PEAK
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3.3.7
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Dependants

Version 3.3.7

Compatibility: Updated for PEAK v2.4.c.

New

  • Quicksave Error Log Patch — prevents PEAK from attempting to read a non-existent quicksave file on startup.
  • Infinite GliderSelf > Glider — Prevents stamina drain while gliding. (Includes RGB Looping Trail Color)
  • Glider Drag MultiplierSelf > Glider > Drag Multiplier — (Max 1.2x to avoid physics issues) | Sweet spot: 1.15x

Improved

  • Display Full Body — now includes skeleton body.
  • General Codebase Cleanup — removed unused code, improved performance, and reduced memory allocations.

Fixed

  • Clear Self Afflictions — properly removes all afflictions including curse and petrify.

Version 3.3.6

New

  • Crossplay Network Fix — reduces crossplay-related issues; enabled by default under Misc > Network.
  • Infinite EmoteSelf > Body Part Actions > Infinite Emote — Plays the selected emote indefinitely until you start moving.

Fixed

  • Pause Menu Player List — now properly aligns with the pause menu.

Version 3.3.5

Improved

  • Disable Player Collision — nearby-player checks, cached colliders, and automatic safety restoration reduce lag.
  • Noclip — cached body colliders and safer restoration during death, carry, and character changes.

Fixed

  • Pause Menu Player List — bounded layout, visible scrollbar, and controller scrolling keep players on-screen.
  • Redundant Physics Filter — preserves small, valid movement and damping changes.
  • Collision Feature Conflicts — noclip, Big Ghost, and dead-scout physics no longer undo each other's collider settings.
  • Entity Control Conflicts — prevents overlapping Big Ghost, Scoutmaster, and Zombie control modes.

Removed

  • Item Spawning Protection — causes false positives for legitimate item pickups and equips. will be reworked in a future update.

Version 3.3.4

Added

  • Player List ControlsNetwork > Players now includes selectable info-panel modes and alphabetical or actor-ID sorting. The default panel mode is Info + Visual.
  • Player Color Indicators — Live player rows now show a colored circle matching each scout's in-game color.
  • Pause Menu Player List ToggleHome > Misc > Interface can enable or restore Cube-X's compact, scrollable pause-menu player list. It is enabled by default.

Improved

  • Protection Log — repeated entries are rate-limited and buffered on a background thread to prevent file writes from interrupting gameplay.

Fixed

  • Fog Sync Protection — continuous RPCA_SyncFog updates are accepted only from the actual room host/master.
  • Lobby Property Events — valid Photon property changes are no longer blocked as event spam while joining.
  • Player Property Updates — Cube-X refreshes player state only when relevant identity or mod fields change.
  • Display Full Body — equipped backpacks are no longer toggled every frame, and stored-item renderers are cached.
  • Late Join Stability — mismatched reconnect and achievement records are repaired before player registration.
  • Cube-X Join Hitches — graceful handling of join-related hitches.
  • Remote Ragdolls — removed obsolete material work while preserving condor carry animation and velocity behavior.

Version 3.3.3

Compatibility: Updated for PEAK v2.4.b.

Added

  • "Set Menu Key" option on the first time launch.
  • Backpack Type Assignment in Items > Slot 4 now lets you select and assign a Backpack, Fannypack, Jetpack, or Rocketpack.

Improved

  • Display Full Body now shows the equipped Backpack, Fannypack, Jetpack, or Rocketpack in first person, including the pack's visible stored items.

Fixed

  • Updated world player-name labels for PEAK's (Update 2.4.b) asynchronous UIPlayerNames.Init callback.

Version 3.3.2

Compatibility: Updated for PEAK v2.2.a and v2.3.a.

Added

  • Full Body — see your body in first person, with a small FPS boost.
  • World Atmosphere Controls — customize the sky, weather, fog, sun, and moon.
  • Become Big Ghost — fly around as a giant ghost.
  • Profile Name Colors — use presets or custom colors for each letter.
  • Teleport Return Point — jump back to where you were before teleporting.
  • Performance Page — includes crowd optimization, grass rendering, ragdoll, physics, and frame-rate controls.

