbers shown.
- Piggyback Carry — rebuilt with strict validation and recovery after death, disconnects, and host migration.
Version 2.1.0
Added
- Four-Slot Inventory Strip —
Network > Players > Player Information— Displays the selected player's four inventory slots directly on the information panel.
Improved
- Live Player Information character preview.
- Protections > Modded Events > Explosive Spam.
Changed
- Spam Timeout is now opt-in and off by default; old settings are migrated.
- Spam Timeout now needs 30+ confirmed detections before applying the 30-second block.
Version 2.0.2
Fixed
- Item Spawning protection flagging legitimate pickups and equips.
- Backpack duplication and dropped carried players when equipping a backpack mid-carry.
- Blocked rescue-claw pulls leaving drag, fall, rope, and target state behind.
- Stale temporary hand-slot items and locally disappearing pickups.
- Cursor flashing while Cube-X owns the mouse.
- Stale Alpine wind/snow when a client misses the host's wind-off RPC.
- Frozen and orphaned mushroom zombies after the owner disconnects.
Improved
- README documents the current protection suite.
Version 2.0.0
Release focus: Introduced the Click GUI.
Added
- Click GUI —
Settings > Appearance— Adds a second click-style window interface that shares the classic menu's features, settings, and saved state. - Ascent Control —
Host > Ascent— Applies an ascent difficulty to every scout during an active expedition. - PEAK Map Picker —
Host > Biome > PEAK Map Picker— Selects the daily map, a random map, or a specific entry from the cached catalog. - Terrain Customizer —
Host > Biome > Terrain Customizer— Filters and builds map selections using per-segment biome choices. - First-Time Tutorial —
Settings > Replay Tutorial— Guides first-time users through interface selection and can be replayed at any time. - Item Spawning Protection —
Self > Protections > Modded Events— Routes remote item spawns through configurable notification, logging, and blocking controls. - Ascent Change Protection —
Self > Protections > Host— Blocks unauthorized ascent changes and re-synchronizes the host's correct setting. - Spam Timeout Protection —
Self > Protections > Crash Events— Temporarily blocks persistent event spammers on a per-player basis.
Improved
- Redesigned notifications with scale-aware layout and smoother animations.
- Host/master detection resolved live against the room, with migration fallbacks.
- Menu input capture and cursor handling across prompts, editors, and the Click GUI.
Fixed
- Fog desync for joining, reconnecting, and mini-run scouts.
- Revive Late Join Players spawning on dead players or invalid positions.
- Destroy protection treating a player's own cleanup as an attack.
- Spectate > Picture in Picture previews for dead players.
Version 1.5.0
Release focus: Expanded protections and quality-of-life tools.
Added
- Versioned Spawn Item Cache —
Spawn > Itemsand automatic / background — Stores spawnable items in JSON by game version and rebuilds the cache after PEAK updates. - Aura Farm —
Self > Miscellaneous— Automates nearby aura-item use with a searchable item selector. - Directory Search —
Network > Friends / Blacklist / Recent Players— Adds focused search fields to saved and live player directories. - Backpack Slot Management —
Items > Slot 4 / Backpack— Assigns a backpack and exposes its contents with per-item cook levels. - Temporary Extra Slot —
Items > Extra Slot— Exposes PEAK's temporary inventory slot250for item management. - Entity Control —
Self > Entity Control— Adds transformations for becoming a Scoutmaster or mushroom zombie. - Text Chat —
Network > Text Chat— Adds PeakTextChat-compatible in-game messaging. - Hear Passed Out Players —
Network > Voice Chat— Keeps passed-out players audible through voice chat. - Protection Suite Controls —
Self > Protections— Organizes protections into Crash Events, Modded Events, RPC, Host, and Cheaters, with per-entry controls, suite toggles, Learn Mode, and logging. - Expanded Protection Entries —
Self > Protections > Crash Events / Cheaters— Adds Known Cheaters, Identity Spoof, Destroy Others, and Attack Others detection. - Host Kick Notice — Automatic / background — Replaces the native leave message with a clear host-side kick reason.
