PEAK
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LIGHTNING_X-CubeX-3.3.1
Dependants

Cube-X Changelog

Version 3.3.1

  • Updated Cube-X for PEAK v2.1.a

New

  • Late Join Anti Fling (Host > Scouts > Late Join) — caps a joining scout's ragdoll speed, with an adjustable limit.
  • Item Uses — held item stats show remaining and total uses.

Improved

  • Ghost Ping — pings made while dead or downed are tagged GHOST / DOWNED.
  • Cursed Skull — shows its heal and the Petrify it costs.
  • Timed Effects — Sunscreen, No Hunger, Low Gravity, Climb and more now show a duration.

Fixed

  • Backpack Wheel — backpacks and jetpacks no longer inherit the rocketpack's slices.
  • Item Stats — status rows no longer vanish while you are a skeleton.
  • Item Stats — the shield no longer draws as a long yellow bar.
  • Item Stats — weight is no longer rounded.
  • Tick Attach — rebuilt for PEAK 2.0's new attach path.

Version 3.3.0

  • Updated Cube-X for PEAK v2.0.a

New

  • Infinite Jetpack Fuel — keeps equipped and carried jetpacks full.
  • Rocketpack — fire/stop, infinite flight, survive impacts, infinite pack, wheel controls, and HUD.
  • Throw Preview — landing and activation preview for beans, dynamite, and beehives.
  • Campfire Food — configurable scaling for larger parties.
  • Affliction Charge Rates — global or per-affliction charge/drain speeds.
  • Recent Players: Copy — copy IDs, lobby details, join links, or all saved data.
  • Player Tags — FRIEND, BLACKLIST, MODDER, and client tags in PEAK notifications.
  • Host Change Notification — host migration alerts.
  • Scout Count Toggle — optionally hide the HUD scout count.
  • Late Join — moved to its own submenu.

Improved

  • Notifications — frame-rate-independent stacking and animations.
  • Item Cache — uses PEAK's ItemDatabase and works from the main menu.
  • RPC Protections — signatures and validation updated for PEAK 2.0.
  • Revive / Kill / Climbing / Ragdoll — updated for PEAK 2.0 RPCs.
  • Inventory & Backpack — new item slots, backpack types, and wheel handling.
  • Afflictions — added Arrow, Petrify, and FlyTrap.
  • Achievements — PEAK 2.0 achievement system and ascent badges.
  • Ascent — maximum raised from 7 to 9.
  • Icicles — Shake and Drop work again.
  • HUD / Scout Count — restored after PEAK removed VersionString.Update.
  • Item Fuel — jetpacks are recognized and refilled.
  • Steam Lobby Join — clearer failure reasons, faster connection detection.
  • Networking — lobby state clears properly after kicks, timeouts, and disconnects.
  • Memory — Steam caches are now bounded.
  • Search — finds dynamic entries, protections, and player directories.
  • More Scouts — better mid-run hosting and mini-run behavior.
  • Host Only Kiosk — unauthorized starts are silently ignored.
  • Player Info / Footer / Cache Alert — UI and readability.

Fixed

  • Jetpack RPC — normal jetpack use no longer trips RPC spam protection.
  • Infinite Rocket Flight — the pack stays on until the flight ends, so the wheel and Stop stay usable.
  • Petrify — Add and Remove now stack instead of setting or wiping the value.
  • Cooked Items — held item stats now reflect cooking.
  • Cure-Alls — Cure-All and Faerie Lantern list every status they treat.
  • Negative Weight — balloons show their negative weight.
  • Sleepy & Heat — these stat rows now appear.
  • Grow Bean — restored after PEAK RPC changes.
  • Magic Bean — non-host planting errors.
  • More Scouts — campfire food persistence, placement, and player count.
  • Item Spawning — duplicated items from non-host players.
  • Text Chat/ opens, Enter sends, Esc cancels.
  • Cache Alert — long messages wrap correctly.

Version 2.2.3

  • Updated Cube-X for PEAK v1.65a

New

  • Cache Alert (Visuals > HUD) — warns when the spawn cache must be rebuilt after a game update.

Improved

  • Lobby Joining — proper checks before attempting a join.
  • Voice Status — moved to the side panel.

Fixed

  • Unity 6 — resolved Scene.get_handle() error.
  • RPC Attribution — better sender detection across game updates.
  • Unwanted Carry — no longer let other mods carry you while alive.

Version 2.2.2

New

  • Free Cam — fly freely with configurable speed, smoothing, and sensitivity.
  • Voice Status — live per-player Speaking / Connected / Mic Idle / No Voice.
  • Accurate Carry Weight — carried players contribute their real inventory weight.
  • Dismount Carry — end a piggyback manually, or by jumping, crouching, or dropping.
  • Protections > RPC > Unwanted Carry — blocks being carried while alive.
  • Protections > RPC > Crab Affliction — strips the unused Crab status from affliction syncs.
  • RPC Sender Attribution — accurate per-player tracking and authorization for sensitive RPCs.

