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HostReviveModFX

Revive teammates who have fully died, and have everyone in the lobby see them stand back up.

This is a from-scratch rewrite that fixes two problems in HostReviveMod 1.7.0:

  • Revived players stayed dead for everyone else. The old mod sent the revive only to the revived player, so other players still saw a corpse. HostReviveModFX sends it to every player in the room, exactly like the vanilla Scout Statue and Book of Bones.
  • The game dropped to a few FPS. Until a campfire was lit, the old mod scanned the whole scene every frame. HostReviveModFX looks up positions only at the moment of a revive.

Features

Feature How Default
Hold revive Look at a dead teammate's skeleton and hold Interact (E). Uses the game's own prompt and progress ring, and needs no Book of Bones. On, 3 s
Revive all Press Y to revive every dead teammate. Fully passed-out teammates are included by default. On
Auto revive Revive dead teammates automatically after a delay. Off, 20 s
  • Revive place, set separately for each feature: Body (where they fell), Reviver (next to you) or Campfire (nearest lit campfire).
  • Keep items on death (on by default): when you die, your 3 inventory slots and the item in your hands, including the extra one held beyond the 3 slots, stay with you and come back when you are revived. Your backpack still drops where you died. Passing out drops items as in vanilla. The dying player needs the mod for this.
  • Revive-all hotkey can be changed in the Mod Settings menu. Hold revive uses the game's Interact key, which you rebind in the game's own controls.
  • Vanilla penalty is optional. It adds the ascent curse and 30% hunger. Off by default, so revived players start at full health.
  • Only one player needs the mod. Teammates without it still see every revive correctly. Anyone who has the mod can revive.
  • Auto revive is sent by one player only. If several players have the mod, the host sends it, or the player with the lowest actor number when the host doesn't have the mod.
  • Holding the Book of Bones keeps the vanilla behaviour (you revive as a skeleton).
  • Text language follows the game language: Chinese or English.
  • Solo test mode (Debug section) stops the run from ending when everyone is dead, so you can try revive all and auto revive alone.

All options are in BepInEx/config/com.hostrevivemodfx.cfg, and also in the in-game Mod Settings menu if you have ModConfig installed.

Replacing HostReviveMod: disable HostReviveMod before using this mod. Both use Y for revive all.


HostReviveModFX(中文)

可以复活已经彻底死亡(变成骸骨)的队友,房间里所有人都能同步看到他站起来。

这是对 HostReviveMod 1.7.0 的重写,修复了它的两个问题:

  • 复活后别人看到的还是尸体: 旧版只把复活消息发给被救的人。本 mod 发给房间里所有人,跟原版复活雕像、亡灵之书一样。
  • 游戏掉到个位数帧: 旧版在没点营火时每帧都遍历整张地图。本 mod 只在真正复活时才查一次位置。

功能

功能 操作 默认
长按复活 看着队友的骸骨按住交互键(E),用游戏原生的提示和读条,不需要亡灵之书 开,3 秒
一键全体复活 按 Y 复活所有死亡的队友,默认也包括彻底昏迷的人 开
自动倒计时复活 死亡一段时间后自动复活 关,20 秒
  • 复活位置:每个功能单独设置,可选倒下的地方、救人者身边、最近点燃的营火。
  • 死亡保留物品(默认开):死亡时物品栏 3 格和手上拿着的东西(包括 3 格之外额外拿的那件)都留在身上,复活后还在;背包照原版掉在死亡的地方;昏迷倒地时照原版掉落。需要死者本人装了本 mod。
  • 全体复活键可以在 Mod 设置里直接改;长按复活用游戏的交互键,在游戏自己的按键设置里改。
  • 原版复活惩罚:可选,开启后加诅咒和 30% 饥饿。默认关,复活后满状态。
  • 只需一人安装:没装的队友也能正确看到复活。装了 mod 的人都能救人。
  • 自动复活只由一个人发出:多人装了 mod 时,由房主负责;房主没装,就由编号最小的玩家负责。
  • 拿着亡灵之书复活时保持原版效果(复活成骷髅形态)。
  • 提示语言跟随游戏语言。
  • 单人测试模式(调试分类里):全员死亡也不结束本局,一个人就能测试全体复活和自动复活。

替换 HostReviveMod: 使用前请先停用 HostReviveMod,两者都用 Y 键全体复活。

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