PEAK
Install with App

Details

Latest version
1.0.4
Last Updated
First Uploaded
Downloads
4.1K
Likes
1
Size
158KB
Dependants

Changelog

1.0.4

  • Reduced each label from nineteen text objects to three, with shared outline and shadow materials.
  • Cached camera and label text data and removed repeated per-frame list allocations to reduce display overhead.
  • Lowered the label canvas sorting order to improve compatibility with TrueFinalAscent dropdown lists.
  • Fixed screen-position depth and disabled automatic font sizing to address labels growing at longer distances; final visual verification is still pending.
  • Updated ModConfig menu, language-change, and dropdown support, with refreshes limited to this mod's own settings.
  • Kept existing configuration values, statue fragment mapping, distance labels, and Persistent/Timed display modes.

1.0.3

  • Fixed incorrect gem name display on statues.
  • Trimmed startup log noise while keeping actionable warnings for localization and font fallback.

1.0.2

  • Restored the label display mode setting: keep labels visible or hide them automatically after a timed scan.
  • Changed the default display mode to Persistent.
  • Added a configurable timed display duration, with a default of 8 seconds.
  • Each scan restarts the timer in Timed mode.
  • Added bilingual ModConfig names, descriptions, and Persistent/Timed enum labels.
  • Applied the selected label font to both the amulet name.

1.0.1

  • Added labels for active medallions on Scout Statues.
  • Replaced the generic Amulet label with the game's localized amulet names.
  • Added English label font choices: Auto, GameDefault, TmpDefault, KoreanBinggrae, and Crazk.
  • These font choices are English-only; Chinese text may display as tofu boxes.
  • Added optional bilingual PEAKLib.ModConfig localization.
  • Added Display.ShowStatueFragments to control statue fragment labels.
  • Kept the existing configuration keys and profile output path compatible.
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