Improved

  • Held-item details are more accurate, including Mandrake, Book of Bones, and Energy Drink effects.
  • Teleport and ESP menus are cleaner, and campfire targets refresh automatically.
  • Event notifications show who died, revived, knocked out, or attacked whom.
  • (WIP) Item-spawn protection now names the player and catches inaccessible/debug items.
  • Better crowd and remote-ragdoll performance.
  • Deaggro Bees now instantly clears only swarms targeting you through the host instead of dispersing them.
  • Bee swarm RPC protection avoiding hive-break false positives.
  • Disable Player Collision now tracks collider pairs efficiently and restores only the collisions it changed after players join, leave, or respawn.

Fixed

  • Coordinate and spawn teleports now handle invalid or overlapping destinations safely.
  • Name rendering, Unicode names, and the one-letter username bug.
  • Unwanted Carry now protects only your living character and never changes anyone else's carry state.
  • Disable Voice Chat Filter no longer causes the ringing sound in Alpine.

Version 3.3.1

Compatibility: Updated for PEAK v2.1.a.

Added

  • Late Join Anti FlingHost > More Scouts > Late Join — Caps a joining scout's ragdoll speed with an adjustable safety limit.
  • Item UsesItems > Held Item Stats — Displays the held item's remaining and total uses.

Improved

  • Ghost Ping — pings made while dead or downed are tagged GHOST / DOWNED.
  • Cursed Skull — shows its heal and the Petrify it costs.
  • Timed Effects — Sunscreen, No Hunger, Low Gravity, Climb and more now show a duration.

Fixed

  • Backpack Wheel — backpacks and jetpacks no longer inherit the rocketpack's slices.
  • Item Stats — status rows no longer vanish while you are a skeleton.
  • Item Stats — the shield no longer draws as a long yellow bar.
  • Item Stats — weight is no longer rounded.
  • Tick Attach — rebuilt for PEAK 2.0's new attach path.

Version 3.3.0

Compatibility: Updated for PEAK v2.0.a.

Added

  • Infinite Jetpack FuelSelf > Items > Charges — Keeps equipped and carried jetpacks fully fueled.
  • Rocketpack ControlsSelf > Rocketpack — Adds fire and stop actions, infinite flight, impact protection, unlimited pack use, wheel controls, and a dedicated HUD.
  • Throw PreviewESP > Projectiles > Throw Preview — Previews landing and activation areas for beans, dynamite, and beehives.
  • Campfire Food ScalingHost > More Scouts > Campfire Food — Configures food-per-scout and spare food bundles for larger parties.
  • Affliction Charge RatesSelf > Afflictions > Charge — Adjusts global or per-affliction charge and drain speeds.
  • Recent Players: CopyNetwork > Recent Players > [Player] > Copy — Copies player IDs, lobby details, join links, or the complete saved record.
  • Player TagsNetwork > Players / Recent Players / Blacklist / Friends — Adds FRIEND, BLACKLIST, MODDER, and detected-client labels to player entries and related notifications.
  • Host Change NotificationsMisc > Notifications — Displays an alert whenever lobby host authority migrates.
  • Scout Count ToggleSettings > HUD & UI — Shows or hides the HUD scout counter.
  • Late Join SubmenuHost > More Scouts > Late Join — Groups late-join revival and anti-fling controls in one location.

Improved

  • Notifications — frame-rate-independent stacking and animations.
  • Item Cache — uses PEAK's ItemDatabase and works from the main menu.
  • RPC Protections — signatures and validation updated for PEAK 2.0.
  • Revive / Kill / Climbing / Ragdoll — updated for PEAK 2.0 RPCs.
  • Inventory & Backpack — new item slots, backpack types, and wheel handling.
  • Afflictions — added Arrow, Petrify, and FlyTrap.
  • Achievements — PEAK 2.0 achievement system and ascent badges.
  • Ascent — maximum raised from 7 to 9.
  • Icicles — Shake and Drop work again.
  • HUD / Scout Count — restored after PEAK removed VersionString.Update.
  • Item Fuel — jetpacks are recognized and refilled.
  • Steam Lobby Join — clearer failure reasons, faster connection detection.
  • Networking — lobby state clears properly after kicks, timeouts, and disconnects.
  • Memory — Steam caches are now bounded.
  • Search — finds dynamic entries, protections, and player directories.
  • More Scouts — better mid-run hosting and mini-run behavior.
  • Host Only Kiosk — unauthorized starts are silently ignored.
  • Player Info / Footer / Cache Alert — UI and readability.