- Picture-in-Picture Spectate —
Network > Players > Spectate— Opens a draggable live camera preview for the selected player. - Lobby Information and Join Link —
Network > Connection— Displays current lobby details and copies a reusable Steam join link. - Steam Lobby Details and Player Notes —
Network > Friends / Recent Players / Blacklist— Adds lobby metadata and persistent notes to saved-player directories. - Clamp Remote Ragdoll Velocity —
Performance > Remote Characters— Limits extreme remote ragdoll speeds to reduce physics instability. - Fire Smoke PTFX Player — Historical:
Network > Players > [Player]— Applied the fire-smoke visual effect to a selected player; no longer exposed in the public menu.
Improved
- Cook level range is now
0-4, with one shared cooking flow. - Wider Incoming RPC Guard coverage for forced afflictions, death, inventory, spawn spam, and host abuse.
- Honest protection scope labels — local blocks are labeled as such.
- Ownership-theft protection covers remote character views.
- Host blacklist kicks and blocks rejoin; non-host stays passive.
- Large false-positive reduction pass across join, revive, inventory, and physics RPCs.
- Better protection notifications and logs, with post-block state resync.
- Config Save/Load notifications, and a taller Text Chat panel.
Fixed
- Force Win only affecting the local client.
- False positives for Force Unstick / UnHang and Force End Screen Done.
- Top-right HUD ascent alignment, and the disappearing scouts counter.
- Carry and backpack equip conflicts.
- Fog not syncing for joining players.
- Ownership request false positives on join/spawn.
- Dynamite, beehive, and blowdart use treated as spawn spam.
- Protection log and chat spam while joining lobbies.
- Blacklist adds are now opt-in per protection.
- Harmful non-host blacklist behavior.
- PUN events, and submenu highlight smoothing.
Removed
- All harmful and abusive features from the Players and All Players submenus.
Version 1.4.3
Improved
- Join-time status sync validation accepts legitimate owner updates.
- Revive Late Join Players waits for PEAK to fully register a joining scout.
Fixed
- Lobby joins getting stuck when status sync arrived before ownership settled.
- Late-join revive acting on a half-created scout.
Version 1.4.2
Added
- Auto Revive All —
Network > All Players > Recovery— Revives dead players every five seconds, with lava rescue and selectable target behavior. - Delete Gun —
Spawn > Guns— Deletes targeted items and world objects by raycast while excluding protected player objects. - Pull Distance Targeting Visuals —
Self > Body Part Actions > Pull Distance— Draws a target ring, guide line, and distance label while using extended pull range. - Altitude HUD —
Settings > HUD & UI— Adds the local player's altitude to the numerical HUD. - Disable Bugle SFX —
World > Environment— Locally mutes regular and magic bugle sound effects. - Rejoin Lobby —
Network > Connection— Leaves and reconnects to the current Steam lobby. - Expanded Steam Lobby Details —
Network > Friends / Recent Players / Connection— Displays lobby links, host details, tags, biome, level, and ascent metadata. - Player and Lobby Utilities —
Network > Friends / Recent Players / Players— Adds Copy Lobby ID, Open Steam Profile, and ownership-return actions where relevant. - Player Identified Notifications — Automatic / background — Shows a one-time alert when Cube-X recognizes a known mod client.
Improved
- Reorganized Self page categories and renamed several submenus.
- Teleport and revive actions place players beside you and clear velocity.
- Scan throttling across player, character, and visual features.
- Infinite Rescue Hook Range patched continuously across all hook paths.
Fixed
- Steam lobby link text overlapping menu rows.
- Mod Reason showing the generic prefix instead of the reason.
- Steam join links with query strings, fragments, or whitespace.
- Blacklist not blocking blacklisted players from joining.
- Legitimate owner and recent-join revive RPCs being blocked.
- Carry Player and Carry Me failing for non-host carriers.
- Forced carry being visible only locally, and carry backpack swaps.
- Slot-4 input and carried-player jump/drop input not releasing a forced carry.
Version 1.4.1
Added
- Alt-Tab FPS Recovery —
Performance > Frame Rate— Reapplies fullscreen and frame-pacing settings when the game regains focus. - Player ESP Target Colors —
ESP > Players > ESP > Colors— Provides independent colors for players, food, items, luggage, ghosts, and hazards. - Reset Name Color —
Network > Profile > Name Color— Restores the default synchronized profile-name color. - Open Menu On Launch —
Settings > Keybinds— Opens Cube-X automatically when the plugin starts.
