Changelog
[0.2.5] - 2026-08-31
Fixed
- Fixed PLL Lazy Generation biome variants being captured as defaults or written to the wrong route entry after old map segments were unloaded.
- Fixed missing PLL Library assemblies preventing new climb records from being created.
- Preserved unreadable climb history files before starting a new history instead of immediately replacing them with empty data.
[0.2.4] - 2026-08-30
Added
- Support PLL Library information display with complete biome routes and map seed.
Changed
- Summarize long biome routes in climb record rows.
Fixed
- Support to show Void as the current biome.
[0.2.3] - 2026-08-22
Fixed
- Fixed Climb Records button template preloading so the first opening of the pause menu no longer hitches.
[0.2.2] - 2026-08-21
Fixed
- Fixed Terrain Randomiser compatibility to correctly handle the new sectionSettings structure.
[0.2.1] - 2026-08-16
Fixed
- Eliminated the hitch when opening the pause menu for the first time by preloading the Climb Records button template from the main menu.
[0.2.0] - 2026-08-16
Changed
- Removed the PEAKLib installation requirement; the Climb Records pause-menu UI now uses the game's native UI components.
[0.1.4] - 2026-08-15
Changed
- Moved the pause-menu Climb Records button upward to keep it clear of the bottom menu area.
[0.1.3] - 2026-08-12
Fixed
- Fixed compatibility issues for 2.0.a
[0.1.2] - 2026-08-11
Added
- Added new icon, readme and git repository link.
[0.1.1] - 2026-07-21
Added
- Added generated map biome details to climb records, including biome variants and Mesa tomb state.
- Added simplified Chinese translations for generated map biome variant names.
- Added visible scrollbar support for the climb history row list.
Changed
- Improved climb history row layout, viewport spacing, summary visibility, and button spacing.
- Limited built-in mod localization to English and Simplified Chinese.
- Reused the game's hero day text font for climb history UI text.
[0.1.0] - 2026-07-11
Added
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