Fixed

  • Jetpack RPC — normal jetpack use no longer trips RPC spam protection.
  • Infinite Rocket Flight — the pack stays on until the flight ends, so the wheel and Stop stay usable.
  • Petrify — Add and Remove now stack instead of setting or wiping the value.
  • Cooked Items — held item stats now reflect cooking.
  • Cure-Alls — Cure-All and Faerie Lantern list every status they treat.
  • Negative Weight — balloons show their negative weight.
  • Sleepy & Heat — these stat rows now appear.
  • Grow Bean — restored after PEAK RPC changes.
  • Magic Bean — non-host planting errors.
  • More Scouts — campfire food persistence, placement, and player count.
  • Item Spawning — duplicated items from non-host players.
  • Text Chat/ opens, Enter sends, Esc cancels.
  • Cache Alert — long messages wrap correctly.

Version 2.2.3

Compatibility: Updated for PEAK v1.65a.

Added

  • Cache AlertSettings > HUD & UI — Warns when the spawn item cache must be rebuilt after a PEAK update.

Improved

  • Lobby Joining — proper checks before attempting a join.
  • Voice Status — moved to the side panel.

Fixed

  • Unity 6 — resolved Scene.get_handle() error.
  • RPC Attribution — better sender detection across game updates.
  • Unwanted Carry — no longer let other mods carry you while alive.

Version 2.2.2

Added

  • Free CamSelf > Free Cam — Provides unrestricted camera flight with configurable speed, sprint multiplier, smoothing, and sensitivity.
  • Voice StatusNetwork > Voice Chat — Shows each player's live Speaking, Connected, Mic Idle, or No Voice state.
  • Accurate Carry WeightNetwork > Players > [Player] > Movement — Makes carried players contribute their actual inventory weight.
  • Dismount CarryNetwork > Players > [Player] > Movement — Ends a piggyback manually or through jump, crouch, and drop inputs; it can also be assigned to a keybind.
  • Unwanted Carry ProtectionSelf > Protections > RPC — Blocks another player from forcing you into a carry while you are alive.
  • Crab Affliction ProtectionSelf > Protections > RPC — Removes the unused Crab status from incoming affliction synchronization.
  • RPC Sender AttributionAutomatic / background — Tracks the true sender of sensitive RPCs so authorization and protection decisions target the correct player.

Improved

  • Network > Players — shows every Photon player, including loading and un-spawned ones.
  • Player Names — sanitized, with actor numbers shown.
  • Piggyback Carry — rebuilt with strict validation and recovery after death, disconnects, and host migration.

Version 2.1.0

Added

  • Four-Slot Inventory StripNetwork > Players > Player Information — Displays the selected player's four inventory slots directly on the information panel.

Improved

  • Live Player Information character preview.
  • Protections > Modded Events > Explosive Spam.

Changed

  • Spam Timeout is now opt-in and off by default; old settings are migrated.
  • Spam Timeout now needs 30+ confirmed detections before applying the 30-second block.

Version 2.0.2

Fixed

  • Item Spawning protection flagging legitimate pickups and equips.
  • Backpack duplication and dropped carried players when equipping a backpack mid-carry.
  • Blocked rescue-claw pulls leaving drag, fall, rope, and target state behind.
  • Stale temporary hand-slot items and locally disappearing pickups.
  • Cursor flashing while Cube-X owns the mouse.
  • Stale Alpine wind/snow when a client misses the host's wind-off RPC.
  • Frozen and orphaned mushroom zombies after the owner disconnects.

Improved

  • README documents the current protection suite.

Version 2.0.0

Release focus: Introduced the Click GUI.

