PEAK
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Latest version
1.0.0
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Dependants

Care Packages

Call in a helicopter care package just like Call of Duty...sort of lol.

Light a flare. The host drops real networked luggage. Everyone in the lobby can see and open it — even players who do not have this mod. Players who do have it also get the helicopter fly-in, parachute, and heli audio. There is no longer a shipped .ogg and the audio can be turned down with master volume or its own config. This mod has changed a good amount since its beta release (sorry it took so long). It now can spawn all types of luggage, spawn multiple luggage and actually uses the rescue helicopter instead of imagination lol You can turn off the helicopter spawning and just have them spawn around the flare. Either way you choose it still syncs with everyone so they see the spawned luggage.;

USE MODCONFIG TO MAKE CHANGES LIVE DURING GAMEPLAY!

I DONT RECOMMEND SPAWNING IN 100 LUGGAGE BUT.....

Trust me, its much better looking when its not spawning a butt load of luggage lol

  • Join the discussion in the Peak Modding Discord under #mod-releases for issues, reports, and appreciation!

Features

  • Real luggage — Host spawns vanilla room-object crates. Unmodded clients still see the landed bag
  • Cinematic drop — Helicopter flies in, dumps parachute crates onto the landing zone, then flies off
  • Flare-only mode — Turn cinematic off and the crate just appears on the ground at the flare
  • Vanilla heli audio — Cutscene helicopter loop, follows the heli, fades, uses your Master Volume
  • Hits the mark — Drops from the heli belly, raycasts down so caves/cliffs land on the roof, not inside the rock
  • Luggage pool — Small, Big, Epic, Ancient, Clown. Default is Epic only
  • More than one — Min/max crate count. Heli dumps them like a bomber. Flare-only plants rings around the flare
  • Trapped Luggage — Care-package crates stay safe unless you turn TrappedCarePackages on when using Trapped Luggage

How it works

  1. Light a flare (host must have the mod and Enabled on)
  2. Cinematic on — heli flies in for 20 seconds, audio follows it, crates fall with parachutes, then the real bags spawn where they land
  3. Cinematic off — after SpawnDelaySeconds (default 10) the bags appear in a ring around the flare
  4. Open them — normal PEAK luggage loot. Players without the mod can open them too

If the host does not have Care Packages, nothing extra happens. If a client does not have it, they still see the crate the host spawned — they just miss the heli show.


Configuration

Launch once to generate BepInEx/config/tony4twentys.Care_Packages.cfg.

General

Setting Default Description
Enabled true Master switch. Off = lighting a flare does nothing
Logging false Debug lines in BepInEx LogOutput.log
CinematicDrop true Helicopter + parachute. Off = crates appear at the flare
TrappedCarePackages false Allow Trapped Luggage to trap care-package crates

Timing

Setting Default Description
SpawnDelaySeconds 10 Wait after the flare for flare-only spawns. Cinematic always waits 20 seconds for the heli

Audio

Setting Default Description
Volume 1 Helicopter loudness (0 mute, 1 full). Vanilla Master Volume still applies on top

Luggage

Setting Default Description
LuggageAmountMin / Max 1 / 3 Inclusive count, capped at 100. Set both to 1 for a single crate
LuggageEpic true Gold crate. On by default
LuggageSmall / Big / Ancient / Clown false Toggle extra types into the pool
*Chance 1 Relative weight when that type is on

Installation

  1. Download the mod
  2. Drop it into your BepInEx plugins folder
  3. Launch the game once to generate the config

🔥Or use a Mod Manager🔥


Credits

  • Author: tony4twenty
  • Check out my other PEAK mods
  • Thanks to Donut/legocool for the original tip on spawning luggage. Check out their mods here
  • Inspired by Call of Duty's care package system
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