Improved
- Feature ticking and menu refreshes synced to the game frame.
- Duplicate-hotkey confirmation prompt.
- Prompts, keybind capture, color picker, and editors keep the cursor visible and block gameplay input.
- Spectate follows a dead player's ghost when available.
- Remove Item Restrictions only inspects your held item.
- Optimized Freeze/Spin All Items, Reach Distance, and Deaggro Bees.
- Unified Steam lobby join tracking across links, friends, and saved lobbies.
Fixed
- Blocked high-impact RPCs leaving ownership or inventory state stale.
- Reset Color and Reset Name staging white instead of the default nickname color.
- Hotkeys on generated affliction Add/Remove rows not firing.
- Input leaking through while a prompt or editor is active.
- Modal cursor restore using stale focus state.
- Non-host Clear Player Object causing local-only desync.
- Set Username and Reset Name respawning a dead or ghost character.
Version 1.4.0
Added
- Mod Reason —
Network > Players > Player Information— Explains why Cube-X marked a selected player as modded or suspicious. - Selected-Player Actions —
Network > Players > [Player]— Adds revive, down, teleport-to-me, and Scoutmaster actions for the selected player. - Revive on Player —
Network > Players > [Player] > Recovery— Revives you at the selected player's position. - Aimbot —
Spawn > Guns— Adds an adjustable FOV circle and target-lock marker for supported thrown items. - Additional Player and Rendering Controls —
Performance > Rendering,Self > Movement > Collision, andNetwork > Profile— Adds Disable Airport Mirror, Disable Player Collision, and Reset Name controls. - Projectile Visuals —
ESP > Projectiles— Adds a projectile path overlay and item trails. - Revive Late Join Players —
Host > More Scouts > Late Join— Automatically revives joining scouts at a selectable safe target. - Cube-X Identification — Automatic / background — Adds opt-in User and Developer identity tags for compatible Cube-X clients.
- Self Affliction Controls —
Self > Afflictions— Exposes the complete affliction list with per-affliction add and remove actions.
Improved
- Reset to Defaults now covers toggles, values, text, colors, and UI customization.
- Remove Item Restrictions is now a toggle that restores original flags.
- Light Nearby Campfire teleports players to you first.
- More Scouts refreshes campfire food as the scout count grows.
- Aimbot supports charged throws and thrown-item RPCs.
- Teleport to Spawn resolves the scene's real spawn point.
- Pull Distance extended from 4m to 10m using the game's own spring force — no teleporting.
- Fly follows the camera look direction; controller descend moved to right-stick press.
- Consolidated duplicate all-player and selected-player actions.
- Reduced per-frame allocations in the stamina bar, affliction HUD, and player info panel.
Fixed
- Feeding items to other players while Instant Item Use was enabled.
- Modded hosts forcing fall, kill, pass out, teleport, or end-game on you.
- Duplicate action implementations across player menus.
- Anti-cheat false positives and Fly null reference edge cases.
Version 1.3.2
Added
- Player Status HUD —
ESP > Players > Awareness— Shows nearby player stamina and affliction bars with configurable range and player-count limits. - Selected-Player Preview —
Network > Players > Player Information— Renders a live material preview of the selected scout beside their information. - Controller Navigation — Interface-wide — Adds D-pad navigation,
Ato select,Bto go back, andD-pad Right + RBto open or close the menu.
Improved
- Profile-card stamina bars use game-style stamina, extra stamina, and affliction segments.
- Affliction badges use PEAK's colors, full names, and percentages.
- Menu search refreshes live while typing.
- Fly controller support, and one shared player roster across HUDs and visuals.
- Blacklist enforcement split between host kicks and non-host cleanup.
Fixed
- Ascent achievement unlocks.
- Config text fields rebuilding while typing.
- Pull Distance ignoring the configured distance.
- Duplicate HUD stamina rows after joins and leaves.
- Player trails drawn on ghosts and dead players.
Version 1.3.1
Added
- FPS Performance Controls —
Performance > World Entities / Remote Characters / Wind Simulation— Controls center-of-mass updates, remote ragdoll throttling, and wind-force processing. - Ragdoll Update Tuning —
Performance > Remote Characters— Configures near, medium, and far update rates and distance thresholds. - Profile Card Stamina Bars —
ESP > Players > Profile Cards— Displays game-style stamina and affliction bars on player profile cards. - Custom Saves —
Settings > Config > Custom Saves— Manages named configurations with notes, timestamps, load, overwrite, rename, and delete actions.
