using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("FogControl")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+91feae57171bfe9373009212fa166cff8b77b7cd")]
[assembly: AssemblyProduct("FogControl")]
[assembly: AssemblyTitle("Fog Control")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
[BepInPlugin("FogControl", "Fog Control", "1.0.1")]
public class Plugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(OrbFogHandler))]
internal static class OrbFogHandlerUpdatePatch
{
private static bool ShoreFireHasBeenExtinguished;
[HarmonyPostfix]
[HarmonyPatch("Start")]
private static void TweakFogStartingRadius(OrbFogHandler __instance)
{
if (PhotonNetwork.IsMasterClient)
{
ShoreFireHasBeenExtinguished = false;
__instance.origins[1].size = 650f;
}
}
[HarmonyPrefix]
[HarmonyPatch("Update")]
private static void ForceConfigValues(OrbFogHandler __instance)
{
if (!PhotonNetwork.IsMasterClient)
{
return;
}
__instance.speed = 0.3f * (FogSpeedMultiplier?.Value ?? 1f);
__instance.maxWaitTime = FogWaitTime?.Value ?? 500f;
__instance.PlayersAreResting = false;
if (__instance.syncCounter > (FogUpdateRate?.Value ?? 5f))
{
__instance.syncCounter = 0f;
__instance.photonView.RPC("RPCA_SyncFog", (RpcTarget)1, new object[2] { __instance.currentSize, __instance.isMoving });
}
if (!(__instance.currentSize < (FogExtinguishPlaneFireRadius?.Value ?? 560f)) || ShoreFireHasBeenExtinguished)
{
return;
}
Campfire[] array = Object.FindObjectsByType<Campfire>((FindObjectsSortMode)0);
Campfire[] array2 = array;
foreach (Campfire val in array2)
{
if (val.nameOverride == "Flame" && val.Lit)
{
ManualLogSource? log = Log;
if (log != null)
{
log.LogInfo((object)"Force-extinguishing the Shore plane fire.");
}
val.view.RPC("Extinguish_Rpc", (RpcTarget)3, Array.Empty<object>());
ShoreFireHasBeenExtinguished = true;
break;
}
}
}
[HarmonyPostfix]
[HarmonyPatch("TimeToMove")]
private static void ForceTimerOnShore(OrbFogHandler __instance, ref bool __result)
{
if (!PhotonNetwork.IsMasterClient)
{
return;
}
ConfigEntry<bool> fogUseTimerOnShore = FogUseTimerOnShore;
if ((fogUseTimerOnShore == null || fogUseTimerOnShore.Value) && __instance.currentID == 0 && __instance.currentWaitTime > __instance.maxWaitTime)
{
ManualLogSource? log = Log;
if (log != null)
{
log.LogInfo((object)"Time has elapsed and FogUseTimerOnShore is enabled, forcing the fog to start on Shore.");
}
__result = true;
}
}
}
internal static ManualLogSource? Log;
internal static ConfigEntry<bool>? FogUseTimerOnShore;
internal static ConfigEntry<float>? FogExtinguishPlaneFireRadius;
internal static ConfigEntry<float>? FogWaitTime;
internal static ConfigEntry<float>? FogSpeedMultiplier;
internal static ConfigEntry<float>? FogUpdateRate;
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Expected O, but got Unknown
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00a9: Expected O, but got Unknown
//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
//IL_00e6: Expected O, but got Unknown
//IL_0139: Unknown result type (might be due to invalid IL or missing references)
//IL_0143: Expected O, but got Unknown
Harmony val = new Harmony("FogControl");
val.PatchAll();
Log = ((BaseUnityPlugin)this).Logger;
ManualLogSource? log = Log;
if (log != null)
{
log.LogInfo((object)"Plugin FogControl is loaded!");
}
FogWaitTime = ((BaseUnityPlugin)this).Config.Bind<float>("Fog", "FogWaitTime", 300f, new ConfigDescription("How long the Fog waits when a biome is loaded before starting to rise.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 3600f), Array.Empty<object>()));
FogSpeedMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("Fog", "FogSpeedMultiplier", 2f, new ConfigDescription("Multiplies the speed of the Fog. 1.0 is normal speed.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 10f), Array.Empty<object>()));
FogUpdateRate = ((BaseUnityPlugin)this).Config.Bind<float>("Fog", "FogUpdateRate", 0.1f, new ConfigDescription("Seconds between updating fog speed to clients. 5 seconds is the vanilla rate. Lower values might cause more lag.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 5f), Array.Empty<object>()));
FogUseTimerOnShore = ((BaseUnityPlugin)this).Config.Bind<bool>("Shore Tweaks", "FogUseTimerOnShore", false, "If enabled, the Fog can start on Shore after the wait period has passed.");
FogExtinguishPlaneFireRadius = ((BaseUnityPlugin)this).Config.Bind<float>("Shore Tweaks", "FogExtinguishPlaneFireRadius", 560f, new ConfigDescription("If enabled, the plane crash fire at Shore will be extinguished when the Shore fog shrinks below this radius.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 650f), Array.Empty<object>()));
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}