PEAK
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Bleeding

Falls now cost you something you have to bandage back up.

Part of the TambiStudios Afflictions Pack (with DizzinessMod and Fatigue).

How bleeding works

Falls above the height threshold now start bleeding. Severity depends on how far you fell:

Level Trigger (Fall Damage x1) Duration Screen intensity
Light ≥ 10 m 15 s Faint
Medium ≥ 20 m 30 s Noticeable
Heavy ≥ 30 m 60 s Strong

Thresholds scale with your Custom Run Fall Damage setting.

While bleeding:

  • Stamina regeneration is disabled.
  • Red overlay on the edges of the screen, pulsing with your heartbeat. Intensity scales with severity.
  • Blood drop icon appears in the top-right corner.
  • Blood trail — moving while bleeding leaves red drops on the ground behind you. They fade over ~25 seconds.

How to cure it

  • Any Injury-healing item — bandage, medipack, panacea, red healbush, or any modded item that removes Injury.
  • Any cure-all item — items using the "clear all statuses" action.
  • Wait it out — bleeding stops naturally after the duration.

Recovery is a smooth 1.6-second fade — the red overlay and drop icon ease back to zero instead of snapping off.

Synergy with DizzinessMod

If you also have Tambi_Studios-DizzinessMod installed, heavy bleeding (level Medium or Heavy) slowly builds passive dizziness. No hard dependency; kicks in only when the mod is present.

Configuration

BepInEx/config/com.tambistudios.bleeding.cfg:

[Trail]
EnableBloodTrail = true
DropLifetimeSeconds = 25
MaxActiveDrops = 40

[Visuals]
ScreenOverlayIntensity = 1.0    # 0 to fully disable the red overlay (motion sickness comfort)

Compatibility

  • Spider grabs are recognised via the Web status and don't trigger bleeding anymore (fixes the "spider yanks you 60 m and you die instantly" bug).
  • Safe in solo and multiplayer.

Installation

Use r2modman or install manually. Requires: BepInEx 5.4.x (PEAK pack).

Credits

Made by Tambi Studios.

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