Added

  • Click GUISettings > Appearance — Adds a second click-style window interface that shares the classic menu's features, settings, and saved state.
  • Ascent ControlHost > Ascent — Applies an ascent difficulty to every scout during an active expedition.
  • PEAK Map PickerHost > Biome > PEAK Map Picker — Selects the daily map, a random map, or a specific entry from the cached catalog.
  • Terrain CustomizerHost > Biome > Terrain Customizer — Filters and builds map selections using per-segment biome choices.
  • First-Time TutorialSettings > Replay Tutorial — Guides first-time users through interface selection and can be replayed at any time.
  • Item Spawning ProtectionSelf > Protections > Modded Events — Routes remote item spawns through configurable notification, logging, and blocking controls.
  • Ascent Change ProtectionSelf > Protections > Host — Blocks unauthorized ascent changes and re-synchronizes the host's correct setting.
  • Spam Timeout ProtectionSelf > Protections > Crash Events — Temporarily blocks persistent event spammers on a per-player basis.

Improved

  • Redesigned notifications with scale-aware layout and smoother animations.
  • Host/master detection resolved live against the room, with migration fallbacks.
  • Menu input capture and cursor handling across prompts, editors, and the Click GUI.

Fixed

  • Fog desync for joining, reconnecting, and mini-run scouts.
  • Revive Late Join Players spawning on dead players or invalid positions.
  • Destroy protection treating a player's own cleanup as an attack.
  • Spectate > Picture in Picture previews for dead players.

Version 1.5.0

Release focus: Expanded protections and quality-of-life tools.

Added

  • Versioned Spawn Item CacheSpawn > Items and automatic / background — Stores spawnable items in JSON by game version and rebuilds the cache after PEAK updates.
  • Aura FarmSelf > Miscellaneous — Automates nearby aura-item use with a searchable item selector.
  • Directory SearchNetwork > Friends / Blacklist / Recent Players — Adds focused search fields to saved and live player directories.
  • Backpack Slot ManagementItems > Slot 4 / Backpack — Assigns a backpack and exposes its contents with per-item cook levels.
  • Temporary Extra SlotItems > Extra Slot — Exposes PEAK's temporary inventory slot 250 for item management.
  • Entity ControlSelf > Entity Control — Adds transformations for becoming a Scoutmaster or mushroom zombie.
  • Text ChatNetwork > Text Chat — Adds PeakTextChat-compatible in-game messaging.
  • Hear Passed Out PlayersNetwork > Voice Chat — Keeps passed-out players audible through voice chat.
  • Protection Suite ControlsSelf > Protections — Organizes protections into Crash Events, Modded Events, RPC, Host, and Cheaters, with per-entry controls, suite toggles, Learn Mode, and logging.
  • Expanded Protection EntriesSelf > Protections > Crash Events / Cheaters — Adds Known Cheaters, Identity Spoof, Destroy Others, and Attack Others detection.
  • Host Kick NoticeAutomatic / background — Replaces the native leave message with a clear host-side kick reason.
  • Picture-in-Picture SpectateNetwork > Players > Spectate — Opens a draggable live camera preview for the selected player.
  • Lobby Information and Join LinkNetwork > Connection — Displays current lobby details and copies a reusable Steam join link.
  • Steam Lobby Details and Player NotesNetwork > Friends / Recent Players / Blacklist — Adds lobby metadata and persistent notes to saved-player directories.
  • Clamp Remote Ragdoll VelocityPerformance > Remote Characters — Limits extreme remote ragdoll speeds to reduce physics instability.
  • Fire Smoke PTFX PlayerHistorical: Network > Players > [Player] — Applied the fire-smoke visual effect to a selected player; no longer exposed in the public menu.

Improved

  • Cook level range is now 0-4, with one shared cooking flow.
  • Wider Incoming RPC Guard coverage for forced afflictions, death, inventory, spawn spam, and host abuse.
  • Honest protection scope labels — local blocks are labeled as such.
  • Ownership-theft protection covers remote character views.
  • Host blacklist kicks and blocks rejoin; non-host stays passive.
  • Large false-positive reduction pass across join, revive, inventory, and physics RPCs.
  • Better protection notifications and logs, with post-block state resync.
  • Config Save/Load notifications, and a taller Text Chat panel.

