sakurakites-HostReviveMod icon

HostReviveMod

Host-side revive toolkit: hold revive, dance revive, 3 revive-all position modes, penalty toggles, and progress indicators.

CHANGELOG

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog: https://keepachangelog.com/en/1.1.0/

[1.5.2] - 2026-03-13

Changed

  • Bumped plugin/package version to 1.5.2.
  • Fix the bug that causes the mod function to not work properly.

[1.5.1] - 2026-03-13

Changed

[1.5.0] - 2026-03-13

Added

  • Added revive progress UI for hold-revive and dance-revive.
  • Added optional progress broadcast messages via in-game message API.
  • Added Instant Dance Revive fallback option.
  • Added revive-all position mode CheckpointPosition (revive at target checkpoint when available).
  • Added Dance Active Window (Seconds) to improve multiplayer dance detection reliability.

Changed

  • Revive-all now supports 3 modes:
    • OriginalPosition
    • HostPosition
    • CheckpointPosition
  • Revive execution switched back to RPCA_ReviveAtPosition(position, applyStatus, -1) for better consistency.

Fixed

  • Fixed hold-revive and dance-revive reliability issues reported in host-only multiplayer tests.
  • Improved dead target acquisition for hold-revive with front-cone fallback detection.

[1.4.0] - 2026-03-11

Added

  • Added separate vanilla penalty toggles for revive methods:
    • Host Revive Uses Vanilla Penalty
    • Dance Revive Uses Vanilla Penalty
  • Host can now independently control whether revive applies vanilla hunger+curse penalty for:
    • Hold-revive / revive-all
    • Dance-revive

Changed

  • Updated README config documentation with the new penalty options.
  • Bumped plugin/package versions to 1.4.0.

[1.3.0] - 2026-03-11

Added

  • Added host-side dance revive system:
    • Players can revive a downed/dead teammate by dancing near them.
    • Default settings: 5m range, 3s required dancing time.
  • Added dance revive configuration options:
    • Enable Dance Revive
    • Dance Revive Distance
    • Dance Revive Duration (Seconds)
  • Added bilingual config and notification support (ZhCn / EnUs).
  • Added revive-all position mode:
    • HostPosition (default)
    • OriginalPosition

Changed

  • Optimized dance detection logic using emote flow:
    • Hooked CharacterAnimations.RPCA_PlayRemove to record emote names.
    • Use known dance emote names (A_Scout_Emote_Dance1, A_Scout_Emote_Dance2) and emote-state checks.
  • Updated README and manifest metadata to match actual gameplay behavior.

Fixed

  • Fixed single-host/solo testing scenario by supporting optional host inclusion in revive-all.
  • Fixed outdated package description (removed old campfire auto-respawn wording).

[1.2.0] - 2026-03-09

Added

  • Added host-only hold-to-revive teammate feature.
  • Added host revive-all hotkey.
  • Added ModConfig dependency and in-game configurable options.