Improved

  • Network > Players — shows every Photon player, including loading and un-spawned ones.
  • Player Names — sanitized, with actor numbers shown.
  • Piggyback Carry — rebuilt with strict validation and recovery after death, disconnects, and host migration.

Version 2.1.0

New

  • Four-slot inventory strip in Player Information.

Improved

  • Live Player Information character preview.
  • Protections > Modded Events > Explosive Spam.

Changed

  • Spam Timeout is now opt-in and off by default; old settings are migrated.
  • Spam Timeout now needs 30+ confirmed detections before applying the 30-second block.

Version 2.0.2

Fixed

  • Item Spawning protection flagging legitimate pickups and equips.
  • Backpack duplication and dropped carried players when equipping a backpack mid-carry.
  • Blocked rescue-claw pulls leaving drag, fall, rope, and target state behind.
  • Stale temporary hand-slot items and locally disappearing pickups.
  • Cursor flashing while Cube-X owns the mouse.
  • Stale Alpine wind/snow when a client misses the host's wind-off RPC.
  • Frozen and orphaned mushroom zombies after the owner disconnects.

Improved

  • README documents the current protection suite.

Version 2.0.0

Introduces the Click GUI.

New

  • Click GUI — a second click-style window interface for the whole menu, toggled in Settings > Appearance.
  • Host > Ascent — apply an ascent difficulty mid-expedition to every scout.
  • Host > Biome > PEAK Map Picker — daily, random, or direct selection from a cached catalog.
  • Host > Biome > Terrain Customizer — filter the map catalog by per-segment biome.
  • First-Time Tutorial — pick an interface on first launch; replayable from Settings.
  • Protections > Modded Events > Item Spawning — remote item spawns run through notify/log/block.
  • Protections > Host > Ascent Change — blocks non-host ascent changes and re-syncs the correct one.
  • Protections > Crash Events > Spam Timeout — 30-second per-player block for persistent spammers.

Improved

  • Redesigned notifications with scale-aware layout and smoother animations.
  • Host/master detection resolved live against the room, with migration fallbacks.
  • Menu input capture and cursor handling across prompts, editors, and the Click GUI.

Fixed

  • Fog desync for joining, reconnecting, and mini-run scouts.
  • Revive Late Join Players spawning on dead players or invalid positions.
  • Destroy protection treating a player's own cleanup as an attack.
  • Spectate > Picture in Picture previews for dead players.

Version 1.5.0

Focused on Protections and QOL.

New

  • JSON spawn item cache keyed to the game version, rebuilt automatically after updates.
  • Self > Miscellaneous > Aura Farm.
  • Search for Friends, Blacklist, and Recent Players.
  • Inventory > Slot 4 / Backpack — Assign Backpack, plus contents with per-item cook levels.
  • Inventory > Extra Slot for PEAK's temporary slot 250.
  • Self > Entity Control — Become Scoutmaster and Become Zombie.
  • Network > Voice Chat > Text Chat — PeakTextChat-compatible.
  • Network > Voice Chat > Hear Passed Out Players.
  • Reorganized Self > Protections into Crash Events, Modded Events, RPC, Host, and Cheaters, with per-entry options, Enable/Disable All, Learn Mode, and a log file.
  • Protection entries for Known Cheaters, Identity Spoof, Destroy Others, and Attack Others.
  • Host kick notice replacing the native leave message.
  • Spectate > Picture in Picture.
  • Network > Connection — Current Lobby Info panel and Copy Join Link.
  • Steam friend lobby details, and player notes for Recent Players, Blacklist, and Friends.
  • Clamp Remote Ragdoll Velocity.
  • Fire Smoke PTFX Player.

Improved

  • Cook level range is now 0-4, with one shared cooking flow.
  • Wider Incoming RPC Guard coverage for forced afflictions, death, inventory, spawn spam, and host abuse.
  • Honest protection scope labels — local blocks are labeled as such.
  • Ownership-theft protection covers remote character views.
  • Host blacklist kicks and blocks rejoin; non-host stays passive.
  • Large false-positive reduction pass across join, revive, inventory, and physics RPCs.
  • Better protection notifications and logs, with post-block state resync.
  • Config Save/Load notifications, and a taller Text Chat panel.

Fixed

  • Force Win only affecting the local client.
  • False positives for Force Unstick / UnHang and Force End Screen Done.
  • Top-right HUD ascent alignment, and the disappearing scouts counter.
  • Carry and backpack equip conflicts.
  • Fog not syncing for joining players.
  • Ownership request false positives on join/spawn.
  • Dynamite, beehive, and blowdart use treated as spawn spam.
  • Protection log and chat spam while joining lobbies.
  • Blacklist adds are now opt-in per protection.
  • Harmful non-host blacklist behavior.
  • PUN events, and submenu highlight smoothing.

