
PeakChatTranslator
Translates PeakTextChat chat messages to the language of your choice (Google or LibreTranslate).PeakChatTranslator
Describe your project here!
Template Instructions
You can remove this section after you've set up your project.
Next steps:
- Create a copy of the
Config.Build.user.props.templatefile and name itConfig.Build.user.props- This will automate copying your plugin assembly to
BepInEx/plugins/ - Configure the paths to point to your game path and your
BepInEx/plugins/ - Game assembly references should work if the path to the game is valid
- This will automate copying your plugin assembly to
- Search
TODOin the whole project to see what you should configure or modify
Thunderstore Packaging & Publishing
This template comes with Thunderstore packaging built-in, using ThunderPipe.
You can build Thunderstore packages by building with release configuration:
dotnet build -c Release -v d
[!NOTE]
You can learn about different build options withdotnet build --help.
-cis short for--configurationand-v dis--verbosity detailed.
The built package will be found at ./artifacts/thunderstore/.
You can directly publish to Thunderstore by including -p:PublishTS=true in the command. See the Config.Build.user.props.template file for configuration instructions.
[!TIP]
Make sure the local package looks fine in./artifacts/thunderstore/first, then publish withdotnet build -c Release -p:PublishTS=true -v dto avoid potential mistakes.