Fixed

  • Force Win only affecting the local client.
  • False positives for Force Unstick / UnHang and Force End Screen Done.
  • Top-right HUD ascent alignment, and the disappearing scouts counter.
  • Carry and backpack equip conflicts.
  • Fog not syncing for joining players.
  • Ownership request false positives on join/spawn.
  • Dynamite, beehive, and blowdart use treated as spawn spam.
  • Protection log and chat spam while joining lobbies.
  • Blacklist adds are now opt-in per protection.
  • Harmful non-host blacklist behavior.
  • PUN events, and submenu highlight smoothing.

Removed

  • All harmful and abusive features from the Players and All Players submenus.

Version 1.4.3

Improved

  • Join-time status sync validation accepts legitimate owner updates.
  • Revive Late Join Players waits for PEAK to fully register a joining scout.

Fixed

  • Lobby joins getting stuck when status sync arrived before ownership settled.
  • Late-join revive acting on a half-created scout.

Version 1.4.2

Added

  • Auto Revive AllNetwork > All Players > Recovery — Revives dead players every five seconds, with lava rescue and selectable target behavior.
  • Delete GunSpawn > Guns — Deletes targeted items and world objects by raycast while excluding protected player objects.
  • Pull Distance Targeting VisualsSelf > Body Part Actions > Pull Distance — Draws a target ring, guide line, and distance label while using extended pull range.
  • Altitude HUDSettings > HUD & UI — Adds the local player's altitude to the numerical HUD.
  • Disable Bugle SFXWorld > Environment — Locally mutes regular and magic bugle sound effects.
  • Rejoin LobbyNetwork > Connection — Leaves and reconnects to the current Steam lobby.
  • Expanded Steam Lobby DetailsNetwork > Friends / Recent Players / Connection — Displays lobby links, host details, tags, biome, level, and ascent metadata.
  • Player and Lobby UtilitiesNetwork > Friends / Recent Players / Players — Adds Copy Lobby ID, Open Steam Profile, and ownership-return actions where relevant.
  • Player Identified NotificationsAutomatic / background — Shows a one-time alert when Cube-X recognizes a known mod client.

Improved

  • Reorganized Self page categories and renamed several submenus.
  • Teleport and revive actions place players beside you and clear velocity.
  • Scan throttling across player, character, and visual features.
  • Infinite Rescue Hook Range patched continuously across all hook paths.

Fixed

  • Steam lobby link text overlapping menu rows.
  • Mod Reason showing the generic prefix instead of the reason.
  • Steam join links with query strings, fragments, or whitespace.
  • Blacklist not blocking blacklisted players from joining.
  • Legitimate owner and recent-join revive RPCs being blocked.
  • Carry Player and Carry Me failing for non-host carriers.
  • Forced carry being visible only locally, and carry backpack swaps.
  • Slot-4 input and carried-player jump/drop input not releasing a forced carry.

Version 1.4.1

Added

  • Alt-Tab FPS RecoveryPerformance > Frame Rate — Reapplies fullscreen and frame-pacing settings when the game regains focus.
  • Player ESP Target ColorsESP > Players > ESP > Colors — Provides independent colors for players, food, items, luggage, ghosts, and hazards.
  • Reset Name ColorNetwork > Profile > Name Color — Restores the default synchronized profile-name color.
  • Open Menu On LaunchSettings > Keybinds — Opens Cube-X automatically when the plugin starts.

Improved

  • Feature ticking and menu refreshes synced to the game frame.
  • Duplicate-hotkey confirmation prompt.
  • Prompts, keybind capture, color picker, and editors keep the cursor visible and block gameplay input.
  • Spectate follows a dead player's ghost when available.
  • Remove Item Restrictions only inspects your held item.
  • Optimized Freeze/Spin All Items, Reach Distance, and Deaggro Bees.
  • Unified Steam lobby join tracking across links, friends, and saved lobbies.

