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1.1.1
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๐ŸŒ‰ ๐Ÿ”ซ Bridge Launcher

Version 1.1.1

At whatever chance you configure (50% by default) you can get the "Bridge Launcher" instead of the "Chain Launcher" and create a walkable bridge for you and your teammates! Good for situations where everyone is low on stamina!

  • ๐Ÿชข Pairs with Reloadable Hand Cannons โ€” empty Bridge Cannons stay empty, and rope / piton / anti-grav reloads still work on the same gun.
  • ๐Ÿ—ฃ๏ธ Join the discussion in the Peak Modding Discord under #mod-releases for issues, reports, and appreciation!

โœจ FEATURES

  • ๐ŸŒ‰ Bridge Creation: Spawns walkable wooden bridges instead of vines
  • โš“ Chain Anchors: Two chain anchors at bridge start for realistic appearance
  • ๐ŸŽฏ Smart Targeting: Only works when grounded, prevents mid-air bridge building
  • ๐Ÿ”Š Audio/Visual Effects: Bridge break sounds, gunshot VFX, and screen shake
  • ๐ŸŽฎ One-Time Use: Bridge Launchers are consumed after firing (like vanilla)
  • โš™๏ธ Configurable: Adjust bridge launcher spawn chance (host rolls the tag onto each item)
  • ๐ŸŒ Multiplayer Sync: Placed bridges and the launcher tag sync to everyone in the room

โš™๏ธ Configuration

After running the game once with the mod, a config file will be generated at:

BepInEx/config/tony4twentys.Bridge_Launcher.cfg

Config Options

Key Default Description
Bridge Launcher Chance 0.5 Chance (0.0 to 1.0) for a chain launcher to become a Bridge Launcher. 0.5 = 50% chance. Host-only.

Examples

  • 0.0 = No Bridge Launchers (vanilla behavior)
  • 0.5 = 50% chance (default)
  • 1.0 = All Chain Launchers become Bridge Launchers

๐Ÿš€ Installation

  1. Download the .zip from Thunderstore or GitHub.
  2. Extract it into your BepInEx/plugins/ folder.
  3. Launch the game. The mod auto-generates a config file.
  4. Edit the config file if desired and relaunch the game.

๐Ÿ”ฅ or use the thunderstore mod manager app ๐Ÿ”ฅ


Dependencies

  • BepInEx - Required for plugin loading

PhotonCustomPropsUtils is no longer required.


๐ŸŒ‰ How It Works

  1. Random Conversion: When a Chain Launcher spawns, the host has a configurable chance to tag it as a Bridge Launcher
  2. Bridge Building: Fire at a target location to create a wooden bridge
  3. Chain Anchors: Two chain anchors automatically spawn at the bridge start
  4. One-Time Use: The Bridge Launcher is consumed after firing
  5. Multiplayer: The tag lives on the item. Placed bridges are sent to other players
  6. Maps: The wooden mesh comes from BreakableBridge pieces in level_* scenes. The airport / lobby has none, so a shot there will not place a bridge

๐ŸŒ‰ Future Plans

  • Integration with Summit Supply Shop - Buy this launcher variant
  • New Bridge Types - Use a hidden bridge mesh as well as further ranges!

๐Ÿ™ Credits

  • ๐Ÿง  Mod Author: tony4twenty
  • ๐ŸŽฎ Check out my other PEAK mods
  • ๐Ÿค Special Thanks to Snosz for helping me with syncing issues and getting the bridge to properly line up!
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