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PeakOverheadStats
PeakStatsEx stats HUD (timer, height, day/night, map route) with teammate stamina bars moved overhead above player heads.Peak Overhead Stats
Teammate stamina bars, status numbers, and inventory β all shown above players' heads instead of the bottom-left corner.
Combine the full HUD of PeakStatsEx with the overhead positioning of OverheadStamina.
β¨ Features
π§βπ€βπ§ Teammate overhead display
Everything PeakStatsEx showed in the bottom-left party list is now floating directly above the teammate it belongs to:
- π·οΈ Player name β colored by player color, left-aligned with the stamina bar
- β‘ Main stamina bar β bright green fill with numeric value
- π΅ Extra stamina bar β thin blue bar below the main one
- π Affliction bars β weight / hunger / cold / poison / etc. with correct colors
- π Inventory slots β items shown next to the status bar
- βοΈ Airport weight support β weight bar renders correctly in airport scene
π Climb session stats (PeakStatsEx HUD)
- β±οΈ Climb time β total elapsed time
- π Climb height β current altitude
- π Map & biome route β current map and biome progression with built-in Chinese localization
- π All HUD elements match PeakStatsEx layout exactly
πΈ Screenshots


βοΈ Configuration
Launch the game once, then edit BepInEx/config/com.yls.peakoverheadstats.cfg:
| Setting | Default | Description |
|---|---|---|
| ShowInventorySlots | true | Show teammate inventory items |
| ShowExtraStaminaBar | true | Show extra stamina bar |
| MaxShowDistance | 30 | World units before overhead info hides |
π₯ Installation
- Install BepInExPack PEAK (required dependency)
- Install this mod via r2modman / Thunderstore Mod Manager, or manually:
- Extract the ZIP into
PEAK/BepInEx/plugins/
- Extract the ZIP into
- Launch the game
π§ Building from source
dotnet build src\PeakOverheadStats\PeakOverheadStats.csproj -c Release
π Credits
- LengSword / yls-peak-mods β original PeakStatsEx concept and full HUD feature set
- PatchNote β OverheadStamina overhead rendering approach
- 妧妧 β playtesting and feedback
- εΈι±Ό β playtesting and feedback
- PEAK modding community
π License
MIT