Fixed

  • Blocked high-impact RPCs leaving ownership or inventory state stale.
  • Reset Color and Reset Name staging white instead of the default nickname color.
  • Hotkeys on generated affliction Add/Remove rows not firing.
  • Input leaking through while a prompt or editor is active.
  • Modal cursor restore using stale focus state.
  • Non-host Clear Player Object causing local-only desync.
  • Set Username and Reset Name respawning a dead or ghost character.

Version 1.4.0

Added

  • Mod ReasonNetwork > Players > Player Information — Explains why Cube-X marked a selected player as modded or suspicious.
  • Selected-Player ActionsNetwork > Players > [Player] — Adds revive, down, teleport-to-me, and Scoutmaster actions for the selected player.
  • Revive on PlayerNetwork > Players > [Player] > Recovery — Revives you at the selected player's position.
  • AimbotSpawn > Guns — Adds an adjustable FOV circle and target-lock marker for supported thrown items.
  • Additional Player and Rendering ControlsPerformance > Rendering, Self > Movement > Collision, and Network > Profile — Adds Disable Airport Mirror, Disable Player Collision, and Reset Name controls.
  • Projectile VisualsESP > Projectiles — Adds a projectile path overlay and item trails.
  • Revive Late Join PlayersHost > More Scouts > Late Join — Automatically revives joining scouts at a selectable safe target.
  • Cube-X IdentificationAutomatic / background — Adds opt-in User and Developer identity tags for compatible Cube-X clients.
  • Self Affliction ControlsSelf > Afflictions — Exposes the complete affliction list with per-affliction add and remove actions.

Improved

  • Reset to Defaults now covers toggles, values, text, colors, and UI customization.
  • Remove Item Restrictions is now a toggle that restores original flags.
  • Light Nearby Campfire teleports players to you first.
  • More Scouts refreshes campfire food as the scout count grows.
  • Aimbot supports charged throws and thrown-item RPCs.
  • Teleport to Spawn resolves the scene's real spawn point.
  • Pull Distance extended from 4m to 10m using the game's own spring force — no teleporting.
  • Fly follows the camera look direction; controller descend moved to right-stick press.
  • Consolidated duplicate all-player and selected-player actions.
  • Reduced per-frame allocations in the stamina bar, affliction HUD, and player info panel.

Fixed

  • Feeding items to other players while Instant Item Use was enabled.
  • Modded hosts forcing fall, kill, pass out, teleport, or end-game on you.
  • Duplicate action implementations across player menus.
  • Anti-cheat false positives and Fly null reference edge cases.

Version 1.3.2

Added

  • Player Status HUDESP > Players > Awareness — Shows nearby player stamina and affliction bars with configurable range and player-count limits.
  • Selected-Player PreviewNetwork > Players > Player Information — Renders a live material preview of the selected scout beside their information.
  • Controller NavigationInterface-wide — Adds D-pad navigation, A to select, B to go back, and D-pad Right + RB to open or close the menu.

Improved

  • Profile-card stamina bars use game-style stamina, extra stamina, and affliction segments.
  • Affliction badges use PEAK's colors, full names, and percentages.
  • Menu search refreshes live while typing.
  • Fly controller support, and one shared player roster across HUDs and visuals.
  • Blacklist enforcement split between host kicks and non-host cleanup.

Fixed

  • Ascent achievement unlocks.
  • Config text fields rebuilding while typing.
  • Pull Distance ignoring the configured distance.
  • Duplicate HUD stamina rows after joins and leaves.
  • Player trails drawn on ghosts and dead players.

Version 1.3.1

Added

  • FPS Performance ControlsPerformance > World Entities / Remote Characters / Wind Simulation — Controls center-of-mass updates, remote ragdoll throttling, and wind-force processing.
  • Ragdoll Update TuningPerformance > Remote Characters — Configures near, medium, and far update rates and distance thresholds.
  • Profile Card Stamina BarsESP > Players > Profile Cards — Displays game-style stamina and affliction bars on player profile cards.
  • Custom SavesSettings > Config > Custom Saves — Manages named configurations with notes, timestamps, load, overwrite, rename, and delete actions.