Removed

  • All harmful and abusive features from the Players and All Players submenus.

Version 1.4.3

Improved

  • Join-time status sync validation accepts legitimate owner updates.
  • Revive Late Join Players waits for PEAK to fully register a joining scout.

Fixed

  • Lobby joins getting stuck when status sync arrived before ownership settled.
  • Late-join revive acting on a half-created scout.

Version 1.4.2

New

  • Auto Revive All — revives dead players every 5 seconds, with lava rescue and selectable targets.
  • Delete Gun (Spawn > Guns) — raycast deletion of items and world objects, with protected players excluded.
  • Pull Distance targeting visuals — target ring, guide line, and distance label.
  • Altitude (Visuals > HUD > Numerical HUD).
  • Disable Bugle SFX — locally mute regular and magic bugles.
  • Rejoin Lobby — leave and rejoin the current Steam lobby.
  • Expanded Steam lobby tools — lobby links, host details, tags, biome, level, and ascent metadata.
  • Copy Lobby ID, Open Steam Profile, and Return Ownership Player.
  • One-time Player Identified notifications for known mod clients.

Improved

  • Reorganized Self page categories and renamed several submenus.
  • Teleport and revive actions place players beside you and clear velocity.
  • Scan throttling across player, character, and visual features.
  • Infinite Rescue Hook Range patched continuously across all hook paths.

Fixed

  • Steam lobby link text overlapping menu rows.
  • Mod Reason showing the generic prefix instead of the reason.
  • Steam join links with query strings, fragments, or whitespace.
  • Blacklist not blocking blacklisted players from joining.
  • Legitimate owner and recent-join revive RPCs being blocked.
  • Carry Player and Carry Me failing for non-host carriers.
  • Forced carry being visible only locally, and carry backpack swaps.
  • Slot-4 input and carried-player jump/drop input not releasing a forced carry.

Version 1.4.1

New

  • Alt-Tab FPS Recovery — reapplies fullscreen and frame pacing after regaining focus.
  • Separate Player ESP colors for food, items, luggage, ghosts, and hazards.
  • Reset Color (Network > Profile).
  • Open Menu On Launch (Settings > Keybinds).

Improved

  • Feature ticking and menu refreshes synced to the game frame.
  • Duplicate-hotkey confirmation prompt.
  • Prompts, keybind capture, color picker, and editors keep the cursor visible and block gameplay input.
  • Spectate follows a dead player's ghost when available.
  • Remove Item Restrictions only inspects your held item.
  • Optimized Freeze/Spin All Items, Reach Distance, and Deaggro Bees.
  • Unified Steam lobby join tracking across links, friends, and saved lobbies.

Fixed

  • Blocked high-impact RPCs leaving ownership or inventory state stale.
  • Reset Color and Reset Name staging white instead of the default nickname color.
  • Hotkeys on generated affliction Add/Remove rows not firing.
  • Input leaking through while a prompt or editor is active.
  • Modal cursor restore using stale focus state.
  • Non-host Clear Player Object causing local-only desync.
  • Set Username and Reset Name respawning a dead or ghost character.

Version 1.4.0

New

  • Mod Reason row on player information cards.
  • Selected-player buttons for revive, down, teleport-to-me, and Scoutmaster spawning.
  • Revive on Player — revive yourself at that player's position.
  • Aimbot (Spawn > Guns) — adjustable FOV circle and lock marker.
  • Disable Airport Mirror, Disable Collision With Players, and Reset Name.
  • Visuals > Projectiles — Projectile Path and Item Trail.
  • Revive Late Join Players (Host > Scouts) with selectable revive targets.
  • Cube-X Identification — opt-in User and Dev tags.
  • Self > Afflictions — full affliction list with per-affliction add/remove.

Improved

  • Reset to Defaults now covers toggles, values, text, colors, and UI customization.
  • Remove Item Restrictions is now a toggle that restores original flags.
  • Light Nearby Campfire teleports players to you first.
  • More Scouts refreshes campfire food as the scout count grows.
  • Aimbot supports charged throws and thrown-item RPCs.
  • Teleport to Spawn resolves the scene's real spawn point.
  • Pull Distance extended from 4m to 10m using the game's own spring force — no teleporting.
  • Fly follows the camera look direction; controller descend moved to right-stick press.
  • Consolidated duplicate all-player and selected-player actions.
  • Reduced per-frame allocations in the stamina bar, affliction HUD, and player info panel.

Fixed

  • Feeding items to other players while Instant Item Use was enabled.
  • Modded hosts forcing fall, kill, pass out, teleport, or end-game on you.
  • Duplicate action implementations across player menus.
  • Anti-cheat false positives and Fly null reference edge cases.

