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PeakProceduralParkour
A procedural parkour mod that dynamically generates climbing routes, obstacles, and massive geometric structures on mountain surfaces, transforming your climb into a reimagined challenge.Peak Procedural Parkour
Peak Procedural Parkour is a procedural climbing mod for PEAK that transforms your mountain climbing experience into a reimagined challenge.
Instead of randomly scattering obstacles, this mod dynamically generates complete parkour routes, blocking sections, main climbing paths, and high-risk alternate routes on mountain surfaces - making your climb feel like a purposefully designed level.
What's Included
PeakProceduralParkour.dll- The mod itself. Drop it intoBepInEx/pluginsand you're ready to go.README.md- You're reading it!
Features
- Smart Generation: Content is generated primarily on actual climbing sections
- Complete Routes: Generates cohesive parkour routes between campfires, not scattered obstacles
- Balanced Challenge: Increases difficulty while ensuring all paths remain climbable and multiplayer-synced
- Host-Side Control: Only affects players with the mod installed; others won't be affected
- Mountain-Focused: Geometric structures spawn preferentially at higher altitudes
- Campfire Safety: Enhanced safe zones around campfires, especially at the peak
Installation
- Make sure BepInEx is installed
- Place
PeakProceduralParkour.dllintoPEAK/BepInEx/plugins/ - Launch the game and enjoy!
Configuration
The mod adds the following configurable options (accessible via BepInEx config):
| Setting | Default | Description |
|---|---|---|
CampfireSafeRadius |
28 | Safe radius around campfires where hazards won't spawn |
PeakCampfireSafeRadiusMultiplier |
1.8 | Multiplier for safe radius at high-altitude campfires |
SpawnDensity |
1.65 | Multiplier for the number of spawned hazards per segment |
Version
Current version: 1.1.0
Changelog
1.1.0
- Improved object distribution using Poisson disk sampling to prevent clustering
- Enhanced parkour route generation with better platform spacing and height variation
- Refined mountain geometry generation with more shape variety and terrain integration
- Reduced vertical pillars, added massive geometric structures
- Objects now spawn preferentially at higher altitudes
- Enhanced campfire safe zone detection with larger protection at the peak
- Added new config option:
PeakCampfireSafeRadiusMultiplier
1.0.0
- Initial release