Thanks-ShootZombies icon

ShootZombies

Turns the PEAK blowgun into a configurable zombie-survival weapon system with selectable gun models, lobby weapon grants, an in-game config panel, and host-synced multiplayer settings.

CHANGELOG

Changelog

[1.3.3] - 2026-04-30

  • Fix (icon.color=Color.white),InventoryItemUiCookColorPatch(UpdateCokedAmount)
  • Fix: Food Icon Color Doesn't Change After Being Roasted

[1.3.2] - 2026-04-28

  • Fix the value type issue in the config panel.

[1.3.1] - 2026-04-27

  • Fix the issue with ShootZombies in modconfig.
  • Weapon firing sound synchronization.

[1.3.0] - 2026-04-26

  • Added three selectable weapon models: AK47, HK416, and MPX.
  • Added a shared in-game config panel for ShootZombies and Fog&ColdControl.
  • Moved fog and cold handling out of this package and into Fog&ColdControl.
  • Simplified zombie tuning around visible difficulty presets and core spawn settings.
  • Improved zombie behavior and aggression.
  • Improved runtime performance with object reuse and reduced repeated work.

[1.2.11] - 2026-04-11

  • Reduced unnecessary diagnostic logging in normal gameplay.
  • Fixed fog multiplayer sync so host updates only publish when the fog state actually changes.
  • Fixed fog sync handling so fog speed is no longer treated as fog progress.
  • Changed the default weapon fire interval to 0.3.
  • Changed the default zombie spawn count to 3.

[1.2.10] - 2026-04-11

  • Fixed fog control against the current game assembly for offline and host-authority multiplayer.
  • Fixed offline fog startup so fog UI, countdown, and movement begin correctly outside online rooms.
  • Fixed the fog countdown HUD so waiting time is shown as Fog Rising.

[1.2.9] - 2026-04-11

  • Fixed the lobby prompt so compass guidance stays visible when weapon granting is disabled.
  • Fixed in-game fog speed updates so non-Fog-Mode changes apply immediately.

[1.2.8] - 2026-03-31

  • Improved zombie spawn validation to prefer rear and out-of-sight positions.
  • Added a host-synced zombie destroy distance setting with a default of 70.
  • Set initial zombie wake-up time to 0 so spawned zombies stand up immediately.

[1.2.7] - 2026-03-31

  • Removed recoil and its related config entries from the weapon section.
  • Expanded host-to-client sync for combat, zombie, and fog settings.
  • Synced additional room values including fire range, bullet size, zombie tuning, knockback, chase thresholds, and fog start delay.

[1.2.6] - 2026-03-31

  • Updated the mod for the latest PEAK custom run changes.
  • Reworked item grant creation for weapon, compass, and first aid grants against current game signatures.
  • Added run lifecycle refresh hooks for run start, mini-runs, and quicksave restores.
  • Reduced unnecessary AK refresh work during gameplay.
  • Simplified multiplayer ownership checks to avoid repeated full-scene item scans.

[1.2.5] - 2026-03-30

  • Unified the fog speed UI and fog-related lobby notice under the same bottom-left layout settings.
  • Limited compass spawning to Fog Mode.