Improved

  • Config saves persist text options, toggles, numbers, colors, and layout state.
  • Reorganized Visuals > Performance into Preset, Rendering, World Entities, Characters, and Wind.
  • Replaced selected-only filters with Exclude Self toggles.
  • Held Item Stats, and Numerical HUD reduction timers.
  • Day/night indicator moved to top center; version and scout text moved to top-right.

Fixed

  • Magic Bean vine growth for non-host players.
  • Invalid RPC payloads for revive, stop-climbing, and end-screen actions.
  • Statue revive handling and local ownership re-sync.
  • Anti-modder false positives for self revive, effigy revive, bee swarms, campfire burnout, scout cannon, fog, and end-game flow.
  • Legitimate item drops and stale drop relays.
  • Player Inventory clear-slot and all-slot actions targeting the wrong slot.
  • Play Dead sending the flex emote.
  • Host Only Kiosk enforcement outside of hosting.
  • Description word wrapping and submenu back navigation.
  • Infinite Item Charge with the Friendship Bugle and rope spools.
  • Infinite Rope consuming the item and ignoring the 10m cap.

Version 1.3.0

Added

  • Modder Player TagsNetwork > Players and automatic / background — Labels suspicious clients in player lists after protected illegal network activity is detected.
  • More ScoutsHost > More Scouts — Raises the host-controlled room limit to as many as 30 scouts and scales campfire food.
  • Host Lobby ControlsHost > Lobby Control — Adds Steam lobby locking, airport loading, and end-screen skipping for the host.
  • Dead-Scout Physics OptimizationPerformance > World Entities — Disables unnecessary dead-scout ragdoll colliders to improve large-lobby performance.
  • Extended Pull and Reach DistanceSelf > Body Part Actions — Raises Pull Distance and Reach Distance limits to 50 metres.

Improved

  • Expanded anti-modder detections across scout, swarm, campfire, flare, fog, bridge, rope, and network events.
  • Client UI handling for large lobbies — sliders, nametags, cutscene seats, and end-screen entries.
  • Reduced Photon instability during large revive waves.
  • Airport kiosk locked to the host by default.
  • Campfire tools affect only the nearest campfire within 10m.
  • Item recharge refills to natural full values instead of oversized ones.
  • Sticky Fingers folded into Infinite Item Charge.
  • Reworked Infinite Rescue Hook Range to avoid scene-wide scans.
  • Hardened remote destroy protection with post-block room resync.
  • Steam joins leave the current room first.
  • Renamed Peak Kick Drop Mode to Kick Animation.
  • Modded hosts are no longer trusted for protected master-client RPCs.

Removed

  • Biome warp and broad scene-changing controls.
  • The broken custom rope length option.

Version 1.2.0

Added

  • Cheap World Item RenderingPerformance > World Entities — Uses a lower-cost rendering path for world items to improve frame rate.
  • Remote Destroy ProtectionSelf > Protections > Crash Events — Detects remote Photon destroy events that target your player objects.

Improved

  • Tags anchored to the right of the submenu.
  • Fewer anti-modder false positives.
  • Steam friends card shows the game name instead of the app ID.
  • Cached player, character, and luggage lookups.
  • Bulk luggage actions batched over time instead of one frame.

Fixed

  • Tags not displaying.
  • Player actions targeting stale or missing players.
  • Luggage menu and teleport errors from invalid renderer bounds.
  • All-player actions failing to collect characters.
  • The player invite button not sending Steam invites.

Version 1.1.1

Fixed

  • Thunderstore Packaging — corrected the package upload so the release installs properly.

Version 1.1.0

Improved

  • App data moved to %APPDATA%\CubeX\Peak.
  • Disable Client Timeout keeps send/receive processing active.
  • Skip Intro on Startup patches the startup wait instead of the update loop.
  • Cached achievement metadata and unlock lookups.
  • Combined distant mob culling into one toggleable option.
  • Username color changes staged until Set Username is pressed.
  • On-screen notifications capped at 10; performance target FPS range 30-600.

Fixed

  • Idle notification spam from Use Everyone's Ping Pointer.

Version 1.0.0

Release

  • Initial Release — launched Cube-X for PEAK.
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