Version 1.3.2

New

  • Player Status HUD with nearby player stamina and affliction bars, plus count and range controls.
  • Selected-player material preview panel.
  • Controller navigation — D-pad, A select, B back, D-pad Right + RB open/close.

Improved

  • Profile-card stamina bars use game-style stamina, extra stamina, and affliction segments.
  • Affliction badges use PEAK's colors, full names, and percentages.
  • Menu search refreshes live while typing.
  • Fly controller support, and one shared player roster across HUDs and visuals.
  • Blacklist enforcement split between host kicks and non-host cleanup.

Fixed

  • Ascent achievement unlocks.
  • Config text fields rebuilding while typing.
  • Pull Distance ignoring the configured distance.
  • Duplicate HUD stamina rows after joins and leaves.
  • Player trails drawn on ghosts and dead players.

Version 1.3.1

New

  • FPS performance controls — center-of-mass updates, remote ragdoll throttling, and wind-force skipping.
  • Configurable ragdoll update rates and distance thresholds.
  • Profile Cards Display Stamina Bars.
  • Custom Saves config manager with names, notes, timestamps, and load/override/rename/delete.

Improved

  • Config saves persist text options, toggles, numbers, colors, and layout state.
  • Reorganized Visuals > Performance into Preset, Rendering, World Entities, Characters, and Wind.
  • Replaced selected-only filters with Exclude Self toggles.
  • Held Item Stats, and Numerical HUD reduction timers.
  • Day/night indicator moved to top center; version and scout text moved to top-right.

Fixed

  • Magic Bean vine growth for non-host players.
  • Invalid RPC payloads for revive, stop-climbing, and end-screen actions.
  • Statue revive handling and local ownership re-sync.
  • Anti-modder false positives for self revive, effigy revive, bee swarms, campfire burnout, scout cannon, fog, and end-game flow.
  • Legitimate item drops and stale drop relays.
  • Player Inventory clear-slot and all-slot actions targeting the wrong slot.
  • Play Dead sending the flex emote.
  • Host Only Kiosk enforcement outside of hosting.
  • Description word wrapping and submenu back navigation.
  • Infinite Item Charge with the Friendship Bugle and rope spools.
  • Infinite Rope consuming the item and ignoring the 10m cap.

Version 1.3.0

New

  • Modder player tags for suspicious clients.
  • Host-only More Scouts with a 1-30 scout cap and extra campfire food.
  • Host-only Steam lobby locking, airport loading, and end-screen skipping.
  • Dead-scout ragdoll collider optimization for large lobbies.
  • Pull Distance up to 50m, and Reach Distance raised to 50m.

Improved

  • Expanded anti-modder detections across scout, swarm, campfire, flare, fog, bridge, rope, and network events.
  • Client UI handling for large lobbies — sliders, nametags, cutscene seats, and end-screen entries.
  • Reduced Photon instability during large revive waves.
  • Airport kiosk locked to the host by default.
  • Campfire tools affect only the nearest campfire within 10m.
  • Item recharge refills to natural full values instead of oversized ones.
  • Sticky Fingers folded into Infinite Item Charge.
  • Reworked Infinite Rescue Hook Range to avoid scene-wide scans.
  • Hardened remote destroy protection with post-block room resync.
  • Steam joins leave the current room first.
  • Renamed Peak Kick Drop Mode to Kick Animation.
  • Modded hosts are no longer trusted for protected master-client RPCs.

Removed

  • Biome warp and broad scene-changing controls.
  • The broken custom rope length option.

Version 1.2.0

New

  • Cheap World Item Rendering performance mode.
  • Anti-modder detection for remote Photon destroy events targeting you.

Improved

  • Tags anchored to the right of the submenu.
  • Fewer anti-modder false positives.
  • Steam friends card shows the game name instead of the app ID.
  • Cached player, character, and luggage lookups.
  • Bulk luggage actions batched over time instead of one frame.

Fixed

  • Tags not displaying.
  • Player actions targeting stale or missing players.
  • Luggage menu and teleport errors from invalid renderer bounds.
  • All-player actions failing to collect characters.
  • The player invite button not sending Steam invites.

Version 1.1.1

  • Proper package upload to Thunderstore.

Version 1.1.0

Improved

  • App data moved to %APPDATA%\CubeX\Peak.
  • Disable Client Timeout keeps send/receive processing active.
  • Skip Intro on Startup patches the startup wait instead of the update loop.
  • Cached achievement metadata and unlock lookups.
  • Combined distant mob culling into one toggleable option.
  • Username color changes staged until Set Username is pressed.
  • On-screen notifications capped at 10; performance target FPS range 30-600.

Fixed

  • Idle notification spam from Use Everyone's Ping Pointer.

Version 1.0.0

  • Initial release of Cube-X.
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