Improved
- Config saves persist text options, toggles, numbers, colors, and layout state.
- Reorganized Visuals > Performance into Preset, Rendering, World Entities, Characters, and Wind.
- Replaced selected-only filters with Exclude Self toggles.
- Held Item Stats, and Numerical HUD reduction timers.
- Day/night indicator moved to top center; version and scout text moved to top-right.
Fixed
- Magic Bean vine growth for non-host players.
- Invalid RPC payloads for revive, stop-climbing, and end-screen actions.
- Statue revive handling and local ownership re-sync.
- Anti-modder false positives for self revive, effigy revive, bee swarms, campfire burnout, scout cannon, fog, and end-game flow.
- Legitimate item drops and stale drop relays.
- Player Inventory clear-slot and all-slot actions targeting the wrong slot.
- Play Dead sending the flex emote.
- Host Only Kiosk enforcement outside of hosting.
- Description word wrapping and submenu back navigation.
- Infinite Item Charge with the Friendship Bugle and rope spools.
- Infinite Rope consuming the item and ignoring the 10m cap.
Version 1.3.0
Added
- Modder Player Tags —
Network > Playersand automatic / background — Labels suspicious clients in player lists after protected illegal network activity is detected. - More Scouts —
Host > More Scouts— Raises the host-controlled room limit to as many as 30 scouts and scales campfire food. - Host Lobby Controls —
Host > Lobby Control— Adds Steam lobby locking, airport loading, and end-screen skipping for the host. - Dead-Scout Physics Optimization —
Performance > World Entities— Disables unnecessary dead-scout ragdoll colliders to improve large-lobby performance. - Extended Pull and Reach Distance —
Self > Body Part Actions— Raises Pull Distance and Reach Distance limits to 50 metres.
Improved
- Expanded anti-modder detections across scout, swarm, campfire, flare, fog, bridge, rope, and network events.
- Client UI handling for large lobbies — sliders, nametags, cutscene seats, and end-screen entries.
- Reduced Photon instability during large revive waves.
- Airport kiosk locked to the host by default.
- Campfire tools affect only the nearest campfire within 10m.
- Item recharge refills to natural full values instead of oversized ones.
- Sticky Fingers folded into Infinite Item Charge.
- Reworked Infinite Rescue Hook Range to avoid scene-wide scans.
- Hardened remote destroy protection with post-block room resync.
- Steam joins leave the current room first.
- Renamed Peak Kick Drop Mode to Kick Animation.
- Modded hosts are no longer trusted for protected master-client RPCs.
Removed
- Biome warp and broad scene-changing controls.
- The broken custom rope length option.
Version 1.2.0
Added
- Cheap World Item Rendering —
Performance > World Entities— Uses a lower-cost rendering path for world items to improve frame rate. - Remote Destroy Protection —
Self > Protections > Crash Events— Detects remote Photon destroy events that target your player objects.
Improved
- Tags anchored to the right of the submenu.
- Fewer anti-modder false positives.
- Steam friends card shows the game name instead of the app ID.
- Cached player, character, and luggage lookups.
- Bulk luggage actions batched over time instead of one frame.
Fixed
- Tags not displaying.
- Player actions targeting stale or missing players.
- Luggage menu and teleport errors from invalid renderer bounds.
- All-player actions failing to collect characters.
- The player invite button not sending Steam invites.
Version 1.1.1
Fixed
- Thunderstore Packaging — corrected the package upload so the release installs properly.
Version 1.1.0
Improved
- App data moved to
%APPDATA%\CubeX\Peak. - Disable Client Timeout keeps send/receive processing active.
- Skip Intro on Startup patches the startup wait instead of the update loop.
- Cached achievement metadata and unlock lookups.
- Combined distant mob culling into one toggleable option.
- Username color changes staged until Set Username is pressed.
- On-screen notifications capped at 10; performance target FPS range 30-600.
Fixed
- Idle notification spam from Use Everyone's Ping Pointer.
Version 1.0.0
Release
- Initial Release — launched Cube-X for PEAK.
